Player Matchup

Merlin
Merlin
Aqvario
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,605 Elo+
Party 3
Medusa
Medusa
NeAceR
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,453 Elo+
Party 3
Bellona
Bellona
Numinext1995
Bellona
Level 25
God Stats
27W - 39L
1,425 SR
Queue Stats
79W - 148L
1,283 Elo+
Party 2
Loki
Loki
legendSinX
Loki
Level 18
God Stats
8W - 10L
1,472 SR
Queue Stats
58W - 101L
1,291 Elo+
Party 2
Ares
Ares
xTheRampy
Ares
Level 27
God Stats
1W - 3L
1,369 SR
Queue Stats
111W - 156L
1,308 Elo+
Party 2
Team Averages
Level 26
1,453 SR
1,388 Elo+

VS

Team Averages
Level 22
1,715 SR
1,542 Elo+
Sol
Sol
DantVader
Sol
Level 12
God Stats
7W - 2L
1,778 SR
Queue Stats
30W - 21L
1,648 Elo+
Party 1
Khepri
Khepri
Elajjaz
Khepri
Level 46
God Stats
9W - 8L
1,539 SR
Queue Stats
89W - 80L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
Misslunez
Jing Wei
Level 17
God Stats
7W - 3L
1,823 SR
Queue Stats
46W - 53L
1,439 Elo+
Solo
Kali
Kali
Pojjoman
Kali
Level 17
God Stats
7W - 4L
1,775 SR
Queue Stats
17W - 12L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
TheMantisWhip
Danzaburou
Level 18
God Stats
22W - 15L
1,662 SR
Queue Stats
299W - 324L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aqvario
Merlin
11
2 / 13 / 3
7,038
414
12,415
13,989
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
NeAceR
Medusa
12
2 / 6 / 4
8,033
473
9,538
14,833
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Numinext1995
Bellona
14
6 / 10 / 2
8,892
523
14,885
15,221
13,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 9 / 7
8,454
497
6,519
14,060
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
11
1 / 7 / 6
7,706
453
6,081
20,252
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 14
10,295
606
14,661
15,682
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Elajjaz
Khepri
12
4 / 2 / 20
9,224
543
6,969
12,732
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Misslunez
Jing Wei
12
8 / 6 / 16
9,058
533
12,651
11,284
3,708
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
17
14 / 3 / 8
11,832
696
13,285
16,610
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
TheMantisWhip
Danzaburou
18
9 / 1 / 9
11,168
657
13,893
14,565
5,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
15
Kills
44
45
Deaths
15
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aqvario
Merlin
2
13
3
0.27
W
9
3
14
5.33
W
Khepri
Elajjaz
Khepri
4
2
20
7
W
Jing Wei
Misslunez
Jing Wei
8
6
16
2.67
L
Medusa
NeAceR
Medusa
2
6
4
0.67
L
Bellona
Numinext1995
Bellona
6
10
2
0.7
W
Kali
14
3
8
6
W
Danzaburou
TheMantisWhip
Danzaburou
9
1
9
13.5
L
4
9
7
0.83
L
Ares
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,438
Damage
61,459
78,355
Taken
70,873
38,461
Mitigated
36,649
13,945
Healing
27,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aqvario
Merlin
12,415
1,242
0
450
13,989
4,332
0
5,516
8,473
36,949
0
W
14,661
4,465
0
9,428
15,682
5,353
1,337
6,077
9,605
52,146
0
W
Khepri
Elajjaz
Khepri
6,969
883
0
1,516
12,732
14,245
250
3,423
9,309
20,444
0
W
Jing Wei
Misslunez
Jing Wei
12,651
10,825
524
2,676
11,284
3,708
744
2,052
9,232
0
29,855
L
Medusa
NeAceR
Medusa
9,538
5,712
0
5,206
14,833
4,808
168
3,681
11,152
0
39,900
L
Bellona
Numinext1995
Bellona
14,885
6,261
0
1,164
15,221
13,516
270
3,043
12,178
0
46,111
W
Kali
13,285
7,226
0
8,467
16,610
7,615
1,484
3,764
12,846
0
57,817
W
Danzaburou
TheMantisWhip
Danzaburou
13,893
4,364
0
5,208
14,565
5,728
3,221
3,180
11,385
0
74,066
L
6,519
1,106
0
2,990
14,060
4,539
36
3,348
10,712
0
23,390
L
Ares
6,081
777
0
4,135
20,252
11,266
79
6,042
14,210
27,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,123
Gold Earned
51,577
290
Minions Killed
376
0
Camps Cleared
0
1,444,558
Distance Traveled
1,571,655
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,038
414
57
3
0
261,089
5
W
Sol
10,295
606
93
5
0
321,962
2
W
Khepri
9,224
543
21
1
0
314,859
4
W
Jing Wei
9,058
533
32
2
0
304,685
0
L
Medusa
8,033
473
86
5
0
270,078
0
L
Bellona
8,892
523
74
4
0
293,094
1
W
Kali
11,832
696
104
6
0
348,649
1
W
Danzaburou
11,168
657
126
7
0
281,500
1
L
Loki
8,454
497
40
2
0
322,019
0
L
Ares
7,706
453
33
2
0
298,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role