Player Matchup

Terra
Terra
Sir Strider
Terra
Level 18
God Stats
7W - 4L
1,520 SR
Queue Stats
71W - 62L
1,609 Elo+
Solo
Awilix
Awilix
guidocompragemas
Awilix
Level 23
God Stats
5W - 9L
1,248 SR
Queue Stats
70W - 52L
1,555 Elo+
Party 1
He Bo
He Bo
polsa-fto2
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sansafacu
Ah Muzen Cab
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 39L
1,413 Elo+
Party 1
Ymir
Ymir
sebaguerrero2004
Ymir
Level 24
God Stats
2W - 1L
1,847 SR
Queue Stats
36W - 19L
1,602 Elo+
Party 1
Team Averages
Level 21
1,523 SR
1,531 Elo+

VS

Team Averages
Level 15
1,509 SR
1,493 Elo+
Thor
Thor
AceHopeHigh
Thor
Level 21
God Stats
14W - 16L
1,719 SR
Queue Stats
407W - 388L
1,458 Elo+
Solo
Bellona
Bellona
PlasmaRose82
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,571 Elo+
Solo
Skadi
Skadi
Ryptyde15
Skadi
Level 25
God Stats
7W - 11L
1,357 SR
Queue Stats
97W - 140L
1,436 Elo+
Party 2
Xing Tian
Xing Tian
Snorlacts
Xing Tian
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,524 Elo+
Party 2
Sol
Sol
StevenSD809
Sol
Level 17
God Stats
6W - 8L
1,467 SR
Queue Stats
17W - 19L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,272
439
1,165
7,348
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
7 / 4 / 2
7,228
602
9,996
10,878
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
10
1 / 4 / 2
6,211
518
2,245
6,634
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
sansafacu
Ah Muzen Cab
10
2 / 1 / 1
6,087
507
7,337
7,362
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,752
479
3,928
8,446
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,467
539
3,449
9,506
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
PlasmaRose82
Bellona
13
2 / 1 / 0
7,135
595
5,985
6,231
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Ryptyde15
Skadi
9
1 / 3 / 3
5,779
482
5,781
6,048
1,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
Snorlacts
Xing Tian
9
2 / 2 / 2
6,124
510
4,029
10,323
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 1
7,349
612
6,602
8,787
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
12
12
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
Bellona
PlasmaRose82
Bellona
2
1
0
2
W
Skadi
Ryptyde15
Skadi
1
3
3
0.83
L
0
1
0
0
W
Xing Tian
Snorlacts
Xing Tian
2
2
2
1.5
W
5
2
1
2.75
L
7
4
2
2
L
He Bo
1
4
2
0.5
L
Ah Muzen Cab
sansafacu
Ah Muzen Cab
2
1
1
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
25,846
40,668
Taken
40,895
17,512
Mitigated
17,375
10,293
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,449
923
0
3,073
9,506
3,136
19
318
9,130
0
40,973
W
Bellona
PlasmaRose82
Bellona
5,985
900
0
1,797
6,231
5,083
71
943
5,066
0
39,770
W
Skadi
Ryptyde15
Skadi
5,781
3,184
0
750
6,048
1,718
0
1,760
4,288
0
26,660
L
1,165
232
311
2,145
7,348
4,532
0
0
7,348
17,456
0
W
Xing Tian
Snorlacts
Xing Tian
4,029
529
0
3,743
10,323
4,920
0
2,110
8,213
14,139
0
W
6,602
997
0
3,449
8,787
2,518
178
1,669
6,860
32,113
0
L
9,996
4,127
0
1,969
10,878
3,996
0
2,201
8,677
0
35,789
L
He Bo
2,245
306
0
903
6,634
2,184
0
4,636
1,998
26,365
0
L
Ah Muzen Cab
sansafacu
Ah Muzen Cab
7,337
3,190
0
3,327
7,362
2,087
0
2,022
5,340
0
38,061
L
3,928
638
318
1,320
8,446
4,713
0
1,772
6,674
15,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
32,854
258
Minions Killed
322
0
Camps Cleared
0
1,114,720
Distance Traveled
1,145,018
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,467
539
80
7
0
259,723
4
W
Bellona
7,135
595
97
8
0
200,093
0
W
Skadi
5,779
482
66
6
0
191,679
1
L
Terra
5,272
439
38
3
0
196,308
0
W
Xing Tian
6,124
510
19
2
0
242,404
3
W
Sol
7,349
612
60
5
0
251,119
2
L
Awilix
7,228
602
58
5
0
241,390
1
L
He Bo
6,211
518
61
5
0
224,550
2
L
Ah Muzen Cab
6,087
507
74
6
0
222,870
0
L
Ymir
5,752
479
27
2
0
229,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role