Player Matchup

Izanami
Izanami
ByChanderZap
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
ItsNotBennett
Heimdallr
Level 89
God Stats
4W - 2L
1,697 SR
Queue Stats
169W - 142L
1,547 Elo+
Party 2
Athena
Athena
TFC_Infused
Athena
Level 23
God Stats
46W - 26L
1,709 SR
Queue Stats
72W - 37L
1,714 Elo+
Party 4
Scylla
Scylla
chupalapues
Scylla
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 31L
1,653 Elo+
Party 4
Ymir
Ymir
itsnotblaine
Ymir
Level 35
God Stats
18W - 6L
1,858 SR
Queue Stats
223W - 208L
1,637 Elo+
Party 2
Team Averages
Level 68
1,653 SR
1,610 Elo+

VS

Team Averages
Level 57
1,504 SR
1,632 Elo+
Bellona
Bellona
Kaos90
Bellona
Level 28
God Stats
4W - 1L
1,919 SR
Queue Stats
97W - 66L
1,662 Elo+
Party 1
Ares
Ares
Kawazoo
Ares
Level 18
God Stats
11W - 7L
1,709 SR
Queue Stats
75W - 50L
1,685 Elo+
Party 1
Arachne
Arachne
KuroD4ni
Arachne
Level 157
God Stats
0W - 6L
1,108 SR
Queue Stats
481W - 352L
1,591 Elo+
Party 3
Izanami
Izanami
Maicho
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,656 Elo+
Party 1
Scylla
Scylla
ViCaFraRa
Scylla
Level 24
God Stats
0W - 3L
1,286 SR
Queue Stats
106W - 56L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByChanderZap
Izanami
16
6 / 0 / 4
9,389
722
9,943
5,580
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
ItsNotBennett
Heimdallr
13
1 / 3 / 0
7,528
579
6,808
9,728
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
2 / 2 / 8
7,270
559
4,127
7,512
3,463
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
14
3 / 1 / 3
8,364
643
3,452
3,559
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 4
8,271
636
4,457
10,404
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaos90
Bellona
13
0 / 2 / 2
7,040
542
5,838
9,353
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Kawazoo
Ares
9
0 / 4 / 1
5,754
443
2,506
10,880
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
KuroD4ni
Arachne
15
9 / 1 / 0
8,842
680
10,460
12,732
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Maicho
Izanami
9
0 / 6 / 0
5,464
420
2,623
8,773
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ViCaFraRa
Scylla
12
0 / 3 / 2
6,648
511
1,589
5,226
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
9
9
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
ByChanderZap
Izanami
6
0
4
8
W
Heimdallr
ItsNotBennett
Heimdallr
1
3
0
0.33
L
Bellona
Kaos90
Bellona
0
2
2
0.5
L
Ares
Kawazoo
Ares
0
4
1
0.13
L
Arachne
KuroD4ni
Arachne
9
1
0
9
L
Izanami
Maicho
Izanami
0
6
0
0
W
Athena
2
2
8
3
L
Scylla
ViCaFraRa
Scylla
0
3
2
0.33
W
Scylla
3
1
3
4.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
23,016
36,783
Taken
46,964
15,491
Mitigated
23,900
11,317
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ByChanderZap
Izanami
9,943
6,370
0
3,120
5,580
2,013
2,022
1,243
4,337
0
85,713
W
Heimdallr
ItsNotBennett
Heimdallr
6,808
3,512
0
3,752
9,728
3,908
846
0
9,728
0
45,070
L
Bellona
Kaos90
Bellona
5,838
1,292
0
4,018
9,353
7,710
706
1,933
7,420
0
40,582
L
Ares
Kawazoo
Ares
2,506
190
0
2,633
10,880
7,110
0
2,562
8,270
13,520
0
L
Arachne
KuroD4ni
Arachne
10,460
6,517
0
7,479
12,732
5,023
106
2,644
9,982
0
52,101
L
Izanami
Maicho
Izanami
2,623
1,485
0
2,067
8,773
2,602
0
2,559
6,174
0
33,175
W
Athena
4,127
752
0
1,397
7,512
3,463
502
1,596
5,896
11,978
0
L
Scylla
ViCaFraRa
Scylla
1,589
92
0
600
5,226
1,455
0
2,062
3,082
37,022
0
W
Scylla
3,452
479
0
710
3,559
1,019
152
198
3,327
50,659
0
W
4,457
904
0
2,338
10,404
5,088
410
908
9,400
41,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
33,748
463
Minions Killed
342
0
Camps Cleared
0
1,195,619
Distance Traveled
1,304,395
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,389
722
150
12
0
231,966
2
W
Heimdallr
7,528
579
97
7
0
215,019
5
L
Bellona
7,040
542
84
6
0
340,631
3
L
Ares
5,754
443
16
1
0
253,729
3
L
Arachne
8,842
680
102
8
0
268,262
1
L
Izanami
5,464
420
66
5
0
209,254
2
W
Athena
7,270
559
19
1
0
261,240
5
L
Scylla
6,648
511
74
6
0
232,519
5
W
Scylla
8,364
643
114
9
0
247,111
4
W
Ymir
8,271
636
83
6
0
240,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role