Player Matchup

Agni
Agni
C4LV1Npro
Agni
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ChiqutinkQx
Artemis
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 49L
1,744 Elo+
Party 3
Baron Samedi
Baron Samedi
ElEnYis
Baron Samedi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 192L
1,571 Elo+
Party 3
Guan Yu
Guan Yu
TheFiddy
Guan Yu
Level 156
God Stats
7W - 1L
1,929 SR
Queue Stats
171W - 85L
1,641 Elo+
Party 3
Bakasura
Bakasura
WolfiPlayer
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 97
1,586 SR
1,591 Elo+

VS

Team Averages
Level 62
1,374 SR
1,463 Elo+
Achilles
Achilles
PHXtivity
Achilles
Level 75
God Stats
3W - 4L
1,146 SR
Queue Stats
28W - 42L
1,403 Elo+
Solo
Danzaburou
Danzaburou
WeedBunta
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ahruanaknow
Mulan
Level 65
God Stats
5W - 9L
1,374 SR
Queue Stats
29W - 39L
1,412 Elo+
Party 1
Tyr
Tyr
kevin_tian42
Tyr
Level 38
God Stats
1W - 2L
1,349 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Zeus
Zeus
maragatoGostoso
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 2 / 4
7,129
509
7,160
6,943
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ChiqutinkQx
Artemis
14
4 / 1 / 2
7,697
550
5,122
6,643
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ElEnYis
Baron Samedi
12
5 / 2 / 3
7,466
533
7,752
12,029
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
TheFiddy
Guan Yu
15
9 / 2 / 2
9,015
644
12,133
13,277
16,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
WolfiPlayer
Bakasura
12
4 / 2 / 0
7,554
540
4,205
11,068
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PHXtivity
Achilles
11
3 / 2 / 1
7,116
508
6,260
9,790
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
WeedBunta
Danzaburou
11
0 / 5 / 0
6,343
453
4,210
8,878
2,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 7 / 0
6,523
466
4,784
11,073
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 2 / 3
7,055
504
4,700
13,126
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 3
6,973
498
7,027
8,187
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
23
Kills
8
9
Deaths
24
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
1
2
4
1.5
W
Artemis
ChiqutinkQx
Artemis
4
1
2
5
W
Baron Samedi
ElEnYis
Baron Samedi
5
2
3
3.25
L
Achilles
PHXtivity
Achilles
3
2
1
1.75
W
Guan Yu
TheFiddy
Guan Yu
9
2
2
5
L
Danzaburou
WeedBunta
Danzaburou
0
5
0
0
W
Bakasura
WolfiPlayer
Bakasura
4
2
0
2
L
1
7
0
0.14
L
2
2
3
1.75
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
26,981
49,960
Taken
51,054
33,757
Mitigated
20,988
22,907
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,160
797
49
949
6,943
1,812
642
2,380
4,311
36,585
0
W
Artemis
ChiqutinkQx
Artemis
5,122
3,216
0
2,792
6,643
2,405
44
500
6,103
0
43,103
W
Baron Samedi
ElEnYis
Baron Samedi
7,752
590
516
4,878
12,029
8,691
207
1,982
9,891
32,611
0
L
Achilles
PHXtivity
Achilles
6,260
1,823
0
1,918
9,790
5,679
0
4,187
5,054
0
18,473
W
Guan Yu
TheFiddy
Guan Yu
12,133
3,000
851
7,765
13,277
16,673
0
232
12,615
0
55,294
L
Danzaburou
WeedBunta
Danzaburou
4,210
1,814
0
2,473
8,878
2,748
0
2,349
6,481
0
42,093
W
Bakasura
WolfiPlayer
Bakasura
4,205
3,201
0
5,107
11,068
4,176
570
1,247
9,598
0
33,365
L
4,784
1,024
0
2,461
11,073
5,702
143
866
10,207
0
24,522
L
4,700
464
0
5,827
13,126
4,479
0
2,356
10,390
0
36,510
L
7,027
1,242
0
598
8,187
2,380
0
4,496
3,353
22,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
34,010
388
Minions Killed
266
0
Camps Cleared
0
1,296,882
Distance Traveled
1,322,003
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,129
509
65
5
0
271,693
2
W
Artemis
7,697
550
85
6
0
196,746
0
W
Baron Samedi
7,466
533
43
3
0
256,838
3
L
Achilles
7,116
508
23
2
0
288,077
1
W
Guan Yu
9,015
644
101
7
0
276,350
4
L
Danzaburou
6,343
453
83
6
0
239,046
3
W
Bakasura
7,554
540
94
7
0
295,255
0
L
Mulan
6,523
466
52
4
0
267,486
2
L
Tyr
7,055
504
64
5
0
307,006
1
L
Zeus
6,973
498
44
3
0
220,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role