Player Matchup

Hou Yi
Hou Yi
Eraques
Hou Yi
Level 11
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 2
Ganesha
Ganesha
MuscleMan1738
Ganesha
Level 5
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 6L
1,319 Elo+
Party 2
Thor
Thor
ash33
Thor
Level 28
God Stats
6W - 7L
1,469 SR
Queue Stats
280W - 343L
1,427 Elo+
Solo
Cupid
Cupid
bondwithmejimmy
Cupid
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
bucketbri
Eset
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 2
Team Averages
Level 12
1,410 SR
1,370 Elo+

VS

Team Averages
Level 26
1,494 SR
1,437 Elo+
Ymir
Ymir
AFrozen10
Ymir
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,455 Elo+
Party 1
Mercury
Mercury
IndyAllen21
Mercury
Level 44
God Stats
9W - 9L
1,362 SR
Queue Stats
233W - 235L
1,368 Elo+
Party 1
Chiron
Chiron
MegaMatchu
Chiron
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 46L
1,531 Elo+
Solo
Guan Yu
Guan Yu
fastskiler12
Guan Yu
Level 18
God Stats
58W - 52L
1,606 SR
Queue Stats
145W - 165L
1,495 Elo+
Solo
Janus
Janus
taebyoung
Janus
Level 28
God Stats
8W - 17L
1,500 SR
Queue Stats
372W - 370L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eraques
Hou Yi
10
0 / 7 / 1
6,371
425
2,772
10,749
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
10
0 / 6 / 4
6,699
447
4,764
12,079
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
ash33
Thor
11
1 / 7 / 0
6,774
452
4,316
10,831
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
6,511
434
7,222
7,444
2,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
12
2 / 6 / 1
6,987
466
3,947
8,514
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 8
7,334
489
4,125
13,578
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
IndyAllen21
Mercury
15
10 / 0 / 6
9,561
637
7,828
8,695
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
MegaMatchu
Chiron
13
5 / 0 / 8
7,918
528
10,976
10,513
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
fastskiler12
Guan Yu
15
12 / 1 / 5
9,533
636
9,298
9,182
6,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
taebyoung
Janus
15
3 / 1 / 8
8,984
599
4,072
4,607
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
5
Kills
31
31
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
8
1.25
L
Hou Yi
Eraques
Hou Yi
0
7
1
0.07
W
Mercury
IndyAllen21
Mercury
10
0
6
13
W
Chiron
MegaMatchu
Chiron
5
0
8
9
L
Ganesha
0
6
4
0.33
L
Thor
ash33
Thor
1
7
0
0.14
L
2
5
1
0.5
L
Eset
2
6
1
0.42
W
Guan Yu
fastskiler12
Guan Yu
12
1
5
14.5
W
Janus
taebyoung
Janus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,021
Damage
36,299
49,617
Taken
46,575
17,297
Mitigated
22,461
7,668
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,125
947
0
3,034
13,578
7,232
0
4,630
8,948
15,808
0
L
Hou Yi
Eraques
Hou Yi
2,772
1,657
0
1,841
10,749
3,038
640
1,471
9,278
0
26,761
W
Mercury
IndyAllen21
Mercury
7,828
4,018
0
2,160
8,695
3,585
0
409
8,286
0
65,939
W
Chiron
MegaMatchu
Chiron
10,976
4,130
972
7,484
10,513
3,437
1,914
2,621
7,892
0
47,385
L
Ganesha
4,764
429
0
1,171
12,079
6,520
344
2,368
9,711
20,790
0
L
Thor
ash33
Thor
4,316
1,349
0
1,570
10,831
3,050
0
440
10,391
0
27,686
L
7,222
3,693
612
1,602
7,444
2,264
824
1,107
6,337
0
24,908
L
Eset
3,947
667
119
753
8,514
2,425
273
2,864
5,650
34,238
0
W
Guan Yu
fastskiler12
Guan Yu
9,298
803
50
2,391
9,182
6,667
936
93
9,089
57
42,222
W
Janus
taebyoung
Janus
4,072
431
0
253
4,607
1,540
508
958
3,649
58,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
43,330
254
Minions Killed
398
0
Camps Cleared
0
1,279,043
Distance Traveled
1,571,036
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,334
489
17
1
0
277,142
2
L
Hou Yi
6,371
425
50
3
0
224,420
1
W
Mercury
9,561
637
94
6
0
370,751
0
W
Chiron
7,918
528
87
6
0
277,262
2
L
Ganesha
6,699
447
4
0
0
278,805
0
L
Thor
6,774
452
60
4
0
290,323
0
L
Cupid
6,511
434
62
4
0
217,992
0
L
Eset
6,987
466
78
5
0
267,503
1
W
Guan Yu
9,533
636
81
5
0
325,399
1
W
Janus
8,984
599
119
8
0
320,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role