Player Matchup

Aphrodite
Aphrodite
AreA52AlienWerez
Aphrodite
Level 8
God Stats
8W - 5L
1,793 SR
Queue Stats
23W - 12L
1,773 Elo+
Solo
Cerberus
Cerberus
Crazmaars
Cerberus
Level 18
God Stats
13W - 21L
1,365 SR
Queue Stats
39W - 58L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
OctavaZeus
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Stocian
Thor
Level 27
God Stats
3W - 4L
1,468 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Odin
Odin
viniscaramella
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,264 Elo+
Party 1
Team Averages
Level 28
1,525 SR
1,455 Elo+

VS

Team Averages
Level 11
1,557 SR
1,693 Elo+
Baron Samedi
Baron Samedi
Embeus
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,389 Elo+
Solo
Cerberus
Cerberus
MrManlyMeatMan
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,767 Elo+
Solo
Cupid
Cupid
Scooby088
Cupid
Level 16
God Stats
8W - 3L
1,692 SR
Queue Stats
8W - 3L
1,902 Elo+
Party 2
Arachne
Arachne
TheRefriedBean
Arachne
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 3L
1,837 Elo+
Party 2
Cthulhu
Cthulhu
Warhornpro
Cthulhu
Level 17
God Stats
11W - 8L
1,594 SR
Queue Stats
12W - 11L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
2 / 9 / 3
10,518
956
13,472
23,638
18,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Crazmaars
Cerberus
16
0 / 8 / 3
10,326
939
8,071
29,604
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
OctavaZeus
Kukulkan
16
0 / 4 / 5
10,339
940
14,310
14,178
10,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Stocian
Thor
16
3 / 13 / 2
10,654
969
9,112
24,912
16,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 4
10,223
929
10,683
19,709
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Embeus
Baron Samedi
19
8 / 1 / 23
12,282
1,117
19,868
11,497
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
19
5 / 0 / 27
12,977
1,180
15,244
13,124
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Scooby088
Cupid
19
13 / 2 / 19
13,282
1,207
32,152
9,027
3,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 17
11,916
1,083
16,729
15,141
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Warhornpro
Cthulhu
19
7 / 1 / 22
12,392
1,127
20,481
14,815
15,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
148
6
Kills
40
40
Deaths
6
17
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
2
9
3
0.39
L
Cerberus
Crazmaars
Cerberus
0
8
3
0.19
W
Baron Samedi
Embeus
Baron Samedi
8
1
23
19.5
W
Cerberus
5
0
27
18.5
L
Kukulkan
OctavaZeus
Kukulkan
0
4
5
0.63
W
Cupid
Scooby088
Cupid
13
2
19
11.25
L
Thor
Stocian
Thor
3
13
2
0.31
W
7
2
17
7.75
W
Cthulhu
Warhornpro
Cthulhu
7
1
22
18
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,648
Damage
104,474
112,041
Taken
63,604
89,894
Mitigated
47,002
16,294
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
13,472
1,348
2,413
7,559
23,638
18,438
0
14,421
8,820
37,276
0
L
Cerberus
Crazmaars
Cerberus
8,071
421
0
3,511
29,604
31,643
0
11,305
18,108
24,115
0
W
Baron Samedi
Embeus
Baron Samedi
19,868
3,995
2,564
5,865
11,497
6,025
0
6,412
5,010
34,751
0
W
Cerberus
15,244
2,203
0
4,192
13,124
15,099
0
7,009
6,040
37,872
0
L
Kukulkan
OctavaZeus
Kukulkan
14,310
1,577
0
1,621
14,178
10,616
0
7,693
6,375
49,391
0
W
Cupid
Scooby088
Cupid
32,152
24,764
206
551
9,027
3,730
0
4,954
3,973
0
46,803
L
Thor
Stocian
Thor
9,112
4,068
0
850
24,912
16,399
0
10,314
14,372
0
19,290
W
16,729
13,230
0
3,294
15,141
6,921
0
8,307
6,634
0
28,206
W
Cthulhu
Warhornpro
Cthulhu
20,481
1,637
160
0
14,815
15,227
0
9,171
5,524
42,384
0
L
10,683
1,013
0
340
19,709
12,798
0
10,753
8,773
0
21,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
62,849
221
Minions Killed
245
4
Camps Cleared
5
929,750
Distance Traveled
1,129,321
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,518
956
72
7
0
185,829
0
L
Cerberus
10,326
939
29
3
0
180,852
1
W
Baron Samedi
12,282
1,117
32
3
1
194,949
0
W
Cerberus
12,977
1,180
69
6
0
232,185
0
L
Kukulkan
10,339
940
75
7
2
183,025
1
W
Cupid
13,282
1,207
43
4
2
184,072
0
L
Thor
10,654
969
18
2
0
150,230
0
W
Arachne
11,916
1,083
38
3
2
266,162
0
W
Cthulhu
12,392
1,127
63
6
0
251,953
1
L
Odin
10,223
929
27
2
2
229,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role