Player Matchup

Achilles
Achilles
COD_SHELLSHOCK
Achilles
Level 101
God Stats
21W - 18L
1,347 SR
Queue Stats
503W - 521L
1,352 Elo+
Party 1
Ne Zha
Ne Zha
Don-Don_1010
Ne Zha
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
297W - 327L
1,307 Elo+
Party 1
Anhur
Anhur
Noodle_Tron__
Anhur
Level 25
God Stats
46W - 57L
1,460 SR
Queue Stats
415W - 423L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
Purplesaurus
Kuzenbo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,402 Elo+
Solo
Sol
Sol
queens-berries
Sol
Level 87
God Stats
55W - 40L
1,179 SR
Queue Stats
519W - 491L
1,367 Elo+
Party 1
Team Averages
Level 64
1,397 SR
1,365 Elo+

VS

Team Averages
Level 47
1,529 SR
1,429 Elo+
Achilles
Achilles
B3aTnuT3
Achilles
Level 77
God Stats
4W - 5L
1,852 SR
Queue Stats
231W - 240L
1,409 Elo+
Party 2
Olorun
Olorun
D3F4ULTPR
Olorun
Level 46
God Stats
6W - 8L
1,500 SR
Queue Stats
195W - 207L
1,439 Elo+
Solo
Skadi
Skadi
LA Deshun
Skadi
Level 33
God Stats
0W - 3L
1,220 SR
Queue Stats
25W - 26L
1,423 Elo+
Party 2
Fenrir
Fenrir
TnToyz
Fenrir
Level 34
God Stats
2W - 3L
1,569 SR
Queue Stats
79W - 93L
1,446 Elo+
Party 2
Artio
Artio
ZanXacato
Artio
Level 46
God Stats
6W - 8L
1,502 SR
Queue Stats
267W - 300L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 0 / 3
5,219
580
2,720
5,355
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ne Zha
8
1 / 5 / 2
4,971
552
1,464
6,475
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 2 / 0
5,562
618
3,713
4,070
992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Purplesaurus
Kuzenbo
8
0 / 2 / 3
5,030
559
2,251
7,020
4,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 0 / 5
5,787
643
4,607
3,265
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B3aTnuT3
Achilles
10
4 / 2 / 0
5,590
621
4,236
6,014
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
D3F4ULTPR
Olorun
2
0 / 1 / 1
3,604
400
290
722
202
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
LA Deshun
Skadi
8
1 / 2 / 4
4,968
552
5,440
4,408
1,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
TnToyz
Fenrir
9
2 / 1 / 2
5,207
579
2,173
6,077
1,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
ZanXacato
Artio
7
2 / 3 / 3
4,946
550
3,747
9,036
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
9
9
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
B3aTnuT3
Achilles
4
2
0
2
W
Achilles
2
0
3
3.5
L
Olorun
D3F4ULTPR
Olorun
0
1
1
0.5
W
Ne Zha
1
5
2
0.4
L
Skadi
LA Deshun
Skadi
1
2
4
1.5
W
5
2
0
2.5
W
Kuzenbo
Purplesaurus
Kuzenbo
0
2
3
0.75
L
Fenrir
TnToyz
Fenrir
2
1
2
3
L
Artio
ZanXacato
Artio
2
3
3
1.17
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
15,886
26,185
Taken
26,257
12,551
Mitigated
9,430
7,102
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B3aTnuT3
Achilles
4,236
1,048
0
2,384
6,014
3,222
1,161
1,010
4,754
0
21,864
W
Achilles
2,720
633
373
1,447
5,355
4,038
0
317
4,838
0
11,665
L
Olorun
D3F4ULTPR
Olorun
290
290
0
29
722
202
0
565
157
1,955
0
W
Ne Zha
1,464
152
0
1,643
6,475
1,664
0
254
6,096
0
17,493
L
Skadi
LA Deshun
Skadi
5,440
2,980
0
393
4,408
1,129
808
2,049
2,359
0
22,419
W
3,713
1,706
0
0
4,070
992
22
1,104
2,966
0
21,001
W
Kuzenbo
Purplesaurus
Kuzenbo
2,251
1,086
0
1,868
7,020
4,197
0
1,819
5,201
9,945
0
L
Fenrir
TnToyz
Fenrir
2,173
499
0
1,419
6,077
1,825
222
900
5,127
0
21,965
L
Artio
ZanXacato
Artio
3,747
878
413
2,541
9,036
3,052
210
2,144
6,867
15,500
0
W
4,607
1,901
0
1,771
3,265
1,660
1,008
543
2,678
30,687
3,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
24,315
169
Minions Killed
165
0
Camps Cleared
0
874,330
Distance Traveled
770,243
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,590
621
45
5
0
169,577
0
W
Achilles
5,219
580
15
2
0
164,579
0
L
Olorun
3,604
400
3
0
0
50,342
0
W
Ne Zha
4,971
552
38
4
0
175,082
1
L
Skadi
4,968
552
44
5
0
151,798
3
W
Anhur
5,562
618
38
4
0
166,012
0
W
Kuzenbo
5,030
559
16
2
0
196,969
0
L
Fenrir
5,207
579
54
6
0
202,545
1
L
Artio
4,946
550
19
2
0
195,981
0
W
Sol
5,787
643
62
7
0
171,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role