Player Matchup

Nemesis
Nemesis
CHANEY4PRES
Nemesis
Level 20
God Stats
2W - 1L
1,730 SR
Queue Stats
27W - 39L
1,286 Elo+
Party 1
Cthulhu
Cthulhu
HeLovesGore
Cthulhu
Level 15
God Stats
23W - 7L
1,452 SR
Queue Stats
40W - 20L
1,363 Elo+
Party 2
Scylla
Scylla
HolesLoveZero
Scylla
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
76W - 31L
1,364 Elo+
Party 2
Awilix
Awilix
Jonez1n246
Awilix
Level 25
God Stats
4W - 3L
1,597 SR
Queue Stats
57W - 75L
1,315 Elo+
Party 1
Loki
Loki
Zyhxre
Loki
Level 5
God Stats
1W - 1L
1,458 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,366 Elo+

VS

Team Averages
Level 14
1,378 SR
1,330 Elo+
Kuzenbo
Kuzenbo
DiskoVibez
Kuzenbo
Level 29
God Stats
4W - 3L
1,596 SR
Queue Stats
48W - 33L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Naked_Zaldum
Guan Yu
Level 7
God Stats
1W - 4L
1,253 SR
Queue Stats
18W - 26L
1,167 Elo+
Solo
Bakasura
Bakasura
Plum4872
Bakasura
Level 4
God Stats
3W - 8L
1,039 SR
Queue Stats
5W - 10L
1,171 Elo+
Solo
Neith
Neith
Tomikcrack1089
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 165L
1,161 Elo+
Solo
Ra
Ra
TwItChy2018
Ra
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 12L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHANEY4PRES
Nemesis
19
2 / 11 / 5
12,748
425
13,335
21,523
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
HeLovesGore
Cthulhu
20
6 / 6 / 9
13,602
453
18,636
29,722
24,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 7 / 7
13,929
464
21,760
17,809
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Jonez1n246
Awilix
18
5 / 5 / 8
12,882
429
7,795
16,709
10,614
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Zyhxre
Loki
20
15 / 5 / 4
17,341
578
32,414
24,870
10,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DiskoVibez
Kuzenbo
20
12 / 7 / 8
15,260
509
21,364
31,581
53,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Naked_Zaldum
Guan Yu
20
4 / 4 / 4
14,229
474
14,507
26,423
25,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Plum4872
Bakasura
16
10 / 4 / 2
12,432
414
12,131
12,172
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 9 / 6
13,743
458
11,119
23,379
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 11 / 6
13,951
465
17,785
22,948
8,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
59
35
Kills
33
34
Deaths
35
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CHANEY4PRES
Nemesis
2
11
5
0.41
L
Kuzenbo
DiskoVibez
Kuzenbo
12
7
8
2.29
W
Cthulhu
HeLovesGore
Cthulhu
6
6
9
1.75
W
7
7
7
1.5
W
Awilix
Jonez1n246
Awilix
5
5
8
1.8
L
Guan Yu
Naked_Zaldum
Guan Yu
4
4
4
1.5
L
Bakasura
Plum4872
Bakasura
10
4
2
2.75
L
2
9
6
0.56
L
5
11
6
0.73
W
Loki
Zyhxre
Loki
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,940
Damage
76,906
110,633
Taken
116,503
61,109
Mitigated
103,359
27,637
Healing
30,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CHANEY4PRES
Nemesis
13,335
6,442
0
3,789
21,523
9,478
0
7,186
14,156
0
75,129
L
Kuzenbo
DiskoVibez
Kuzenbo
21,364
7,704
0
1,086
31,581
53,925
1,490
14,988
15,369
47,282
0
W
Cthulhu
HeLovesGore
Cthulhu
18,636
1,683
0
13,004
29,722
24,484
0
11,425
17,841
59,198
0
W
21,760
2,879
0
2,212
17,809
6,118
248
6,965
10,162
72,076
0
W
Awilix
Jonez1n246
Awilix
7,795
3,767
0
1,306
16,709
10,614
2,100
9,881
6,708
0
24,933
L
Guan Yu
Naked_Zaldum
Guan Yu
14,507
2,157
2,827
7,678
26,423
25,013
1,955
7,141
18,902
15,579
55,375
L
Bakasura
Plum4872
Bakasura
12,131
7,932
0
2,245
12,172
7,305
1,228
1,596
10,452
0
55,798
L
11,119
6,539
0
9,502
23,379
8,287
2,923
8,149
14,358
232
81,774
L
17,785
3,020
1,147
5,667
22,948
8,829
4,057
5,570
17,026
77,318
0
W
Loki
Zyhxre
Loki
32,414
9,529
473
6,853
24,870
10,415
7,856
7,879
16,269
0
121,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,502
Gold Earned
69,615
497
Minions Killed
530
0
Camps Cleared
0
2,790,863
Distance Traveled
2,291,752
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,748
425
93
3
0
597,683
0
L
Kuzenbo
15,260
509
31
1
0
583,729
0
W
Cthulhu
13,602
453
85
3
0
592,204
1
W
Scylla
13,929
464
112
4
0
442,587
0
W
Awilix
12,882
429
22
1
0
587,306
0
L
Guan Yu
14,229
474
102
3
0
552,006
2
L
Bakasura
12,432
414
106
4
0
360,281
5
L
Neith
13,743
458
161
5
0
412,518
6
L
Ra
13,951
465
130
4
0
383,218
0
W
Loki
17,341
578
185
6
0
571,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role