Player Matchup

Nemesis
Nemesis
Adepti
Nemesis
Level 9
God Stats
1W - 2L
1,756 SR
Queue Stats
51W - 31L
1,813 Elo+
Party 1
Ymir
Ymir
CreatorLover
Ymir
Level 28
God Stats
5W - 2L
1,733 SR
Queue Stats
46W - 30L
1,754 Elo+
Solo
Danzaburou
Danzaburou
HughHungus
Danzaburou
Level 29
God Stats
45W - 33L
1,684 SR
Queue Stats
84W - 56L
1,689 Elo+
Solo
Sol
Sol
SaVag3Kill3r
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,875 Elo+
Party 1
Anubis
Anubis
SmurfBcBanned
Anubis
Level 7
God Stats
32W - 24L
1,566 SR
Queue Stats
130W - 114L
1,831 Elo+
Solo
Team Averages
Level 18
1,648 SR
1,792 Elo+

VS

Team Averages
Level 17
1,588 SR
1,827 Elo+
Kuzenbo
Kuzenbo
BigMemeMan93
Kuzenbo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 6L
1,928 Elo+
Party 2
Anubis
Anubis
MadHatterVa
Anubis
Level 22
God Stats
48W - 32L
1,616 SR
Queue Stats
176W - 155L
1,652 Elo+
Solo
Arachne
Arachne
ManiF3sta
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
iNewSmitePlayer
Guan Yu
Level 20
God Stats
6W - 3L
1,822 SR
Queue Stats
130W - 100L
1,933 Elo+
Solo
Izanami
Izanami
xXD4RKL0RDXx
Izanami
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 22L
2,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adepti
Nemesis
8
2 / 3 / 2
5,227
523
4,707
6,125
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 6 / 0
5,528
553
3,765
7,789
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
HughHungus
Danzaburou
5
0 / 4 / 0
3,947
395
1,381
4,242
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 1
5,323
532
4,836
4,199
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 2
4,415
442
6,573
5,669
1,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigMemeMan93
Kuzenbo
7
8 / 1 / 3
5,586
559
3,358
8,090
4,393
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
10
4 / 2 / 2
6,165
617
5,550
5,373
2,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ManiF3sta
Arachne
9
0 / 2 / 1
5,254
525
1,670
6,859
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 0
6,672
667
4,338
8,312
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
xXD4RKL0RDXx
Izanami
11
1 / 1 / 4
6,412
641
1,444
3,928
1,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
18
18
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adepti
Nemesis
2
3
2
1
W
Kuzenbo
BigMemeMan93
Kuzenbo
8
1
3
9.5
L
3
6
0
0.5
L
Danzaburou
HughHungus
Danzaburou
0
4
0
0
W
Anubis
4
2
2
2.5
W
Arachne
ManiF3sta
Arachne
0
2
1
0.25
L
1
1
1
1.5
L
0
4
2
0.25
W
5
0
0
5
W
Izanami
xXD4RKL0RDXx
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
16,360
28,024
Taken
32,562
9,041
Mitigated
13,506
6,662
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adepti
Nemesis
4,707
2,984
0
997
6,125
1,413
0
1,826
4,274
0
22,820
W
Kuzenbo
BigMemeMan93
Kuzenbo
3,358
1,139
108
1,190
8,090
4,393
8
5,324
2,766
5,111
0
L
3,765
1,561
0
586
7,789
4,110
0
2,903
4,864
15,247
1,353
L
Danzaburou
HughHungus
Danzaburou
1,381
964
0
588
4,242
959
0
1,192
3,050
0
11,675
W
Anubis
5,550
220
0
2,363
5,373
2,368
0
2,804
2,569
33,700
0
W
Arachne
ManiF3sta
Arachne
1,670
1,360
0
3,075
6,859
1,670
0
1,153
5,706
0
25,422
L
4,836
1,037
0
2,570
4,199
658
0
1,647
2,502
32,072
0
L
6,573
725
0
1,921
5,669
1,901
0
1,340
4,204
19,175
0
W
4,338
691
60
4,139
8,312
4,066
0
4,521
3,791
0
35,213
W
Izanami
xXD4RKL0RDXx
Izanami
1,444
1,183
0
1,896
3,928
1,009
1,395
1,089
2,839
0
41,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
30,089
174
Minions Killed
321
0
Camps Cleared
0
850,653
Distance Traveled
1,095,751
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,227
523
47
5
0
208,564
2
W
Kuzenbo
5,586
559
2
0
0
353,724
1
L
Ymir
5,528
553
23
2
0
169,441
0
L
Danzaburou
3,947
395
23
2
0
149,054
0
W
Anubis
6,165
617
71
7
0
160,254
2
W
Arachne
5,254
525
72
7
0
208,663
0
L
Sol
5,323
532
58
6
0
183,060
1
L
Anubis
4,415
442
23
2
0
140,534
4
W
Guan Yu
6,672
667
75
8
0
217,024
0
W
Izanami
6,412
641
101
10
0
156,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role