Player Matchup

Mercury
Mercury
Gold II
DaniVilla526
Mercury
Gold II
Level 115
God Stats
71W - 54L
1,717 SR
Queue Stats
127W - 118L
1,671 MMR
Solo
Ymir
Ymir
Gold II
Holly Tweet
Ymir
Gold II
Level 159
God Stats
17W - 20L
1,512 SR
Queue Stats
185W - 169L
1,669 MMR
Solo
Bellona
Bellona
Platinum IV
Its Frylock
Bellona
Platinum IV
Level 144
God Stats
19W - 14L
1,616 SR
Queue Stats
450W - 424L
1,556 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
Smitegod CYN
Heimdallr
Platinum IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 368L
1,739 MMR
Party 2
Chang'e
Chang'e
Gold III
ZwaY ZeRo
Chang'e
Gold III
Level 100
God Stats
2W - 2L
1,720 SR
Queue Stats
274W - 268L
1,646 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,613 SR
1,656 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,526 SR
1,656 MMR
Hades
Hades
Gold V
Ah puch meta
Hades
Gold V
Level 43
God Stats
3W - 1L
1,340 SR
Queue Stats
38W - 17L
1,664 MMR
Solo
Ravana
Ravana
Gold II
EliasAlva
Ravana
Gold II
Level 149
God Stats
11W - 7L
1,830 SR
Queue Stats
194W - 195L
1,666 MMR
Solo
Scylla
Scylla
Gold III
Pajyx
Scylla
Gold III
Level 158
God Stats
14W - 5L
1,618 SR
Queue Stats
26W - 24L
1,817 MMR
Party 1
Medusa
Medusa
Bronze III
Roukeez
Medusa
Bronze III
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 32L
1,470 MMR
Party 1
Khepri
Khepri
Gold II
f0246813579m
Khepri
Gold II
Level 154
God Stats
68W - 46L
1,343 SR
Queue Stats
211W - 202L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaniVilla526
Mercury
19
6 / 3 / 10
12,286
534
9,637
18,763
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 11
10,936
475
5,725
22,636
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Its Frylock
Bellona
20
4 / 2 / 5
12,476
542
16,856
28,136
24,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Smitegod CYN
Heimdallr
20
6 / 3 / 5
13,055
568
12,254
16,339
7,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
ZwaY ZeRo
Chang'e
16
3 / 9 / 5
10,175
442
9,291
19,927
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiCthulhuSetDanzaburouNu Wa

VS

Bans
NemesisPersephoneGaneshaJanusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 9
13,299
578
20,361
24,284
20,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
EliasAlva
Ravana
19
1 / 4 / 9
12,079
525
11,255
12,738
11,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Pajyx
Scylla
20
12 / 5 / 5
14,315
622
25,837
11,202
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Roukeez
Medusa
19
4 / 5 / 4
12,378
538
12,721
15,445
11,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
1 / 4 / 11
10,873
473
5,946
14,800
17,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
59
21
Kills
21
21
Deaths
21
36
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Mercury
DaniVilla526
Mercury
6
3
10
3.67
W
Ravana
EliasAlva
Ravana
1
4
9
1.38
L
2
4
11
1.88
L
Bellona
Its Frylock
Bellona
4
2
5
3.25
W
Scylla
Pajyx
Scylla
12
5
5
2.9
W
Medusa
Roukeez
Medusa
4
5
4
1.2
L
Heimdallr
Smitegod CYN
Heimdallr
6
3
5
2.83
L
Chang'e
ZwaY ZeRo
Chang'e
3
9
5
0.61
W
Khepri
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,763
Damage
76,120
105,801
Taken
78,469
67,683
Mitigated
65,496
33,509
Healing
30,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,361
4,702
599
15,670
24,284
20,420
844
1,865
22,419
94,134
0
L
Mercury
DaniVilla526
Mercury
9,637
2,540
0
5,915
18,763
7,273
0
7,635
10,960
0
81,387
W
Ravana
EliasAlva
Ravana
11,255
2,908
0
3,830
12,738
11,063
315
3,124
9,614
0
102,489
L
5,725
933
0
2,643
22,636
21,746
68
9,556
12,744
31,997
0
L
Bellona
Its Frylock
Bellona
16,856
7,828
0
11,707
28,136
24,305
0
15,945
12,043
0
95,339
W
Scylla
Pajyx
Scylla
25,837
1,421
0
2,078
11,202
5,051
524
5,304
5,898
87,656
0
W
Medusa
Roukeez
Medusa
12,721
5,521
0
5,118
15,445
11,440
4,241
2,209
13,236
0
97,152
L
Heimdallr
Smitegod CYN
Heimdallr
12,254
4,313
0
4,718
16,339
7,304
2,053
5,374
10,935
0
106,174
L
Chang'e
ZwaY ZeRo
Chang'e
9,291
347
2,504
6,022
19,927
7,055
577
12,491
6,975
53,505
0
W
Khepri
5,946
327
0
3,168
14,800
17,522
368
3,365
11,435
30,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,928
Gold Earned
62,944
611
Minions Killed
639
0
Camps Cleared
0
2,213,044
Distance Traveled
2,134,527
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,299
578
168
7
0
412,716
3
L
Mercury
12,286
534
116
5
0
542,058
10
W
Ravana
12,079
525
171
7
0
462,791
3
L
Ymir
10,936
475
51
2
0
422,292
12
L
Bellona
12,476
542
167
7
0
440,871
1
W
Scylla
14,315
622
118
5
0
425,642
2
W
Medusa
12,378
538
148
6
0
389,396
6
L
Heimdallr
13,055
568
199
9
0
393,192
3
L
Chang'e
10,175
442
78
3
0
414,631
2
W
Khepri
10,873
473
34
1
0
443,982
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role