Player Matchup

Guan Yu
Guan Yu
CelestialDanny
Guan Yu
Level 26
God Stats
5W - 4L
1,564 SR
Queue Stats
55W - 59L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
Gabyoz
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 259L
1,580 Elo+
Solo
Scylla
Scylla
Iegendthe27
Scylla
Level 29
God Stats
5W - 4L
1,498 SR
Queue Stats
205W - 188L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
Martking11
Hou Yi
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
soggytacco
Erlang Shen
Level 49
God Stats
4W - 2L
1,771 SR
Queue Stats
109W - 81L
1,583 Elo+
Party 1
Team Averages
Level 29
1,567 SR
1,540 Elo+

VS

Team Averages
Level 29
1,619 SR
1,519 Elo+
Nu Wa
Nu Wa
AudiodoggJr
Nu Wa
Level 28
God Stats
13W - 12L
1,611 SR
Queue Stats
233W - 236L
1,521 Elo+
Party 3
Mercury
Mercury
FuriousGemini
Mercury
Level 29
God Stats
26W - 21L
1,591 SR
Queue Stats
249W - 256L
1,501 Elo+
Party 2
Osiris
Osiris
Haydonnis
Osiris
Level 31
God Stats
3W - 1L
1,809 SR
Queue Stats
285W - 298L
1,598 Elo+
Party 3
Sobek
Sobek
darshanfourlife
Sobek
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
87W - 86L
1,504 Elo+
Party 2
Izanami
Izanami
simp1000
Izanami
Level 27
God Stats
3W - 4L
1,385 SR
Queue Stats
58W - 52L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
6,657
605
6,061
8,056
3,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Gabyoz
Ao Kuang
10
2 / 0 / 1
6,091
554
2,187
5,136
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
9
1 / 4 / 4
5,678
516
2,139
6,123
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Martking11
Hou Yi
12
9 / 0 / 3
7,034
639
8,463
5,783
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
soggytacco
Erlang Shen
11
1 / 1 / 2
6,418
583
5,223
7,264
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,524
593
4,447
2,883
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
9
0 / 3 / 0
5,596
509
2,926
7,069
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
Haydonnis
Osiris
10
1 / 3 / 0
5,703
518
4,593
8,059
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 6 / 0
5,415
492
2,365
10,570
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
simp1000
Izanami
7
0 / 5 / 2
4,836
440
3,002
7,679
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
6
7
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
W
4
2
8
4
L
Mercury
0
3
0
0
W
Ao Kuang
Gabyoz
Ao Kuang
2
0
1
2.5
L
Osiris
Haydonnis
Osiris
1
3
0
0.33
W
Scylla
1
4
4
0.75
W
Hou Yi
Martking11
Hou Yi
9
0
3
10.5
L
1
6
0
0.17
L
Izanami
simp1000
Izanami
0
5
2
0.2
W
Erlang Shen
soggytacco
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
17,333
32,362
Taken
36,260
12,540
Mitigated
14,006
12,675
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,447
2,384
0
1,530
2,883
637
591
997
1,716
27,009
0
W
6,061
818
978
2,037
8,056
3,784
0
1,293
6,763
0
32,693
L
Mercury
2,926
1,599
0
1,500
7,069
1,789
0
628
6,441
0
30,505
W
Ao Kuang
Gabyoz
Ao Kuang
2,187
342
0
1,490
5,136
1,289
477
765
4,320
29,311
0
L
Osiris
Haydonnis
Osiris
4,593
1,189
0
2,905
8,059
5,274
656
1,592
6,467
0
25,985
W
Scylla
2,139
202
0
1,750
6,123
1,480
180
2,827
3,038
23,947
0
W
Hou Yi
Martking11
Hou Yi
8,463
4,153
0
2,889
5,783
1,778
30
806
4,969
0
33,706
L
2,365
303
0
2,594
10,570
5,031
0
440
10,086
10,395
0
L
Izanami
simp1000
Izanami
3,002
2,406
0
1,424
7,679
1,275
0
411
7,224
0
19,290
W
Erlang Shen
soggytacco
Erlang Shen
5,223
2,407
0
3,531
7,264
4,209
491
787
6,061
0
36,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
28,074
254
Minions Killed
215
0
Camps Cleared
0
1,126,100
Distance Traveled
1,088,765
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,524
593
50
5
0
225,373
1
W
Guan Yu
6,657
605
45
4
0
242,971
2
L
Mercury
5,596
509
59
5
0
246,015
4
W
Ao Kuang
6,091
554
54
5
0
235,337
4
L
Osiris
5,703
518
56
5
0
211,108
3
W
Scylla
5,678
516
39
4
0
207,198
1
W
Hou Yi
7,034
639
49
4
0
210,481
1
L
Sobek
5,415
492
10
1
0
216,762
0
L
Izanami
4,836
440
40
4
0
189,507
2
W
Erlang Shen
6,418
583
67
6
0
230,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role