Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Benzimaru
Kumbhakarna
Level 67
God Stats
2W - 2L
1,634 SR
Queue Stats
11W - 9L
1,705 Elo+
Party 1
Bellona
Bellona
NdicaSensei
Bellona
Level 65
God Stats
0W - 2L
1,740 SR
Queue Stats
192W - 205L
1,443 Elo+
Solo
Artemis
Artemis
riXco13
Artemis
Level 137
God Stats
1W - 3L
1,840 SR
Queue Stats
9W - 11L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
tommygc127
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,540 Elo+
Party 1
Team Averages
Level 101
1,643 SR
1,557 Elo+

VS

Team Averages
Level 91
1,565 SR
1,537 Elo+
Tyr
Tyr
Artcrias
Tyr
Level 117
God Stats
4W - 6L
1,221 SR
Queue Stats
161W - 149L
1,415 Elo+
Solo
Olorun
Olorun
AwlUp
Olorun
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
359W - 321L
1,488 Elo+
Solo
Mercury
Mercury
Baby_Bruddah
Mercury
Level 45
God Stats
4W - 1L
1,823 SR
Queue Stats
26W - 30L
1,569 Elo+
Solo
Osiris
Osiris
JormungandrsDad
Osiris
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 323L
1,662 Elo+
Solo
Zeus
Zeus
lazydude01
Zeus
Level 97
God Stats
88W - 75L
1,782 SR
Queue Stats
665W - 629L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 2
5,317
532
2,739
5,874
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Benzimaru
Kumbhakarna
7
0 / 2 / 1
4,515
452
961
5,746
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
NdicaSensei
Bellona
7
0 / 4 / 2
4,507
451
2,744
7,810
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
riXco13
Artemis
8
2 / 4 / 1
5,088
509
5,724
7,401
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
tommygc127
Hun Batz
10
1 / 1 / 1
5,629
563
1,694
6,533
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,049
705
5,126
5,957
2,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
AwlUp
Olorun
10
3 / 1 / 3
5,986
599
5,306
6,405
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Baby_Bruddah
Mercury
9
1 / 1 / 2
5,328
533
2,086
4,562
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 6
5,418
542
3,688
7,834
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 4
5,919
592
5,591
3,244
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
13
13
Deaths
3
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
W
6
0
1
6.5
W
Olorun
AwlUp
Olorun
3
1
3
4.5
W
Mercury
Baby_Bruddah
Mercury
1
1
2
2
L
Kumbhakarna
Benzimaru
Kumbhakarna
0
2
1
0.25
W
1
0
6
4
L
Bellona
NdicaSensei
Bellona
0
4
2
0.25
W
2
1
4
4
L
Artemis
riXco13
Artemis
2
4
1
0.63
L
Hun Batz
tommygc127
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,862
Damage
21,797
33,364
Taken
28,002
13,263
Mitigated
11,037
12,868
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,739
192
735
2,591
5,874
2,045
0
2,569
3,305
30,288
0
W
5,126
693
0
2,394
5,957
2,247
0
37
5,770
0
36,674
W
Olorun
AwlUp
Olorun
5,306
1,834
541
4,450
6,405
2,068
29
1,046
5,309
32,044
0
W
Mercury
Baby_Bruddah
Mercury
2,086
978
0
1,000
4,562
2,367
0
501
4,017
0
25,067
L
Kumbhakarna
Benzimaru
Kumbhakarna
961
33
369
1,875
5,746
2,299
0
2,155
3,591
7,975
0
W
3,688
497
0
3,112
7,834
3,468
0
892
6,896
0
16,267
L
Bellona
NdicaSensei
Bellona
2,744
1,046
0
2,484
7,810
4,684
0
914
6,896
0
14,460
W
5,591
75
0
0
3,244
887
0
1,224
2,020
28,508
0
L
Artemis
riXco13
Artemis
5,724
2,367
0
2,254
7,401
2,172
0
3,222
4,179
0
21,043
L
Hun Batz
tommygc127
Hun Batz
1,694
318
0
2,560
6,533
2,063
0
2,037
4,496
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
29,700
217
Minions Killed
283
0
Camps Cleared
0
886,304
Distance Traveled
964,317
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,317
532
62
6
0
175,083
2
W
Tyr
7,049
705
76
8
0
208,549
2
W
Olorun
5,986
599
66
7
0
165,745
3
W
Mercury
5,328
533
53
5
0
197,157
2
L
Kumbhakarna
4,515
452
12
1
0
208,829
0
W
Osiris
5,418
542
32
3
0
224,552
1
L
Bellona
4,507
451
24
2
0
156,141
0
W
Zeus
5,919
592
56
6
0
168,314
3
L
Artemis
5,088
509
41
4
0
151,495
1
L
Hun Batz
5,629
563
78
8
0
194,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role