Player Matchup

Ymir
Ymir
Willup
Ymir
Level 27
God Stats
2W - 2L
1,190 SR
Queue Stats
84W - 113L
1,407 Elo+
Party 2
Pele
Pele
Yôffiel
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
xXFamTomXx
Artemis
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 67L
1,199 Elo+
Solo
Team Averages
Level 79
1,397 SR
1,369 Elo+

VS

Team Averages
Level 30
1,582 SR
1,376 Elo+
Chaac
Chaac
Biel N Freitas
Chaac
Level 47
God Stats
1W - 2L
1,722 SR
Queue Stats
14W - 27L
1,427 Elo+
Party 1
Medusa
Medusa
PinoDeSinuca
Medusa
Level 33
God Stats
4W - 6L
1,523 SR
Queue Stats
15W - 25L
1,427 Elo+
Party 1
Ra
Ra
gBina17
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Willup
Ymir
13
3 / 2 / 15
10,367
797
8,846
14,600
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
13 / 2 / 5
11,078
852
10,417
10,159
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
xXFamTomXx
Artemis
14
3 / 2 / 11
9,971
767
8,761
7,613
2,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
9,326
717
9,295
13,846
12,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
10
2 / 7 / 3
8,357
643
8,996
11,142
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 4
8,003
616
5,176
7,277
2,176
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
6
6
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Medusa
2
7
3
0.5
W
Ymir
Willup
Ymir
3
2
15
5.25
W
Pele
13
2
5
7.75
L
0
6
4
0.33
W
Artemis
xXFamTomXx
Artemis
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
23,467
32,372
Taken
32,265
15,816
Mitigated
18,045
8,521
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,295
1,780
684
2,864
13,846
12,431
0
3,753
10,093
0
27,082
L
Medusa
8,996
4,913
156
1,451
11,142
3,438
252
3,729
7,413
0
24,551
W
Ymir
Willup
Ymir
8,846
923
0
1,407
14,600
8,958
677
2,184
12,416
28,862
0
W
Pele
10,417
3,399
0
3,056
10,159
3,931
735
2,261
7,898
0
43,794
L
5,176
1,263
262
571
7,277
2,176
0
1,402
5,875
26,067
0
W
Artemis
xXFamTomXx
Artemis
8,761
3,201
0
4,058
7,613
2,927
624
1,150
6,463
0
49,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
25,686
168
Minions Killed
116
0
Camps Cleared
0
711,473
Distance Traveled
646,949
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,326
717
25
2
0
224,885
2
L
Medusa
8,357
643
33
3
0
220,601
5
W
Ymir
10,367
797
35
3
0
221,811
0
W
Pele
11,078
852
56
4
0
257,926
1
L
Ra
8,003
616
58
4
0
201,463
2
W
Artemis
9,971
767
77
6
0
231,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role