Player Matchup

Merlin
Merlin
Lelvil
Merlin
Level 26
God Stats
20W - 11L
1,216 SR
Queue Stats
92W - 75L
1,466 Elo+
Party 3
Sun Wukong
Sun Wukong
Misterandersson
Sun Wukong
Level 43
God Stats
19W - 6L
1,950 SR
Queue Stats
193W - 158L
1,466 Elo+
Party 3
Sobek
Sobek
pablitooh12
Sobek
Level 98
God Stats
6W - 1L
1,823 SR
Queue Stats
250W - 194L
1,580 Elo+
Party 2
Bakasura
Bakasura
xGonpoler
Bakasura
Level 32
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 0L
1,714 Elo+
Solo
Neith
Neith
车GoRob车
Neith
Level 26
God Stats
18W - 7L
1,572 SR
Queue Stats
390W - 338L
1,600 Elo+
Party 2
Team Averages
Level 45
1,655 SR
1,565 Elo+

VS

Team Averages
Level 69
1,436 SR
1,435 Elo+
Anubis
Anubis
Flohwski
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,589 Elo+
Party 1
Chernobog
Chernobog
MissWizardPotato
Chernobog
Level 117
God Stats
2W - 8L
1,178 SR
Queue Stats
91W - 100L
1,341 Elo+
Party 1
Janus
Janus
Ninjatore
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,324 Elo+
Party 1
Loki
Loki
Toigan
Loki
Level 139
God Stats
26W - 19L
1,500 SR
Queue Stats
574W - 590L
1,422 Elo+
Party 1
Athena
Athena
YuutoxHakuryu
Athena
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lelvil
Merlin
12
4 / 0 / 0
6,968
697
3,740
3,083
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Misterandersson
Sun Wukong
11
1 / 1 / 0
6,342
634
3,146
4,263
1,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 4
5,651
565
3,989
8,817
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
xGonpoler
Bakasura
11
2 / 0 / 0
6,309
631
2,470
5,930
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 1 / 1
6,313
631
5,749
4,030
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flohwski
Anubis
9
0 / 1 / 1
5,136
514
1,043
4,398
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
7
0 / 4 / 1
4,260
426
2,516
7,615
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Ninjatore
Janus
9
0 / 2 / 2
5,074
507
1,874
4,205
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
Toigan
Loki
8
1 / 3 / 0
4,878
488
2,560
5,912
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 1
5,308
531
3,025
6,753
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
12
Kills
3
4
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Flohwski
Anubis
0
1
1
0.5
W
Merlin
Lelvil
Merlin
4
0
0
4
L
Chernobog
0
4
1
0.13
W
Sun Wukong
Misterandersson
Sun Wukong
1
1
0
1
L
Janus
Ninjatore
Janus
0
2
2
0.5
L
Loki
Toigan
Loki
1
3
0
0.33
L
2
2
1
1.25
W
0
2
4
1
W
Bakasura
xGonpoler
Bakasura
2
0
0
2
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
11,018
26,123
Taken
28,883
11,803
Mitigated
10,501
9,448
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Flohwski
Anubis
1,043
123
0
1,945
4,398
1,186
33
0
4,398
19,893
0
W
Merlin
Lelvil
Merlin
3,740
185
0
1,083
3,083
884
58
982
2,101
35,311
0
L
Chernobog
2,516
1,491
99
2,144
7,615
1,928
0
1,726
5,763
0
15,976
W
Sun Wukong
Misterandersson
Sun Wukong
3,146
389
0
1,097
4,263
1,379
740
1,043
3,220
0
33,152
L
Janus
Ninjatore
Janus
1,874
357
0
720
4,205
1,480
0
2,617
1,375
24,738
0
L
Loki
Toigan
Loki
2,560
429
0
810
5,912
3,080
0
874
4,461
0
25,242
L
3,025
1,328
0
1,596
6,753
2,827
193
2,172
4,517
15,560
0
W
3,989
583
0
3,328
8,817
4,977
0
2,421
6,396
12,695
0
W
Bakasura
xGonpoler
Bakasura
2,470
1,651
0
2,082
5,930
3,409
0
0
5,930
0
43,083
W
5,749
3,200
0
1,858
4,030
1,154
464
1,496
2,534
0
30,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
24,656
317
Minions Killed
207
0
Camps Cleared
0
1,003,715
Distance Traveled
943,974
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,136
514
44
4
0
163,963
2
W
Merlin
6,968
697
81
8
0
194,163
1
L
Chernobog
4,260
426
37
4
0
174,697
2
W
Sun Wukong
6,342
634
82
8
0
181,774
3
L
Janus
5,074
507
51
5
0
188,276
2
L
Loki
4,878
488
55
6
0
204,790
1
L
Athena
5,308
531
20
2
0
212,248
3
W
Sobek
5,651
565
11
1
0
222,493
3
W
Bakasura
6,309
631
84
8
0
211,205
3
W
Neith
6,313
631
59
6
0
194,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role