Player Matchup

Susano
Susano
Platinum III
DJGP
Susano
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
Rekkwaffle
Sobek
Platinum II
Level 156
God Stats
4W - 1L
1,914 SR
Queue Stats
100W - 104L
1,840 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Saguesss
Ratatoskr
Platinum V
Level 63
God Stats
3W - 0L
1,860 SR
Queue Stats
19W - 9L
2,000 MMR
Party 1
Eset
Eset
Platinum III
cWiizz
Eset
Platinum III
Level 69
God Stats
7W - 2L
1,802 SR
Queue Stats
429W - 415L
1,821 MMR
Solo
Apollo
Apollo
Gold V
lInarjeral
Apollo
Gold V
Level 159
God Stats
7W - 0L
1,598 SR
Queue Stats
83W - 62L
1,679 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,735 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,648 SR
1,777 MMR
Guan Yu
Guan Yu
Platinum II
Cliandelan
Guan Yu
Platinum II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
Shawnsome
Nemesis
Gold II
Level 158
God Stats
1W - 1L
1,513 SR
Queue Stats
25W - 13L
1,858 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
SorenLyze
Danzaburou
Platinum IV
Level 131
God Stats
1W - 3L
1,830 SR
Queue Stats
70W - 49L
1,903 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
Spazdude99
Cabrakan
Platinum III
Level 128
God Stats
2W - 6L
1,645 SR
Queue Stats
123W - 120L
1,850 MMR
Solo
Merlin
Merlin
Platinum III
notace
Merlin
Platinum III
Level 104
God Stats
6W - 4L
1,752 SR
Queue Stats
74W - 59L
1,776 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DJGP
Susano
20
14 / 5 / 12
16,553
591
23,529
21,445
10,499
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
19
3 / 2 / 27
13,518
483
12,962
30,080
31,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Saguesss
Ratatoskr
20
2 / 4 / 18
15,567
556
16,968
32,042
31,174
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
cWiizz
Eset
20
9 / 5 / 17
16,791
600
21,006
18,722
8,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
lInarjeral
Apollo
20
10 / 3 / 14
17,638
630
22,550
25,714
10,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetCu ChulainnScyllaNu WaJanus

VS

Bans
YemojaErlang ShenYmirPersephoneRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cliandelan
Guan Yu
17
2 / 8 / 4
11,468
410
11,855
27,989
32,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Shawnsome
Nemesis
20
6 / 12 / 6
13,573
485
16,350
29,121
13,704
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SorenLyze
Danzaburou
20
5 / 4 / 4
15,107
540
23,500
18,830
11,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Spazdude99
Cabrakan
16
2 / 10 / 3
11,567
413
6,612
25,755
29,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
notace
Merlin
20
2 / 4 / 7
14,177
506
17,950
16,327
6,847
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
41
38
Kills
17
19
Deaths
38
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cliandelan
Guan Yu
2
8
4
0.5
W
Susano
DJGP
Susano
14
5
12
4
W
Sobek
3
2
27
8.25
W
Ratatoskr
Saguesss
Ratatoskr
2
4
18
2.75
L
Nemesis
Shawnsome
Nemesis
6
12
6
0.75
L
Danzaburou
SorenLyze
Danzaburou
5
4
4
1.75
L
Cabrakan
Spazdude99
Cabrakan
2
10
3
0.35
W
Eset
cWiizz
Eset
9
5
17
3.5
W
Apollo
lInarjeral
Apollo
10
3
14
5.67
L
Merlin
notace
Merlin
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,015
Damage
76,267
128,003
Taken
118,022
92,143
Mitigated
94,032
59,436
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cliandelan
Guan Yu
11,855
2,156
1,527
10,002
27,989
32,666
0
6,268
21,570
0
55,923
W
Susano
DJGP
Susano
23,529
6,370
0
7,894
21,445
10,499
1,178
2,459
18,732
0
105,830
W
Sobek
12,962
1,013
1,422
11,856
30,080
31,915
711
8,204
21,495
45,054
0
W
Ratatoskr
Saguesss
Ratatoskr
16,968
4,379
0
14,284
32,042
31,174
3,826
6,816
24,646
0
115,458
L
Nemesis
Shawnsome
Nemesis
16,350
7,674
0
3,364
29,121
13,704
252
8,773
19,813
0
100,514
L
Danzaburou
SorenLyze
Danzaburou
23,500
13,815
0
4,974
18,830
11,212
1,065
2,269
16,361
0
109,349
L
Cabrakan
Spazdude99
Cabrakan
6,612
1,001
0
1,526
25,755
29,603
19
10,041
14,902
30,011
0
W
Eset
cWiizz
Eset
21,006
1,070
4,269
6,497
18,722
8,147
1,394
4,547
13,913
128,492
0
W
Apollo
lInarjeral
Apollo
22,550
15,801
0
13,214
25,714
10,408
7,231
5,120
20,464
0
161,312
L
Merlin
notace
Merlin
17,950
588
0
1,211
16,327
6,847
47
5,199
10,780
127,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,067
Gold Earned
65,892
747
Minions Killed
683
0
Camps Cleared
0
2,840,869
Distance Traveled
2,642,475
36
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,468
410
102
4
0
536,321
7
W
Susano
16,553
591
143
5
0
590,505
5
W
Sobek
13,518
483
31
1
0
592,594
11
W
Ratatoskr
15,567
556
163
6
0
587,994
4
L
Nemesis
13,573
485
124
4
0
533,337
7
L
Danzaburou
15,107
540
182
7
0
543,680
12
L
Cabrakan
11,567
413
37
1
0
498,158
10
W
Eset
16,791
600
202
7
0
531,982
9
W
Apollo
17,638
630
208
7
0
537,794
7
L
Merlin
14,177
506
238
9
0
530,979
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role