Player Matchup

Ganesha
Ganesha
Aethros666
Ganesha
Level 26
God Stats
3W - 1L
1,471 SR
Queue Stats
118W - 130L
1,428 Elo+
Solo
Amaterasu
Amaterasu
DivineAztec
Amaterasu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,357 Elo+
Party 1
Pele
Pele
Kgoobs
Pele
Level 16
God Stats
20W - 18L
1,410 SR
Queue Stats
404W - 400L
1,469 Elo+
Solo
Nike
Nike
RougeZodiak
Nike
Level 13
God Stats
3W - 7L
1,323 SR
Queue Stats
12W - 17L
1,357 Elo+
Party 1
Ra
Ra
luan_battle
Ra
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 15L
1,347 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,392 Elo+

VS

Team Averages
Level 21
1,476 SR
1,420 Elo+
Thor
Thor
Henry_Gomitas
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 274L
1,481 Elo+
Solo
Bellona
Bellona
LooNeyGooN2
Bellona
Level 24
God Stats
46W - 64L
1,288 SR
Queue Stats
545W - 581L
1,335 Elo+
Solo
Nemesis
Nemesis
ScaryBoy0419
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 228L
1,405 Elo+
Solo
Medusa
Medusa
Yusef_Is_Awesome
Medusa
Level 15
God Stats
11W - 16L
1,627 SR
Queue Stats
96W - 120L
1,377 Elo+
Solo
Discordia
Discordia
draconic_kid
Discordia
Level 9
God Stats
44W - 47L
1,464 SR
Queue Stats
168W - 154L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aethros666
Ganesha
19
1 / 1 / 28
12,633
1,148
10,433
17,982
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
DivineAztec
Amaterasu
17
9 / 4 / 14
11,823
1,075
16,176
19,751
18,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
Kgoobs
Pele
18
7 / 3 / 17
11,610
1,055
17,967
13,015
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
11 / 4 / 15
12,565
1,142
16,681
12,325
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
8 / 3 / 20
11,724
1,066
18,609
10,361
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

232

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 6
11,918
1,083
18,501
20,781
7,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LooNeyGooN2
Bellona
16
0 / 8 / 11
9,946
904
9,413
22,297
11,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
ScaryBoy0419
Nemesis
15
1 / 11 / 10
9,900
900
8,037
23,622
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 7 / 12
10,805
982
15,582
15,025
5,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
draconic_kid
Discordia
17
5 / 2 / 6
11,909
1,083
15,433
7,593
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
60
36
Kills
15
15
Deaths
36
94
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aethros666
Ganesha
1
1
28
15
W
Amaterasu
DivineAztec
Amaterasu
9
4
14
4
L
7
8
6
1.25
W
Pele
Kgoobs
Pele
7
3
17
5.17
L
Bellona
LooNeyGooN2
Bellona
0
8
11
0.69
W
11
4
15
4.63
L
Nemesis
ScaryBoy0419
Nemesis
1
11
10
0.55
L
2
7
12
1.14
L
Discordia
draconic_kid
Discordia
5
2
6
4
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,866
Damage
66,966
73,434
Taken
89,318
59,286
Mitigated
35,620
10,790
Healing
2,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aethros666
Ganesha
10,433
646
0
1,617
17,982
19,587
0
3,762
13,810
34,997
0
W
Amaterasu
DivineAztec
Amaterasu
16,176
8,443
0
2,428
19,751
18,929
0
2,227
17,328
0
24,762
L
18,501
3,758
0
0
20,781
7,154
0
7,229
13,151
0
29,679
W
Pele
Kgoobs
Pele
17,967
5,630
0
1,862
13,015
5,342
0
1,739
11,076
0
36,098
L
Bellona
LooNeyGooN2
Bellona
9,413
3,108
0
996
22,297
11,623
0
6,417
15,488
0
26,141
W
16,681
3,373
0
522
12,325
11,109
0
3,039
9,030
0
28,131
L
Nemesis
ScaryBoy0419
Nemesis
8,037
4,415
0
1,007
23,622
8,764
0
9,624
13,515
0
10,831
L
15,582
8,327
0
0
15,025
5,304
0
5,204
9,746
0
32,174
L
Discordia
draconic_kid
Discordia
15,433
1,328
0
446
7,593
2,775
0
568
6,947
40,765
0
W
18,609
775
2,158
2,203
10,361
4,319
0
3,380
6,757
32,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,355
Gold Earned
54,478
191
Minions Killed
158
5
Camps Cleared
1
1,095,446
Distance Traveled
1,028,919
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,633
1,148
7
1
0
235,818
3
W
Amaterasu
11,823
1,075
39
4
0
213,452
0
L
Thor
11,918
1,083
27
2
0
187,056
0
W
Pele
11,610
1,055
47
4
3
225,156
1
L
Bellona
9,946
904
30
3
1
211,994
0
W
Nike
12,565
1,142
35
3
0
205,669
0
L
Nemesis
9,900
900
3
0
0
235,825
0
L
Medusa
10,805
982
40
4
0
205,211
0
L
Discordia
11,909
1,083
58
5
0
188,833
0
W
Ra
11,724
1,066
63
6
2
215,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role