Player Matchup

Chang'e
Chang'e
Alex2011sv
Chang'e
Level 127
God Stats
18W - 7L
1,631 SR
Queue Stats
516W - 493L
1,410 Elo+
Solo
Cthulhu
Cthulhu
XscoronasX
Cthulhu
Level 56
God Stats
1W - 2L
1,265 SR
Queue Stats
4W - 6L
1,372 Elo+
Party 1
Izanami
Izanami
Zack From Work
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,530 Elo+
Solo
Zeus
Zeus
sweatsTHEsumo
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
xElit3Warri0rx
Zhong Kui
Level 87
God Stats
2W - 0L
1,707 SR
Queue Stats
31W - 26L
1,386 Elo+
Solo
Team Averages
Level 99
1,520 SR
1,440 Elo+

VS

Team Averages
Level 111
1,559 SR
1,493 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Captain_JJ016
Odin
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 248L
1,500 Elo+
Party 2
Persephone
Persephone
MaximusRocky
Persephone
Level 160
God Stats
9W - 14L
1,738 SR
Queue Stats
651W - 678L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
a-fLyNiNjA
Baron Samedi
Level 60
God Stats
5W - 2L
1,556 SR
Queue Stats
166W - 180L
1,509 Elo+
Solo
Medusa
Medusa
xxShalyxx
Medusa
Level 55
God Stats
4W - 6L
1,500 SR
Queue Stats
199W - 221L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alex2011sv
Chang'e
20
7 / 2 / 22
12,434
829
13,799
19,717
8,250
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
XscoronasX
Cthulhu
15
4 / 4 / 13
10,102
673
4,426
16,862
17,733
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 3 / 17
12,708
847
20,423
15,544
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 2 / 14
12,059
804
26,604
8,992
3,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xElit3Warri0rx
Zhong Kui
18
5 / 4 / 21
11,459
764
15,454
17,483
11,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 7 / 5
9,621
641
8,484
17,449
6,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 10 / 12
10,241
683
10,491
22,118
14,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
MaximusRocky
Persephone
20
6 / 4 / 6
11,458
764
19,252
13,753
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
a-fLyNiNjA
Baron Samedi
17
2 / 8 / 11
10,057
670
13,062
19,104
11,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
xxShalyxx
Medusa
16
2 / 8 / 4
9,385
626
7,179
17,245
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
53
37
Kills
15
15
Deaths
37
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
7
5
0.93
W
Chang'e
Alex2011sv
Chang'e
7
2
22
9
L
1
10
12
0.7
L
Persephone
MaximusRocky
Persephone
6
4
6
2.25
W
Cthulhu
XscoronasX
Cthulhu
4
4
13
2.63
W
10
3
17
6.17
L
Baron Samedi
a-fLyNiNjA
Baron Samedi
2
8
11
0.94
W
11
2
14
9
W
Zhong Kui
xElit3Warri0rx
Zhong Kui
5
4
21
3.88
L
Medusa
xxShalyxx
Medusa
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,706
Damage
58,468
78,598
Taken
89,669
48,616
Mitigated
45,038
42,900
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,484
1,751
553
3,616
17,449
6,519
0
11,959
5,364
0
19,404
W
Chang'e
Alex2011sv
Chang'e
13,799
1,056
11,607
10,362
19,717
8,250
1,164
6,283
13,359
29,223
0
L
10,491
2,070
1,677
2,295
22,118
14,309
0
15,991
5,911
0
16,781
L
Persephone
MaximusRocky
Persephone
19,252
1,649
2,468
3,712
13,753
5,687
0
8,567
5,115
42,105
0
W
Cthulhu
XscoronasX
Cthulhu
4,426
198
1,324
1,058
16,862
17,733
90
7,180
9,532
8,830
0
W
20,423
11,302
1,882
2,647
15,544
7,089
3,326
7,166
8,203
0
53,801
L
Baron Samedi
a-fLyNiNjA
Baron Samedi
13,062
794
4,410
3,774
19,104
11,503
0
13,540
5,265
24,828
0
W
26,604
598
5,797
2,735
8,992
3,755
1,231
4,171
4,796
38,726
0
W
Zhong Kui
xElit3Warri0rx
Zhong Kui
15,454
1,082
1,266
4,222
17,483
11,789
1,102
7,514
9,894
27,098
0
L
Medusa
xxShalyxx
Medusa
7,179
2,585
960
2,664
17,245
7,020
0
9,300
7,731
0
24,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,762
Gold Earned
50,762
163
Minions Killed
129
0
Camps Cleared
0
1,235,802
Distance Traveled
973,832
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,621
641
18
1
0
207,756
0
W
Chang'e
12,434
829
35
2
0
266,992
0
L
Odin
10,241
683
13
1
0
206,089
1
L
Persephone
11,458
764
42
3
0
224,022
0
W
Cthulhu
10,102
673
15
1
0
217,715
0
W
Izanami
12,708
847
73
5
0
243,051
0
L
Baron Samedi
10,057
670
22
1
0
163,832
2
W
Zeus
12,059
804
14
1
0
268,070
0
W
Zhong Kui
11,459
764
26
2
0
239,974
1
L
Medusa
9,385
626
34
2
0
172,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role