Player Matchup

Aphrodite
Aphrodite
Fizzlesprocket1
Aphrodite
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,794 Elo+
Solo
Cernunnos
Cernunnos
Jelly3217
Cernunnos
Level 62
God Stats
6W - 14L
1,651 SR
Queue Stats
171W - 169L
1,592 Elo+
Party 1
Bellona
Bellona
Lordishere
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 200L
1,500 Elo+
Party 1
Thanatos
Thanatos
MasterHasher
Thanatos
Level 14
God Stats
4W - 10L
1,337 SR
Queue Stats
8W - 18L
1,314 Elo+
Solo
Yemoja
Yemoja
StasiS55
Yemoja
Level 18
God Stats
14W - 16L
1,417 SR
Queue Stats
49W - 56L
1,397 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,519 Elo+

VS

Team Averages
Level 20
1,460 SR
1,409 Elo+
Xbalanque
Xbalanque
Druziii
Xbalanque
Level 15
God Stats
7W - 9L
1,467 SR
Queue Stats
10W - 17L
1,162 Elo+
Party 2
Nu Wa
Nu Wa
Goblin120
Nu Wa
Level 27
God Stats
7W - 9L
1,514 SR
Queue Stats
184W - 207L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
TouchMyDinker
Zhong Kui
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 155L
1,651 Elo+
Solo
Cthulhu
Cthulhu
armoneychan
Cthulhu
Level 13
God Stats
5W - 9L
1,321 SR
Queue Stats
8W - 13L
1,379 Elo+
Party 2
Nemesis
Nemesis
okiokiokioki
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fizzlesprocket1
Aphrodite
17
3 / 8 / 4
11,493
500
14,349
24,278
10,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Jelly3217
Cernunnos
15
5 / 7 / 6
10,237
445
15,907
23,539
8,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Lordishere
Bellona
13
2 / 14 / 8
9,188
399
9,615
24,482
15,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
MasterHasher
Thanatos
19
9 / 3 / 6
12,768
555
10,232
17,586
7,223
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
StasiS55
Yemoja
16
1 / 3 / 3
9,884
430
3,905
22,251
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Druziii
Xbalanque
17
7 / 5 / 6
11,389
495
17,117
13,176
5,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Goblin120
Nu Wa
17
2 / 4 / 20
11,240
489
20,431
12,298
4,800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TouchMyDinker
Zhong Kui
20
23 / 2 / 5
14,180
617
25,359
16,964
22,391
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
armoneychan
Cthulhu
16
2 / 1 / 12
11,184
486
10,021
12,057
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
okiokiokioki
Nemesis
15
1 / 9 / 8
9,853
428
8,077
21,693
8,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
86
20
Kills
35
35
Deaths
21
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Druziii
Xbalanque
7
5
6
2
L
Aphrodite
Fizzlesprocket1
Aphrodite
3
8
4
0.63
W
Nu Wa
Goblin120
Nu Wa
2
4
20
3
L
Cernunnos
Jelly3217
Cernunnos
5
7
6
1.14
L
Bellona
Lordishere
Bellona
2
14
8
0.43
L
Thanatos
MasterHasher
Thanatos
9
3
6
4
L
Yemoja
StasiS55
Yemoja
1
3
3
0.83
W
Zhong Kui
TouchMyDinker
Zhong Kui
23
2
5
12.75
W
Cthulhu
armoneychan
Cthulhu
2
1
12
8
W
Nemesis
okiokiokioki
Nemesis
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,008
Damage
81,005
112,136
Taken
76,188
52,223
Mitigated
52,593
46,569
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Druziii
Xbalanque
17,117
13,493
0
2,465
13,176
5,477
2,375
1,949
11,152
0
54,134
L
Aphrodite
Fizzlesprocket1
Aphrodite
14,349
1,260
3,017
12,843
24,278
10,190
979
12,641
11,067
99,464
0
W
Nu Wa
Goblin120
Nu Wa
20,431
3,364
0
520
12,298
4,800
797
7,205
5,043
57,244
0
L
Cernunnos
Jelly3217
Cernunnos
15,907
7,887
0
9,011
23,539
8,593
2,445
10,364
12,880
0
68,730
L
Bellona
Lordishere
Bellona
9,615
4,839
0
1,262
24,482
15,996
0
12,899
10,841
0
28,097
L
Thanatos
MasterHasher
Thanatos
10,232
2,796
0
13,001
17,586
7,223
0
6,435
10,618
0
86,929
L
Yemoja
StasiS55
Yemoja
3,905
643
1,534
5,901
22,251
10,221
344
10,908
10,919
37,855
0
W
Zhong Kui
TouchMyDinker
Zhong Kui
25,359
2,718
122
9,025
16,964
22,391
2,584
2,490
14,220
86,417
0
W
Cthulhu
armoneychan
Cthulhu
10,021
946
0
2,932
12,057
11,834
1,188
2,404
9,528
35,330
0
W
Nemesis
okiokiokioki
Nemesis
8,077
3,638
0
6,823
21,693
8,091
250
4,206
17,412
0
65,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,570
Gold Earned
57,846
498
Minions Killed
422
0
Camps Cleared
0
2,046,273
Distance Traveled
2,018,239
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,389
495
88
4
0
397,081
0
L
Aphrodite
11,493
500
159
7
0
373,606
2
W
Nu Wa
11,240
489
76
3
0
353,946
1
L
Cernunnos
10,237
445
116
5
0
367,210
0
L
Bellona
9,188
399
48
2
0
429,807
0
L
Thanatos
12,768
555
131
6
0
460,082
0
L
Yemoja
9,884
430
44
2
0
415,568
0
W
Zhong Kui
14,180
617
135
6
0
405,127
0
W
Cthulhu
11,184
486
42
2
0
421,914
3
W
Nemesis
9,853
428
81
4
0
440,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role