Player Matchup

Artio
Artio
DueHydra7620
Artio
Level 87
God Stats
45W - 38L
1,616 SR
Queue Stats
471W - 425L
1,546 Elo+
Party 3
Thanatos
Thanatos
GhostBanshee967
Thanatos
Level 64
God Stats
5W - 4L
1,498 SR
Queue Stats
395W - 287L
1,750 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Macauley TD
Ah Muzen Cab
Level 120
God Stats
8W - 5L
1,530 SR
Queue Stats
491W - 470L
1,558 Elo+
Party 3
Hercules
Hercules
SpotTerror23074
Hercules
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 8L
1,745 Elo+
Party 1
The Morrigan
The Morrigan
Veluvic
The Morrigan
Level 147
God Stats
12W - 12L
1,851 SR
Queue Stats
516W - 441L
1,764 Elo+
Party 1
Team Averages
Level 85
1,599 SR
1,673 Elo+

VS

Team Averages
Level 36
1,363 SR
1,331 Elo+
Baron Samedi
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
Level 25
God Stats
41W - 111L
1,349 SR
Queue Stats
157W - 359L
1,320 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LastEmber99
Cu Chulainn
Level 40
God Stats
4W - 14L
1,322 SR
Queue Stats
149W - 336L
1,301 Elo+
Party 2
Medusa
Medusa
SurtrBjornXI
Medusa
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 360L
1,357 Elo+
Party 2
Poseidon
Poseidon
iamging3rn1nja
Poseidon
Level 21
God Stats
20W - 59L
1,366 SR
Queue Stats
26W - 94L
1,355 Elo+
Party 2
Fenrir
Fenrir
littlejg2020
Fenrir
Level 29
God Stats
7W - 25L
1,276 SR
Queue Stats
131W - 320L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,246
625
3,116
6,786
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
11
2 / 0 / 3
6,064
606
1,065
6,803
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Macauley TD
Ah Muzen Cab
11
5 / 1 / 2
6,152
615
7,295
5,644
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
11
5 / 0 / 2
6,778
678
4,110
4,921
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Veluvic
The Morrigan
12
15 / 1 / 2
7,800
780
9,554
4,180
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
6
1 / 4 / 0
4,632
463
2,696
6,983
1,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
LastEmber99
Cu Chulainn
9
1 / 7 / 0
5,321
532
2,463
8,159
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
7
0 / 5 / 1
4,577
458
3,745
7,679
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
7
0 / 9 / 1
4,584
458
779
6,617
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
0 / 5 / 1
4,938
494
2,253
8,447
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
30
Kills
2
2
Deaths
30
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
1
4
0
0.25
W
3
0
5
5.5
W
Thanatos
2
0
3
3.5
L
Cu Chulainn
LastEmber99
Cu Chulainn
1
7
0
0.14
W
Ah Muzen Cab
Macauley TD
Ah Muzen Cab
5
1
2
6
W
Hercules
5
0
2
6
L
Medusa
0
5
1
0.1
W
The Morrigan
Veluvic
The Morrigan
15
1
2
16
L
Poseidon
0
9
1
0.06
L
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
11,936
28,334
Taken
37,885
13,560
Mitigated
12,329
15,664
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
2,696
198
757
1,151
6,983
1,739
0
2,420
4,533
11,176
0
W
3,116
381
454
2,979
6,786
4,532
60
1,111
5,675
14,790
0
W
Thanatos
1,065
83
0
7,430
6,803
2,086
0
134
6,669
0
31,666
L
Cu Chulainn
LastEmber99
Cu Chulainn
2,463
814
0
623
8,159
4,640
0
1,145
6,701
0
18,812
W
Ah Muzen Cab
Macauley TD
Ah Muzen Cab
7,295
3,829
0
1,285
5,644
1,654
614
1,585
4,059
0
39,256
W
Hercules
4,110
634
0
2,167
4,921
3,888
0
0
4,921
0
28,000
L
Medusa
3,745
1,855
0
992
7,679
1,328
0
2,460
5,187
0
19,048
W
The Morrigan
Veluvic
The Morrigan
9,554
1,764
0
1,349
4,180
1,400
0
645
3,535
38,948
0
L
Poseidon
779
151
0
0
6,617
1,962
112
4,462
1,815
18,746
0
L
Fenrir
2,253
460
0
2,594
8,447
2,660
0
1,672
6,690
0
20,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
24,052
311
Minions Killed
178
0
Camps Cleared
0
936,265
Distance Traveled
944,051
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,632
463
16
2
0
192,021
0
W
Artio
6,246
625
20
2
0
195,278
1
W
Thanatos
6,064
606
73
7
0
189,049
1
L
Cu Chulainn
5,321
532
42
4
0
198,558
0
W
Ah Muzen Cab
6,152
615
69
7
0
168,038
2
W
Hercules
6,778
678
63
6
0
195,532
0
L
Medusa
4,577
458
48
5
0
181,053
0
W
The Morrigan
7,800
780
86
9
0
188,368
0
L
Poseidon
4,584
458
23
2
0
166,087
0
L
Fenrir
4,938
494
49
5
0
206,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role