Player Matchup

Vulcan
Vulcan
BenDabb7n
Vulcan
Level 14
God Stats
0W - 5L
1,200 SR
Queue Stats
21W - 36L
1,426 Elo+
Solo
Bellona
Bellona
GuiltyPlug
Bellona
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 12L
1,494 Elo+
Party 1
Medusa
Medusa
mequl
Medusa
Level 89
God Stats
3W - 2L
1,692 SR
Queue Stats
35W - 25L
1,519 Elo+
Party 1
Team Averages
Level 41
1,464 SR
1,480 Elo+

VS

Team Averages
Level 58
1,437 SR
1,555 Elo+
Merlin
Merlin
JUANU
Merlin
Level 89
God Stats
2W - 0L
1,320 SR
Queue Stats
37W - 26L
1,587 Elo+
Solo
Aphrodite
Aphrodite
SinuTheDoggo
Aphrodite
Level 23
God Stats
18W - 11L
1,491 SR
Queue Stats
546W - 471L
1,588 Elo+
Party 2
Hachiman
Hachiman
Zombine555
Hachiman
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 111L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BenDabb7n
Vulcan
14
0 / 4 / 3
10,255
540
11,792
14,349
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
GuiltyPlug
Bellona
14
0 / 3 / 4
10,615
559
8,782
15,383
12,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
mequl
Medusa
16
5 / 1 / 0
11,945
629
17,784
15,340
6,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JUANU
Merlin
15
3 / 0 / 4
11,738
618
14,144
6,650
3,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SinuTheDoggo
Aphrodite
14
2 / 1 / 5
12,285
647
9,139
20,698
16,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Zombine555
Hachiman
15
3 / 4 / 5
11,690
615
13,078
23,249
10,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
8
8
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BenDabb7n
Vulcan
0
4
3
0.38
L
Bellona
GuiltyPlug
Bellona
0
3
4
0.67
W
Merlin
JUANU
Merlin
3
0
4
5
W
Aphrodite
SinuTheDoggo
Aphrodite
2
1
5
4.5
W
Hachiman
Zombine555
Hachiman
3
4
5
1.38
L
Medusa
mequl
Medusa
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,358
Damage
36,361
45,072
Taken
50,597
24,416
Mitigated
29,470
10,632
Healing
31,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BenDabb7n
Vulcan
11,792
4,884
0
680
14,349
5,436
0
8,732
5,617
36,956
0
L
Bellona
GuiltyPlug
Bellona
8,782
1,445
0
3,440
15,383
12,969
0
7,775
7,608
0
37,803
W
Merlin
JUANU
Merlin
14,144
1,007
232
3,262
6,650
3,143
200
973
5,677
73,225
0
W
Aphrodite
SinuTheDoggo
Aphrodite
9,139
782
11,059
11,805
20,698
16,262
340
4,930
15,768
37,998
0
W
Hachiman
Zombine555
Hachiman
13,078
6,770
0
5,132
23,249
10,065
2,537
5,925
17,324
0
55,269
L
Medusa
mequl
Medusa
17,784
7,827
0
6,512
15,340
6,011
0
6,810
8,530
0
82,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
35,713
213
Minions Killed
235
0
Camps Cleared
0
908,559
Distance Traveled
969,805
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,255
540
58
3
0
234,939
3
L
Bellona
10,615
559
55
3
0
312,098
3
W
Merlin
11,738
618
99
5
0
332,253
5
W
Aphrodite
12,285
647
61
3
0
325,433
3
W
Hachiman
11,690
615
75
4
0
312,119
0
L
Medusa
11,945
629
100
5
0
361,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role