Player Matchup

Artio
Artio
Hallywood420
Artio
Level 67
God Stats
16W - 6L
1,500 SR
Queue Stats
151W - 134L
1,595 Elo+
Party 2
Zhong Kui
Zhong Kui
JennMc
Zhong Kui
Level 29
God Stats
1W - 6L
1,606 SR
Queue Stats
126W - 166L
1,449 Elo+
Solo
Neith
Neith
Yourdog6321
Neith
Level 29
God Stats
53W - 43L
1,582 SR
Queue Stats
90W - 86L
1,792 Elo+
Party 2
Team Averages
Level 42
1,563 SR
1,612 Elo+

VS

Team Averages
Level 31
1,715 SR
1,616 Elo+
Achilles
Achilles
LuS1lver3690
Achilles
Level 67
God Stats
35W - 20L
1,722 SR
Queue Stats
168W - 126L
1,685 Elo+
Party 1
Kukulkan
Kukulkan
SparkaYeti
Kukulkan
Level 19
God Stats
1W - 0L
1,707 SR
Queue Stats
12W - 11L
1,526 Elo+
Solo
Heimdallr
Heimdallr
Upsorb
Heimdallr
Level 8
God Stats
4W - 2L
1,716 SR
Queue Stats
19W - 14L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 5
11,519
678
7,554
24,489
23,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
JennMc
Zhong Kui
15
5 / 10 / 4
11,954
703
15,738
17,933
10,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 7 / 5
11,121
654
12,138
14,928
5,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LuS1lver3690
Achilles
16
8 / 2 / 11
12,837
755
13,887
20,698
18,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
SparkaYeti
Kukulkan
16
6 / 6 / 13
12,553
738
16,753
12,698
4,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Upsorb
Heimdallr
18
12 / 3 / 10
13,810
812
17,388
11,390
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
11
Kills
26
26
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
Zhong Kui
JennMc
Zhong Kui
5
10
4
0.7
W
Achilles
LuS1lver3690
Achilles
8
2
11
6.75
W
Kukulkan
SparkaYeti
Kukulkan
6
6
13
2.08
W
Heimdallr
Upsorb
Heimdallr
12
3
10
5.67
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,430
Damage
48,028
57,350
Taken
44,786
38,505
Mitigated
28,213
13,042
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,554
796
884
5,440
24,489
23,177
278
6,003
18,079
24,022
0
L
Zhong Kui
JennMc
Zhong Kui
15,738
2,489
0
4,482
17,933
10,144
176
6,708
11,000
50,656
0
W
Achilles
LuS1lver3690
Achilles
13,887
4,910
0
2,886
20,698
18,887
180
9,406
10,986
0
54,089
W
Kukulkan
SparkaYeti
Kukulkan
16,753
2,715
0
720
12,698
4,719
0
7,080
5,280
56,157
0
W
Heimdallr
Upsorb
Heimdallr
17,388
11,640
1,035
1,913
11,390
4,607
635
5,990
5,190
0
62,749
L
12,138
4,767
42
2,194
14,928
5,184
797
4,086
10,692
0
49,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
39,200
179
Minions Killed
223
0
Camps Cleared
0
894,001
Distance Traveled
949,359
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,519
678
20
1
0
377,974
3
L
Zhong Kui
11,954
703
76
4
0
250,938
4
W
Achilles
12,837
755
62
4
0
346,217
0
W
Kukulkan
12,553
738
74
4
0
276,905
0
W
Heimdallr
13,810
812
87
5
0
326,237
0
L
Neith
11,121
654
83
5
0
265,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role