Player Matchup

The Morrigan
The Morrigan
ReVeXeD
The Morrigan
Level 153
God Stats
28W - 1L
2,097 SR
Queue Stats
1,176W - 95L
2,262 Elo+
Party 1
Amaterasu
Amaterasu
SniperSpanker
Amaterasu
Level 136
God Stats
1W - 0L
1,190 SR
Queue Stats
423W - 298L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
ULeaper
Heimdallr
Level 27
God Stats
3W - 0L
1,520 SR
Queue Stats
160W - 4L
2,229 Elo+
Party 1
Team Averages
Level 105
1,602 SR
2,025 Elo+

VS

Team Averages
Level 18
1,700 SR
1,530 Elo+
Hercules
Hercules
DestroyerV98
Hercules
Level 17
God Stats
12W - 7L
1,761 SR
Queue Stats
234W - 211L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Heisenbaan
Baron Samedi
Level 25
God Stats
1W - 3L
1,631 SR
Queue Stats
1W - 3L
1,586 Elo+
Solo
Neith
Neith
X_Mr_Mosley_X
Neith
Level 13
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ReVeXeD
The Morrigan
14
9 / 1 / 13
10,666
820
15,984
5,566
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SniperSpanker
Amaterasu
13
3 / 3 / 15
9,721
748
3,389
14,449
11,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
ULeaper
Heimdallr
15
10 / 1 / 10
10,898
838
14,287
8,134
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DestroyerV98
Hercules
12
1 / 10 / 4
9,389
722
4,064
18,114
17,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Heisenbaan
Baron Samedi
8
0 / 5 / 1
7,239
557
4,739
10,014
3,689
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 0
8,597
661
5,448
11,291
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
22
Kills
3
5
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
DestroyerV98
Hercules
1
10
4
0.3
L
Baron Samedi
Heisenbaan
Baron Samedi
0
5
1
0.1
W
The Morrigan
ReVeXeD
The Morrigan
9
1
13
15.5
W
Amaterasu
SniperSpanker
Amaterasu
3
3
15
3.5
W
Heimdallr
ULeaper
Heimdallr
10
1
10
15
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
14,251
28,149
Taken
39,419
17,833
Mitigated
24,447
8,266
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DestroyerV98
Hercules
4,064
1,207
0
2,841
18,114
17,173
0
5,935
12,179
0
25,879
L
Baron Samedi
Heisenbaan
Baron Samedi
4,739
647
455
1,886
10,014
3,689
0
4,931
5,083
17,621
0
W
The Morrigan
ReVeXeD
The Morrigan
15,984
2,599
375
1,462
5,566
2,486
388
498
5,068
52,287
0
W
Amaterasu
SniperSpanker
Amaterasu
3,389
1,600
0
4,051
14,449
11,905
391
2,630
11,819
0
26,110
W
Heimdallr
ULeaper
Heimdallr
14,287
7,818
0
2,378
8,134
3,442
2,335
1,739
6,395
0
47,652
L
5,448
1,918
0
2,627
11,291
3,585
52
5,162
6,119
0
25,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
25,225
179
Minions Killed
113
0
Camps Cleared
0
722,820
Distance Traveled
617,346
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,389
722
40
3
0
240,903
3
L
Baron Samedi
7,239
557
23
2
0
143,258
0
W
The Morrigan
10,666
820
78
6
0
231,527
5
W
Amaterasu
9,721
748
43
3
0
260,604
1
W
Heimdallr
10,898
838
58
4
0
230,689
1
L
Neith
8,597
661
50
4
0
233,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role