Player Matchup

Cerberus
Cerberus
DaBeatz
Cerberus
Level 83
God Stats
36W - 19L
1,625 SR
Queue Stats
133W - 128L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Viratist
Baron Samedi
Level 67
God Stats
15W - 5L
1,659 SR
Queue Stats
228W - 218L
1,449 Elo+
Solo
Ah Puch
Ah Puch
omsa555
Ah Puch
Level 95
God Stats
7W - 3L
1,722 SR
Queue Stats
80W - 81L
1,522 Elo+
Solo
Yemoja
Yemoja
salem761
Yemoja
Level 47
God Stats
24W - 26L
1,335 SR
Queue Stats
95W - 110L
1,403 Elo+
Solo
Hachiman
Hachiman
slim_profitz72
Hachiman
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 143L
1,497 Elo+
Solo
Team Averages
Level 78
1,568 SR
1,468 Elo+

VS

Team Averages
Level 88
1,546 SR
1,394 Elo+
Chaac
Chaac
Notyourdaddy640
Chaac
Level 66
God Stats
53W - 34L
1,623 SR
Queue Stats
229W - 253L
1,465 Elo+
Solo
Eset
Eset
Z1wm7mu
Eset
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,446 Elo+
Solo
Neith
Neith
crazy_psycho21
Neith
Level 89
God Stats
6W - 6L
1,396 SR
Queue Stats
240W - 241L
1,515 Elo+
Solo
Set
Set
skeetz21217
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,050 Elo+
Solo
Danzaburou
Danzaburou
wicked one73
Danzaburou
Level 160
God Stats
37W - 21L
1,713 SR
Queue Stats
1,323W - 1,179L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaBeatz
Cerberus
17
3 / 0 / 12
11,449
1,041
6,574
7,171
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Viratist
Baron Samedi
18
8 / 0 / 14
12,409
1,128
19,824
16,957
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
omsa555
Ah Puch
18
6 / 1 / 19
11,173
1,016
17,724
6,844
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
salem761
Yemoja
17
3 / 0 / 17
11,602
1,055
5,476
6,848
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
17
9 / 1 / 10
10,869
988
12,169
5,778
2,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,493
772
2,233
8,252
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Z1wm7mu
Eset
15
0 / 6 / 1
9,033
821
6,728
9,629
3,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 1
9,698
882
12,575
19,509
11,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 16 / 1
9,173
834
6,700
24,772
8,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
wicked one73
Danzaburou
15
1 / 2 / 1
9,467
861
7,674
5,667
1,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
6
29
Kills
2
2
Deaths
29
72
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DaBeatz
Cerberus
3
0
12
9
L
0
4
0
0
W
Baron Samedi
Viratist
Baron Samedi
8
0
14
15
L
Eset
Z1wm7mu
Eset
0
6
1
0.08
L
1
1
1
1.5
W
Ah Puch
omsa555
Ah Puch
6
1
19
15.5
W
Yemoja
salem761
Yemoja
3
0
17
11.5
L
0
16
1
0.03
W
Hachiman
9
1
10
14
L
Danzaburou
wicked one73
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,767
Damage
35,910
43,598
Taken
67,829
29,734
Mitigated
30,471
18,423
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DaBeatz
Cerberus
6,574
191
0
2,699
7,171
7,369
0
950
6,196
24,281
0
L
2,233
370
0
1,054
8,252
4,781
0
5,937
2,155
160
6,126
W
Baron Samedi
Viratist
Baron Samedi
19,824
2,694
3,142
7,884
16,957
10,549
0
2,717
14,190
37,182
0
L
Eset
Z1wm7mu
Eset
6,728
361
0
610
9,629
3,132
0
7,199
2,366
13,968
0
L
12,575
3,697
246
3,634
19,509
11,760
0
13,823
5,404
0
32,454
W
Ah Puch
omsa555
Ah Puch
17,724
1,074
0
1,125
6,844
2,910
0
798
6,021
44,815
0
W
Yemoja
salem761
Yemoja
5,476
596
2,136
1,437
6,848
6,297
0
641
6,157
18,079
0
L
6,700
2,874
0
120
24,772
8,842
0
17,124
7,240
0
23,469
W
Hachiman
12,169
7,657
0
0
5,778
2,609
0
1,757
4,021
0
31,011
L
Danzaburou
wicked one73
Danzaburou
7,674
2,182
0
305
5,667
1,956
0
4,493
1,066
0
21,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,502
Gold Earned
45,864
242
Minions Killed
143
8
Camps Cleared
4
932,411
Distance Traveled
736,046
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,449
1,041
45
4
2
204,504
0
L
Chaac
8,493
772
2
0
2
69,716
1
W
Baron Samedi
12,409
1,128
32
3
2
185,750
0
L
Eset
9,033
821
21
2
0
167,373
0
L
Neith
9,698
882
47
4
1
200,821
3
W
Ah Puch
11,173
1,016
80
7
0
197,897
0
W
Yemoja
11,602
1,055
21
2
0
167,347
1
L
Set
9,173
834
44
4
0
164,026
2
W
Hachiman
10,869
988
64
6
4
176,913
0
L
Danzaburou
9,467
861
29
3
1
134,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role