Player Matchup

Cupid
Cupid
JJ_GOT_HEAT
Cupid
Level 28
God Stats
55W - 81L
1,465 SR
Queue Stats
269W - 342L
1,394 Elo+
Party 4
Chaac
Chaac
Mapeshow
Chaac
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 111L
1,220 Elo+
Party 4
Nike
Nike
SharpRoyy4
Nike
Level 22
God Stats
2W - 6L
1,364 SR
Queue Stats
15W - 12L
1,433 Elo+
Party 2
Ra
Ra
TidierPython4
Ra
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 112L
1,409 Elo+
Party 2
Set
Set
ninjapig114
Set
Level 18
God Stats
1W - 2L
1,666 SR
Queue Stats
191W - 242L
1,505 Elo+
Party 4
Team Averages
Level 38
1,499 SR
1,392 Elo+

VS

Team Averages
Level 66
1,391 SR
1,408 Elo+
Mulan
Mulan
 
Mulan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CharlieRam97
Anubis
Level 98
God Stats
3W - 3L
1,176 SR
Queue Stats
174W - 201L
1,342 Elo+
Party 3
Artio
Artio
DavidHR99
Artio
Level 66
God Stats
1W - 2L
1,270 SR
Queue Stats
171W - 161L
1,447 Elo+
Party 1
Pele
Pele
DaxSilver02
Pele
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
261W - 346L
1,316 Elo+
Party 3
Cupid
Cupid
XxFalokGowxX
Cupid
Level 94
God Stats
15W - 10L
1,508 SR
Queue Stats
256W - 253L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,892
195
0
0
0
Chaac
Mapeshow
Chaac
17
0 / 7 / 0
10,125
506
10,677
19,818
15,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 3 / 1
8,296
415
8,667
13,627
7,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 5 / 0
11,163
558
17,238
16,021
6,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 0
6,832
342
6,513
13,723
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 0 / 2
11,473
574
9,783
12,149
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
3 / 4 / 5
10,731
537
8,885
11,383
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
DavidHR99
Artio
16
1 / 0 / 13
10,520
526
6,154
17,220
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 1 / 3
11,425
571
9,614
14,045
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 5
10,270
514
9,447
11,050
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
5
Kills
21
21
Deaths
5
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
2
6
W
Anubis
3
4
5
1.38
W
Artio
DavidHR99
Artio
1
0
13
7.5
W
8
1
3
9.5
L
0
0
0
0
L
Chaac
Mapeshow
Chaac
0
7
0
0
L
0
3
1
0.17
L
5
5
0
1
W
4
0
5
6.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,095
Damage
43,883
63,189
Taken
65,847
36,339
Mitigated
44,624
21,218
Healing
28,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,783
3,197
0
5,074
12,149
10,017
234
1,071
11,078
0
64,850
W
Anubis
8,885
581
0
5,331
11,383
6,188
944
7,003
4,380
65,489
0
W
Artio
DavidHR99
Artio
6,154
834
922
5,903
17,220
15,859
838
2,869
14,351
28,942
0
W
9,614
2,461
0
3,616
14,045
8,288
2,656
4,170
9,875
0
60,788
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Mapeshow
Chaac
10,677
4,496
0
7,363
19,818
15,431
0
926
18,468
0
71,710
L
8,667
1,303
549
2,982
13,627
7,211
574
3,318
10,219
0
59,795
L
17,238
1,753
2,299
6,393
16,021
6,665
815
5,009
10,744
100,810
0
W
9,447
5,091
1,620
6,085
11,050
4,272
2,188
2,125
8,925
0
59,433
L
6,513
3,023
0
1,632
13,723
7,032
720
5,290
8,319
0
17,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
54,419
430
Minions Killed
538
0
Camps Cleared
0
1,418,283
Distance Traveled
1,861,519
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,473
574
146
7
0
371,169
0
W
Anubis
10,731
537
140
7
0
318,142
0
W
Artio
10,520
526
52
3
0
399,487
2
W
Pele
11,425
571
84
4
0
391,130
0
L
Cupid
3,892
195
0
0
0
0
0
L
Chaac
10,125
506
148
7
0
334,817
0
L
Nike
8,296
415
84
4
0
344,647
3
L
Ra
11,163
558
171
9
0
364,256
5
W
Cupid
10,270
514
116
6
0
381,591
5
L
Set
6,832
342
27
1
0
374,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role