Player Matchup

Cerberus
Cerberus
Lagares2324
Cerberus
Level 12
God Stats
11W - 12L
1,303 SR
Queue Stats
17W - 18L
1,282 Elo+
Party 2
King Arthur
King Arthur
Quedakid11
King Arthur
Level 20
God Stats
1W - 2L
1,296 SR
Queue Stats
22W - 23L
1,395 Elo+
Solo
Thor
Thor
SpoonierBacon77
Thor
Level 16
God Stats
13W - 13L
1,391 SR
Queue Stats
27W - 32L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
ValhallaRise131
Danzaburou
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
105W - 100L
1,249 Elo+
Solo
Persephone
Persephone
enebeat616
Persephone
Level 11
God Stats
6W - 2L
1,465 SR
Queue Stats
24W - 23L
1,366 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,322 Elo+

VS

Team Averages
Level 22
1,560 SR
1,481 Elo+
Fenrir
Fenrir
GrimGoDHaNDz
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,377 Elo+
Solo
Thanatos
Thanatos
HelpfulUncle900
Thanatos
Level 27
God Stats
20W - 25L
1,407 SR
Queue Stats
22W - 27L
1,297 Elo+
Solo
Anubis
Anubis
Shenron_06
Anubis
Level 23
God Stats
10W - 21L
1,500 SR
Queue Stats
23W - 36L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
TheWizMOE
Jing Wei
Level 18
God Stats
1W - 1L
1,746 SR
Queue Stats
29W - 36L
1,393 Elo+
Solo
Achilles
Achilles
Zipp15
Achilles
Level 27
God Stats
4W - 2L
1,649 SR
Queue Stats
39W - 46L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lagares2324
Cerberus
18
3 / 3 / 29
11,597
1,160
13,818
16,079
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Quedakid11
King Arthur
18
7 / 1 / 21
11,063
1,106
10,487
15,133
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
16 / 1 / 20
13,050
1,305
18,800
9,873
6,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
ValhallaRise131
Danzaburou
19
12 / 0 / 23
12,559
1,256
20,791
6,217
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
enebeat616
Persephone
18
6 / 4 / 25
11,458
1,146
11,719
6,250
2,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 7 / 2
9,334
933
8,028
16,001
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
15
4 / 5 / 3
10,287
1,029
9,654
14,242
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Shenron_06
Anubis
14
0 / 10 / 2
8,496
850
8,652
14,334
6,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
TheWizMOE
Jing Wei
16
1 / 13 / 4
9,720
972
7,766
23,238
13,438
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Zipp15
Achilles
15
2 / 9 / 3
9,748
975
13,553
20,307
13,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
23
44
Kills
9
9
Deaths
44
118
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
2
0.43
L
Thanatos
4
5
3
1.1
W
Cerberus
Lagares2324
Cerberus
3
3
29
5.83
W
King Arthur
Quedakid11
King Arthur
7
1
21
17.5
L
Anubis
Shenron_06
Anubis
0
10
2
0.1
W
16
1
20
26
L
Jing Wei
TheWizMOE
Jing Wei
1
13
4
0.23
W
Danzaburou
ValhallaRise131
Danzaburou
12
0
23
23.5
L
Achilles
Zipp15
Achilles
2
9
3
0.39
W
Persephone
enebeat616
Persephone
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,615
Damage
47,653
53,552
Taken
88,122
42,417
Mitigated
46,799
13,998
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,028
1,839
0
431
16,001
7,565
0
6,168
9,683
0
17,182
L
Thanatos
9,654
1,808
0
4,817
14,242
5,335
0
4,737
9,430
0
23,735
W
Cerberus
Lagares2324
Cerberus
13,818
483
0
4,989
16,079
16,760
0
3,480
12,599
21,029
0
W
King Arthur
Quedakid11
King Arthur
10,487
1,367
0
4,926
15,133
13,086
0
2,315
12,818
0
18,178
L
Anubis
Shenron_06
Anubis
8,652
882
0
2,649
14,334
6,656
0
2,389
11,845
16,465
0
W
18,800
4,424
0
0
9,873
6,409
0
1,689
8,184
0
25,724
L
Jing Wei
TheWizMOE
Jing Wei
7,766
6,782
455
201
23,238
13,438
0
6,917
16,071
0
28,333
W
Danzaburou
ValhallaRise131
Danzaburou
20,791
10,423
0
3,672
6,217
3,491
0
888
5,329
0
46,293
L
Achilles
Zipp15
Achilles
13,553
5,221
0
1,008
20,307
13,805
0
5,326
14,791
0
29,164
W
Persephone
enebeat616
Persephone
11,719
2,334
0
411
6,250
2,671
0
280
5,968
24,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,727
Gold Earned
47,585
167
Minions Killed
148
2
Camps Cleared
3
897,322
Distance Traveled
787,983
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,334
933
20
2
3
190,098
0
L
Thanatos
10,287
1,029
36
4
0
197,646
0
W
Cerberus
11,597
1,160
24
2
0
197,406
1
W
King Arthur
11,063
1,106
22
2
0
207,103
1
L
Anubis
8,496
850
13
1
0
98,588
0
W
Thor
13,050
1,305
16
2
1
211,601
2
L
Jing Wei
9,720
972
52
5
0
138,167
2
W
Danzaburou
12,559
1,256
73
7
0
148,252
0
L
Achilles
9,748
975
27
3
0
163,484
0
W
Persephone
11,458
1,146
32
3
1
132,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role