Player Matchup

Scylla
Scylla
AbominableNiple
Scylla
Level 127
God Stats
82W - 41L
2,100 SR
Queue Stats
699W - 588L
1,528 Elo+
Party 1
Fenrir
Fenrir
B3brady
Fenrir
Level 146
God Stats
12W - 8L
1,695 SR
Queue Stats
477W - 388L
1,457 Elo+
Party 1
Izanami
Izanami
FadedPlays
Izanami
Level 57
God Stats
5W - 2L
1,313 SR
Queue Stats
71W - 72L
1,471 Elo+
Party 1
Tyr
Tyr
ModeusOfHell
Tyr
Level 105
God Stats
5W - 13L
1,362 SR
Queue Stats
282W - 440L
1,334 Elo+
Party 3
Guan Yu
Guan Yu
Wolfxie
Guan Yu
Level 49
God Stats
19W - 9L
1,178 SR
Queue Stats
324W - 473L
1,365 Elo+
Party 3
Team Averages
Level 97
1,530 SR
1,431 Elo+

VS

Team Averages
Level 72
1,496 SR
1,445 Elo+
Mulan
Mulan
Dakariah
Mulan
Level 123
God Stats
6W - 2L
1,777 SR
Queue Stats
116W - 120L
1,411 Elo+
Solo
Anhur
Anhur
HOOHAHH
Anhur
Level 45
God Stats
4W - 6L
1,408 SR
Queue Stats
98W - 104L
1,527 Elo+
Party 2
Ymir
Ymir
Zionzshellz
Ymir
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
226W - 228L
1,459 Elo+
Party 2
Scylla
Scylla
qtKuchisabishi
Scylla
Level 21
God Stats
6W - 12L
1,421 SR
Queue Stats
46W - 62L
1,386 Elo+
Party 2
Nemesis
Nemesis
senseiIorenzo
Nemesis
Level 102
God Stats
7W - 5L
1,589 SR
Queue Stats
193W - 189L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 6
7,389
616
11,016
4,764
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
B3brady
Fenrir
13
5 / 2 / 10
7,748
646
7,324
8,515
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
FadedPlays
Izanami
13
2 / 1 / 0
7,173
598
3,327
5,347
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 3 / 1
6,882
574
6,731
9,466
5,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Wolfxie
Guan Yu
8
1 / 5 / 5
5,666
472
1,636
7,670
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dakariah
Mulan
12
4 / 2 / 0
7,130
594
5,807
9,831
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
HOOHAHH
Anhur
11
4 / 4 / 1
6,737
561
6,060
8,471
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 3
6,272
523
1,238
9,311
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 7 / 5
5,199
433
1,354
6,177
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
9
1 / 4 / 2
5,903
492
4,271
7,732
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
10
11
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Fenrir
B3brady
Fenrir
5
2
10
5
L
Mulan
Dakariah
Mulan
4
2
0
2
W
Izanami
FadedPlays
Izanami
2
1
0
2
L
Anhur
HOOHAHH
Anhur
4
4
1
1.13
W
4
3
1
1.5
W
Guan Yu
Wolfxie
Guan Yu
1
5
5
0.7
L
1
3
3
0.83
L
0
7
5
0.36
L
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
18,730
35,762
Taken
41,522
14,493
Mitigated
18,007
10,922
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,016
1,203
0
1,361
4,764
1,319
144
560
4,103
43,984
0
W
Fenrir
B3brady
Fenrir
7,324
2,403
0
3,528
8,515
3,126
0
208
8,264
0
37,893
L
Mulan
Dakariah
Mulan
5,807
986
0
3,042
9,831
5,582
0
1,172
8,635
0
33,032
W
Izanami
FadedPlays
Izanami
3,327
1,827
0
2,137
5,347
1,126
0
73
5,274
0
44,941
L
Anhur
HOOHAHH
Anhur
6,060
3,462
0
2,194
8,471
2,573
0
1,213
7,190
0
41,085
W
6,731
584
0
2,569
9,466
5,940
929
138
8,988
0
32,321
W
Guan Yu
Wolfxie
Guan Yu
1,636
173
95
1,232
7,670
2,982
297
1,457
6,123
0
5,814
L
1,238
349
0
2,523
9,311
4,448
99
2,562
6,631
23,572
0
L
1,354
114
0
297
6,177
1,544
0
2,643
3,386
11,314
0
L
Nemesis
4,271
1,614
0
860
7,732
3,860
0
2,899
4,664
0
32,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
31,241
317
Minions Killed
275
0
Camps Cleared
0
1,123,019
Distance Traveled
1,086,662
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,389
616
72
6
0
237,060
2
W
Fenrir
7,748
646
63
5
0
260,112
2
L
Mulan
7,130
594
77
6
0
203,864
3
W
Izanami
7,173
598
101
8
0
192,843
2
L
Anhur
6,737
561
78
7
0
198,957
3
W
Tyr
6,882
574
70
6
0
227,624
3
W
Guan Yu
5,666
472
11
1
0
205,380
0
L
Ymir
6,272
523
40
3
0
212,543
3
L
Scylla
5,199
433
20
2
0
202,221
0
L
Nemesis
5,903
492
60
5
0
269,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role