Player Matchup

Tyr
Tyr
BadSTroglodyte
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Fred Wise 05
Nemesis
Level 77
God Stats
11W - 4L
1,824 SR
Queue Stats
182W - 175L
1,509 Elo+
Solo
Janus
Janus
Marcoso184
Janus
Level 67
God Stats
17W - 26L
1,500 SR
Queue Stats
352W - 353L
1,436 Elo+
Solo
Hachiman
Hachiman
MrProdigist
Hachiman
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 120L
1,292 Elo+
Solo
Ymir
Ymir
SkiLlyi
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,910 Elo+
Party 1
Team Averages
Level 75
1,565 SR
1,529 Elo+

VS

Team Averages
Level 78
1,376 SR
1,474 Elo+
Khepri
Khepri
Garienik
Khepri
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Nashanate
Cthulhu
Level 110
God Stats
6W - 9L
1,381 SR
Queue Stats
92W - 89L
1,542 Elo+
Solo
Apollo
Apollo
R3shy
Apollo
Level 51
God Stats
0W - 3L
1,311 SR
Queue Stats
4W - 9L
1,548 Elo+
Solo
Scylla
Scylla
Wilbertius
Scylla
Level 78
God Stats
1W - 4L
1,400 SR
Queue Stats
275W - 265L
1,454 Elo+
Solo
Ymir
Ymir
Zabollus
Ymir
Level 67
God Stats
0W - 1L
1,286 SR
Queue Stats
12W - 24L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,730
573
2,976
7,839
2,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Fred Wise 05
Nemesis
11
5 / 1 / 1
6,324
632
3,450
5,603
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
9
3 / 0 / 3
5,702
570
3,988
3,861
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
MrProdigist
Hachiman
9
1 / 0 / 2
5,180
518
4,036
5,176
1,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
SkiLlyi
Ymir
6
0 / 2 / 1
4,146
415
1,900
4,771
1,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Garienik
Khepri
7
0 / 3 / 0
4,615
462
1,567
5,108
1,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Nashanate
Cthulhu
8
0 / 2 / 2
4,836
484
3,563
6,932
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
R3shy
Apollo
9
2 / 1 / 0
5,082
508
5,718
5,432
1,587
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Wilbertius
Scylla
10
1 / 4 / 0
5,644
564
1,890
4,765
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
7
0 / 0 / 2
4,909
491
1,585
4,140
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Nemesis
Fred Wise 05
Nemesis
5
1
1
5.5
L
Khepri
Garienik
Khepri
0
3
0
0
W
Janus
3
0
3
4.5
W
Hachiman
MrProdigist
Hachiman
1
0
2
2
L
Cthulhu
Nashanate
Cthulhu
0
2
2
0.5
L
Apollo
R3shy
Apollo
2
1
0
2
W
Ymir
SkiLlyi
Ymir
0
2
1
0.25
L
Scylla
Wilbertius
Scylla
1
4
0
0.25
L
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
14,323
27,250
Taken
26,377
8,850
Mitigated
10,340
7,875
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,976
563
0
2,773
7,839
2,851
60
2,242
5,447
0
27,172
W
Nemesis
Fred Wise 05
Nemesis
3,450
1,904
0
906
5,603
2,015
0
1,425
4,056
0
32,196
L
Khepri
Garienik
Khepri
1,567
244
87
736
5,108
1,975
0
335
4,707
11,422
0
W
Janus
3,988
279
0
606
3,861
1,099
0
2,163
1,453
20,715
0
W
Hachiman
MrProdigist
Hachiman
4,036
1,616
0
2,865
5,176
1,250
0
1,142
4,009
0
31,514
L
Cthulhu
Nashanate
Cthulhu
3,563
251
0
2,896
6,932
3,371
70
1,295
5,521
20,257
0
L
Apollo
R3shy
Apollo
5,718
4,108
0
2,130
5,432
1,587
156
612
4,820
0
35,128
W
Ymir
SkiLlyi
Ymir
1,900
282
239
486
4,771
1,635
0
1,041
3,680
6,768
0
L
Scylla
Wilbertius
Scylla
1,890
112
0
613
4,765
1,300
0
1,639
2,896
24,507
0
L
Ymir
1,585
598
0
1,575
4,140
2,107
0
1,571
2,545
4,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
25,086
256
Minions Killed
205
0
Camps Cleared
0
962,040
Distance Traveled
894,019
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,730
573
63
6
0
196,329
3
W
Nemesis
6,324
632
75
8
0
214,994
3
L
Khepri
4,615
462
15
2
0
175,931
3
W
Janus
5,702
570
46
5
0
198,968
0
W
Hachiman
5,180
518
58
6
0
178,668
0
L
Cthulhu
4,836
484
47
5
0
186,798
1
L
Apollo
5,082
508
71
7
0
178,781
4
W
Ymir
4,146
415
14
1
0
173,081
0
L
Scylla
5,644
564
68
7
0
175,920
4
L
Ymir
4,909
491
4
0
0
176,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role