Player Matchup

Chaac
Chaac
JaceWolfFox
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
MotokinJP
Hou Yi
Level 89
God Stats
4W - 5L
1,722 SR
Queue Stats
188W - 202L
1,525 Elo+
Solo
Anubis
Anubis
Mult1Grain
Anubis
Level 41
God Stats
26W - 18L
1,477 SR
Queue Stats
43W - 36L
1,444 Elo+
Party 1
Erlang Shen
Erlang Shen
Relyks0
Erlang Shen
Level 125
God Stats
15W - 24L
1,489 SR
Queue Stats
346W - 335L
1,510 Elo+
Solo
Xing Tian
Xing Tian
SHWASEL
Xing Tian
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,444 Elo+
Party 1
Team Averages
Level 76
1,538 SR
1,473 Elo+

VS

Team Averages
Level 99
1,612 SR
1,512 Elo+
Ymir
Ymir
HippyTrippie
Ymir
Level 120
God Stats
18W - 16L
1,637 SR
Queue Stats
260W - 238L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
Jmeddi
Erlang Shen
Level 89
God Stats
3W - 2L
1,528 SR
Queue Stats
15W - 14L
1,538 Elo+
Solo
Apollo
Apollo
Kainraz
Apollo
Level 76
God Stats
5W - 3L
1,704 SR
Queue Stats
82W - 82L
1,484 Elo+
Solo
Bellona
Bellona
cerslays
Bellona
Level 127
God Stats
12W - 13L
1,554 SR
Queue Stats
869W - 880L
1,465 Elo+
Solo
Merlin
Merlin
sparta1a
Merlin
Level 82
God Stats
15W - 9L
1,638 SR
Queue Stats
187W - 204L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,358
454
5,741
9,455
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
MotokinJP
Hou Yi
11
0 / 2 / 0
6,128
438
2,654
8,790
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Mult1Grain
Anubis
12
4 / 4 / 1
7,214
515
6,172
10,023
4,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Relyks0
Erlang Shen
11
1 / 2 / 1
6,256
447
2,780
7,718
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
SHWASEL
Xing Tian
11
0 / 2 / 2
6,664
476
4,263
9,659
5,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
7,302
522
4,861
9,634
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Jmeddi
Erlang Shen
11
3 / 3 / 4
7,193
514
4,823
9,097
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Kainraz
Apollo
14
5 / 0 / 3
7,725
552
9,436
7,429
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
cerslays
Bellona
13
2 / 1 / 4
7,787
556
5,898
10,046
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
sparta1a
Merlin
13
1 / 2 / 3
7,524
537
5,286
4,616
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
13
13
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
1
3
1
0.5
W
Erlang Shen
Jmeddi
Erlang Shen
3
3
4
1.67
W
Apollo
Kainraz
Apollo
5
0
3
6.5
L
Hou Yi
MotokinJP
Hou Yi
0
2
0
0
L
Anubis
Mult1Grain
Anubis
4
4
1
1.13
L
Erlang Shen
Relyks0
Erlang Shen
1
2
1
0.75
L
Xing Tian
SHWASEL
Xing Tian
0
2
2
0.5
W
Bellona
cerslays
Bellona
2
1
4
4
W
Merlin
sparta1a
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,610
Damage
30,304
45,645
Taken
40,822
23,139
Mitigated
22,359
15,292
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,861
1,070
0
2,124
9,634
7,046
214
3,798
5,836
22,822
0
L
5,741
1,082
0
4,204
9,455
6,682
587
521
8,882
0
28,100
W
Erlang Shen
Jmeddi
Erlang Shen
4,823
2,789
0
1,402
9,097
3,192
0
2,548
6,524
0
41,110
W
Apollo
Kainraz
Apollo
9,436
5,327
0
3,922
7,429
2,325
990
1,396
6,033
0
54,663
L
Hou Yi
MotokinJP
Hou Yi
2,654
692
0
3,580
8,790
2,525
0
1,785
7,005
0
38,061
L
Anubis
Mult1Grain
Anubis
6,172
432
0
3,745
10,023
4,689
148
3,488
6,275
36,023
0
L
Erlang Shen
Relyks0
Erlang Shen
2,780
1,166
0
2,569
7,718
3,329
579
1,122
6,474
0
22,544
L
Xing Tian
SHWASEL
Xing Tian
4,263
298
0
1,194
9,659
5,914
0
2,751
6,862
22,276
0
W
Bellona
cerslays
Bellona
5,898
2,421
0
3,874
10,046
8,215
78
1,274
8,420
0
39,768
W
Merlin
sparta1a
Merlin
5,286
123
0
715
4,616
1,581
0
1,419
3,172
47,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
37,531
300
Minions Killed
368
0
Camps Cleared
0
1,145,678
Distance Traveled
1,305,127
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,302
522
36
3
0
245,983
2
L
Chaac
6,358
454
65
5
0
228,283
0
W
Erlang Shen
7,193
514
58
4
0
288,644
2
W
Apollo
7,725
552
82
6
0
262,675
4
L
Hou Yi
6,128
438
73
5
0
206,157
2
L
Anubis
7,214
515
75
5
0
215,051
5
L
Erlang Shen
6,256
447
52
4
0
243,236
2
L
Xing Tian
6,664
476
35
3
0
252,951
4
W
Bellona
7,787
556
95
7
0
257,482
2
W
Merlin
7,524
537
97
7
0
250,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role