Player Matchup

Ra
Ra
Gold III
AllEyezOnMe95
Ra
Gold III
Level 100
God Stats
3W - 5L
1,725 SR
Queue Stats
364W - 359L
1,497 MMR
Party 1
Kali
Kali
Silver V
FetTerBender
Kali
Silver V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 166L
1,258 MMR
Solo
Guan Yu
Guan Yu
Silver I
MizzyMac
Guan Yu
Silver I
Level 66
God Stats
0W - 2L
1,833 SR
Queue Stats
12W - 19L
1,329 MMR
Solo
Artemis
Artemis
Silver I
PhoenixKiller1
Artemis
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
piskopat993
Ymir
Silver I
Level 102
God Stats
105W - 103L
1,503 SR
Queue Stats
1,372W - 1,403L
1,134 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,612 SR
1,344 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,642 SR
1,333 MMR
Osiris
Osiris
Silver I
Abbaaddon2515
Osiris
Silver I
Level 57
God Stats
8W - 3L
1,491 SR
Queue Stats
500W - 497L
1,297 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Bleach353
Ratatoskr
Gold V
Level 69
God Stats
20W - 15L
1,708 SR
Queue Stats
187W - 171L
1,243 MMR
Solo
Medusa
Medusa
Gold V
c0sinus
Medusa
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
makavelih
Agni
Bronze III
Level 160
God Stats
10W - 15L
1,799 SR
Queue Stats
138W - 160L
1,321 MMR
Solo
Sobek
Sobek
Gold IV
monkemain
Sobek
Gold IV
Level 106
God Stats
30W - 24L
1,713 SR
Queue Stats
406W - 380L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
4,837
691
2,529
3,615
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 3 / 1
4,095
585
1,649
4,435
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
MizzyMac
Guan Yu
6
0 / 2 / 0
3,671
524
1,494
3,943
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 3 / 0
4,042
577
3,615
5,288
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
1 / 1 / 1
4,186
598
788
4,715
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
Nu WaApolloDanzaburouCu ChulainnScylla

VS

Bans
SetKumbhakarnaTsukuyomiMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,837
691
3,478
3,955
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Bleach353
Ratatoskr
8
4 / 2 / 2
5,098
728
2,475
3,872
1,045
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
c0sinus
Medusa
9
2 / 2 / 2
4,859
694
4,133
6,108
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
9
2 / 0 / 3
5,067
724
1,787
2,972
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
monkemain
Sobek
8
3 / 1 / 2
4,873
696
2,517
5,972
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
2
3
1
0.83
W
Ratatoskr
Bleach353
Ratatoskr
4
2
2
2.5
L
1
3
1
0.5
L
Guan Yu
MizzyMac
Guan Yu
0
2
0
0
L
1
3
0
0.33
W
Medusa
c0sinus
Medusa
2
2
2
1.5
W
Agni
2
0
3
3.5
W
Sobek
monkemain
Sobek
3
1
2
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,075
Damage
14,390
21,996
Taken
22,879
8,653
Mitigated
7,308
6,595
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,478
1,285
0
3,347
3,955
1,526
572
98
3,665
0
24,134
L
2,529
156
0
594
3,615
1,162
0
2,271
1,160
18,832
0
W
Ratatoskr
Bleach353
Ratatoskr
2,475
930
0
1,698
3,872
1,045
0
729
3,069
0
17,595
L
1,649
1,025
0
485
4,435
2,425
0
659
3,720
0
15,559
L
Guan Yu
MizzyMac
Guan Yu
1,494
171
0
1,548
3,943
1,861
0
0
3,943
0
10,158
L
3,615
1,837
0
2,155
5,288
1,160
0
740
4,548
0
16,710
W
Medusa
c0sinus
Medusa
4,133
1,557
0
3,522
6,108
1,258
126
452
5,656
0
26,393
W
Agni
1,787
295
0
1,020
2,972
740
185
575
2,305
24,199
0
W
Sobek
monkemain
Sobek
2,517
399
0
3,147
5,972
2,739
0
1,177
4,675
9,903
0
L
788
22
0
1,813
4,715
2,045
0
394
4,321
10,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,831
Gold Earned
24,734
145
Minions Killed
216
0
Camps Cleared
0
600,489
Distance Traveled
683,905
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,837
691
47
7
0
122,633
1
L
Ra
4,837
691
40
6
0
133,271
2
W
Ratatoskr
5,098
728
47
7
0
154,600
1
L
Kali
4,095
585
31
4
0
124,768
1
L
Guan Yu
3,671
524
22
3
0
95,262
2
L
Artemis
4,042
577
37
5
0
112,060
1
W
Medusa
4,859
694
54
8
0
123,680
3
W
Agni
5,067
724
59
8
0
139,305
1
W
Sobek
4,873
696
9
1
0
143,687
3
L
Ymir
4,186
598
15
2
0
135,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role