Player Matchup

Aphrodite
Aphrodite
DLumiere
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Olorun
Olorun
DestinyHeroES
Olorun
Level 22
God Stats
0W - 4L
1,073 SR
Queue Stats
93W - 112L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MagesSenpai
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,481 SR
Queue Stats
11W - 16L
1,342 Elo+
Party 1
Amaterasu
Amaterasu
Rasarthy
Amaterasu
Level 28
God Stats
21W - 12L
1,622 SR
Queue Stats
100W - 84L
1,516 Elo+
Solo
Ganesha
Ganesha
twistednevera
Ganesha
Level 26
God Stats
3W - 3L
1,604 SR
Queue Stats
17W - 26L
1,332 Elo+
Solo
Team Averages
Level 24
1,456 SR
1,351 Elo+

VS

Team Averages
Level 29
1,489 SR
1,507 Elo+
Izanami
Izanami
Rohtaria
Izanami
Level 76
God Stats
5W - 5L
1,927 SR
Queue Stats
49W - 39L
1,604 Elo+
Party 2
Merlin
Merlin
TerrorZony
Merlin
Level 26
God Stats
4W - 5L
1,295 SR
Queue Stats
84W - 82L
1,464 Elo+
Solo
Sobek
Sobek
XBrianFX_
Sobek
Level 24
God Stats
2W - 2L
1,215 SR
Queue Stats
37W - 41L
1,355 Elo+
Solo
Freya
Freya
maisumronaldinho
Freya
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,714 Elo+
Party 2
Bellona
Bellona
oseias21
Bellona
Level 12
God Stats
18W - 11L
1,505 SR
Queue Stats
27W - 27L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DLumiere
Aphrodite
16
0 / 7 / 7
9,724
347
8,040
13,591
10,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 6 / 2
15,786
564
23,484
32,972
14,235
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
MagesSenpai
Ah Muzen Cab
19
3 / 7 / 6
11,856
423
11,662
19,365
6,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Rasarthy
Amaterasu
20
6 / 9 / 2
14,105
504
25,780
33,265
25,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
18
0 / 9 / 7
11,709
418
11,762
30,954
19,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rohtaria
Izanami
20
7 / 3 / 7
15,273
545
14,693
18,780
8,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
TerrorZony
Merlin
20
5 / 4 / 5
14,659
524
18,054
12,210
5,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
XBrianFX_
Sobek
16
0 / 3 / 9
11,391
407
5,748
18,310
18,054
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
23 / 2 / 6
18,506
661
46,588
46,228
20,394
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
oseias21
Bellona
20
3 / 5 / 17
15,677
560
20,518
27,063
22,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
17
Kills
38
38
Deaths
17
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DLumiere
Aphrodite
0
7
7
0.5
L
8
6
2
1.5
L
Ah Muzen Cab
MagesSenpai
Ah Muzen Cab
3
7
6
0.86
L
Amaterasu
Rasarthy
Amaterasu
6
9
2
0.78
W
Izanami
Rohtaria
Izanami
7
3
7
3.5
W
Merlin
TerrorZony
Merlin
5
4
5
1.88
W
Sobek
XBrianFX_
Sobek
0
3
9
1.5
W
23
2
6
13
W
Bellona
oseias21
Bellona
3
5
17
2.3
L
Ganesha
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,728
Damage
105,601
130,147
Taken
122,591
77,215
Mitigated
74,393
45,252
Healing
53,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DLumiere
Aphrodite
8,040
1,343
3,962
3,824
13,591
10,459
152
5,076
8,355
34,136
0
L
23,484
17,285
423
18,256
32,972
14,235
1,220
26,183
6,629
123,517
0
L
Ah Muzen Cab
MagesSenpai
Ah Muzen Cab
11,662
5,465
0
4,342
19,365
6,556
473
8,122
10,763
0
79,645
L
Amaterasu
Rasarthy
Amaterasu
25,780
12,589
0
12,890
33,265
25,985
0
14,283
18,263
437
92,554
W
Izanami
Rohtaria
Izanami
14,693
10,772
582
8,570
18,780
8,319
9,366
4,590
14,190
0
130,255
W
Merlin
TerrorZony
Merlin
18,054
1,381
0
1,095
12,210
5,324
1,698
5,689
6,521
101,066
0
W
Sobek
XBrianFX_
Sobek
5,748
401
0
2,397
18,310
18,054
767
5,868
12,442
23,399
0
W
46,588
16,121
0
37,315
46,228
20,394
1,973
17,178
29,050
159,687
0
W
Bellona
oseias21
Bellona
20,518
7,281
0
3,418
27,063
22,302
567
10,398
16,665
0
85,079
L
Ganesha
11,762
881
0
1,555
30,954
19,980
0
15,618
15,076
85,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,180
Gold Earned
75,506
698
Minions Killed
728
0
Camps Cleared
0
2,315,230
Distance Traveled
2,440,740
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,724
347
55
2
0
449,612
8
L
Olorun
15,786
564
216
8
0
450,028
1
L
Ah Muzen Cab
11,856
423
142
5
0
469,480
5
L
Amaterasu
14,105
504
180
6
0
497,189
12
W
Izanami
15,273
545
213
8
0
500,282
1
W
Merlin
14,659
524
154
6
0
468,672
2
W
Sobek
11,391
407
29
1
0
473,711
6
W
Freya
18,506
661
174
6
0
501,417
5
W
Bellona
15,677
560
158
6
0
496,658
2
L
Ganesha
11,709
418
105
4
0
448,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role