Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DaChipmunk21
Ymir
Level 18
God Stats
5W - 4L
1,674 SR
Queue Stats
76W - 58L
1,647 Elo+
Solo
Ratatoskr
Ratatoskr
ShlimLord
Ratatoskr
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 174L
1,643 Elo+
Party 1
Team Averages
Level 66
1,558 SR
1,597 Elo+

VS

Team Averages
Level 89
1,515 SR
1,600 Elo+
Anubis
Anubis
GodofUno
Anubis
Level 7
God Stats
2W - 2L
1,699 SR
Queue Stats
3W - 3L
1,757 Elo+
Solo
Cthulhu
Cthulhu
MICHAELGEM6969
Cthulhu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
ThePlaceboEfect
Hou Yi
Level 125
God Stats
1W - 0L
1,346 SR
Queue Stats
8W - 5L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 1
5,958
596
2,908
6,057
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 1
5,970
597
1,930
11,389
6,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
ShlimLord
Ratatoskr
8
2 / 6 / 0
6,746
675
3,154
7,931
1,953
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GodofUno
Anubis
11
7 / 2 / 7
8,209
821
8,285
4,534
1,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 10
7,901
790
4,450
6,229
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 0 / 10
7,697
770
8,826
3,450
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
14
14
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
L
0
5
1
0.1
W
Anubis
GodofUno
Anubis
7
2
7
5.25
W
3
0
10
8
L
Ratatoskr
ShlimLord
Ratatoskr
2
6
0
0.33
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,992
Damage
21,561
25,377
Taken
14,213
10,608
Mitigated
8,087
288
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,908
1,109
0
0
6,057
2,016
0
4,226
1,831
0
20,081
L
1,930
249
0
0
11,389
6,639
0
4,730
6,659
10,761
0
W
Anubis
GodofUno
Anubis
8,285
411
0
839
4,534
1,971
832
588
3,946
22,120
0
W
4,450
382
136
2,235
6,229
4,221
307
848
5,381
15,257
0
L
Ratatoskr
ShlimLord
Ratatoskr
3,154
201
0
288
7,931
1,953
0
3,867
4,064
0
16,911
W
8,826
3,137
0
1,634
3,450
1,895
1,701
512
2,938
0
28,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,674
Gold Earned
23,807
79
Minions Killed
90
0
Camps Cleared
0
503,382
Distance Traveled
571,808
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,958
596
37
4
0
171,061
2
L
Ymir
5,970
597
18
2
0
156,581
0
W
Anubis
8,209
821
40
4
0
166,207
3
W
Cthulhu
7,901
790
15
2
0
215,407
1
L
Ratatoskr
6,746
675
24
2
0
175,740
4
W
Hou Yi
7,697
770
35
4
0
190,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role