Player Matchup

Nemesis
Nemesis
Asir Nyxx
Nemesis
Level 26
God Stats
22W - 18L
1,562 SR
Queue Stats
117W - 144L
1,547 Elo+
Solo
Ra
Ra
Dudderbuns
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,849 Elo+
Solo
Aphrodite
Aphrodite
HeavyD_YT1
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,674 Elo+
Solo
King Arthur
King Arthur
The ZIZ9488
King Arthur
Level 22
God Stats
3W - 6L
1,413 SR
Queue Stats
51W - 36L
1,622 Elo+
Solo
Neith
Neith
phantom-collage8
Neith
Level 28
God Stats
20W - 13L
1,494 SR
Queue Stats
114W - 124L
1,647 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,668 Elo+

VS

Team Averages
Level 22
1,608 SR
1,657 Elo+
Nemesis
Nemesis
Cloyd Rivers69
Nemesis
Level 18
God Stats
1W - 3L
1,495 SR
Queue Stats
78W - 70L
1,562 Elo+
Solo
Apollo
Apollo
Gabbo ramirez
Apollo
Level 10
God Stats
3W - 4L
1,708 SR
Queue Stats
7W - 7L
1,649 Elo+
Solo
Chernobog
Chernobog
Putrid Scunion
Chernobog
Level 28
God Stats
5W - 4L
1,552 SR
Queue Stats
226W - 209L
1,581 Elo+
Solo
Scylla
Scylla
Sukai3
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,883 Elo+
Party 1
Athena
Athena
TastedAuthor45
Athena
Level 26
God Stats
0W - 1L
1,787 SR
Queue Stats
26W - 13L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asir Nyxx
Nemesis
17
3 / 1 / 8
10,521
554
5,148
13,685
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
12 / 1 / 6
11,940
628
16,277
10,382
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
HeavyD_YT1
Aphrodite
15
1 / 2 / 19
10,377
546
10,525
18,232
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
The ZIZ9488
King Arthur
16
6 / 0 / 10
10,680
562
12,438
19,591
19,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 11
9,574
504
12,060
13,596
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,371
441
5,029
12,518
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 1
8,768
461
10,958
16,868
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Putrid Scunion
Chernobog
13
1 / 4 / 4
8,483
446
10,058
13,424
4,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Sukai3
Scylla
12
1 / 6 / 2
7,676
404
9,020
12,378
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
8,140
428
6,728
22,114
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
26
Kills
6
6
Deaths
26
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Asir Nyxx
Nemesis
3
1
8
7
L
0
4
1
0.13
W
12
1
6
15
L
2
6
1
0.42
W
Aphrodite
HeavyD_YT1
Aphrodite
1
2
19
5.25
L
Chernobog
Putrid Scunion
Chernobog
1
4
4
0.75
L
Scylla
Sukai3
Scylla
1
6
2
0.33
L
2
6
3
0.58
W
King Arthur
The ZIZ9488
King Arthur
6
0
10
11
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,448
Damage
41,793
75,486
Taken
77,302
45,562
Mitigated
38,448
38,906
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Asir Nyxx
Nemesis
5,148
2,106
0
1,009
13,685
5,988
2,139
2,352
11,235
0
63,769
L
5,029
1,523
0
4,347
12,518
8,439
586
2,139
10,378
0
48,198
W
16,277
2,037
4,354
5,311
10,382
4,457
2,052
2,021
8,225
81,332
0
L
10,958
6,668
0
5,179
16,868
6,026
0
7,292
9,339
0
60,985
W
Aphrodite
HeavyD_YT1
Aphrodite
10,525
2,073
5,470
11,481
18,232
10,482
1,762
5,572
12,416
54,258
0
L
Chernobog
Putrid Scunion
Chernobog
10,058
4,713
1,062
3,497
13,424
4,415
1,080
4,292
9,008
0
53,478
L
Scylla
Sukai3
Scylla
9,020
999
0
2,110
12,378
3,789
0
5,138
6,974
35,386
0
L
6,728
2,005
0
3,894
22,114
15,779
0
7,613
14,223
23,163
0
W
King Arthur
The ZIZ9488
King Arthur
12,438
758
0
3,936
19,591
19,490
1,492
2,703
16,765
2,790
57,474
W
12,060
5,329
1,504
5,841
13,596
5,145
4,456
2,451
11,097
0
46,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,092
Gold Earned
41,438
507
Minions Killed
371
0
Camps Cleared
0
1,908,001
Distance Traveled
1,740,680
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,521
554
117
6
0
403,736
2
L
Nemesis
8,371
441
98
5
0
358,458
3
W
Ra
11,940
628
141
7
0
413,497
2
L
Apollo
8,768
461
95
5
0
358,718
6
W
Aphrodite
10,377
546
86
5
0
354,435
5
L
Chernobog
8,483
446
97
5
0
339,222
3
L
Scylla
7,676
404
50
3
0
336,020
4
L
Athena
8,140
428
31
2
0
348,262
2
W
King Arthur
10,680
562
99
5
0
383,223
0
W
Neith
9,574
504
64
3
0
353,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role