Player Matchup

Sun Wukong
Sun Wukong
AlphaApexHunter
Sun Wukong
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CorvusCoraxian
Cthulhu
Level 28
God Stats
3W - 1L
1,838 SR
Queue Stats
6W - 3L
1,663 Elo+
Solo
Anubis
Anubis
The_Unclapped
Anubis
Level 26
God Stats
10W - 11L
1,474 SR
Queue Stats
53W - 53L
1,454 Elo+
Solo
Medusa
Medusa
XxCondor3400xX
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
King Arthur
King Arthur
bAiLaDoR-99
King Arthur
Level 26
God Stats
65W - 70L
1,362 SR
Queue Stats
633W - 564L
1,540 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,572 Elo+

VS

Team Averages
Level 11
1,551 SR
1,564 Elo+
Rama
Rama
BandORando9147
Rama
Level 8
God Stats
2W - 1L
1,891 SR
Queue Stats
13W - 11L
1,587 Elo+
Solo
Ymir
Ymir
Big_JuicyWorld
Ymir
Level 26
God Stats
1W - 2L
1,714 SR
Queue Stats
92W - 90L
1,427 Elo+
Solo
Set
Set
Ruffest-ThingOut
Set
Level 8
God Stats
17W - 16L
1,550 SR
Queue Stats
42W - 27L
1,422 Elo+
Solo
Pele
Pele
eqxae
Pele
Level 7
God Stats
2W - 8L
1,099 SR
Queue Stats
8W - 14L
1,530 Elo+
Solo
Bellona
Bellona
muTethedancer
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaApexHunter
Sun Wukong
16
2 / 3 / 6
10,628
443
8,645
16,259
9,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
8 / 1 / 8
12,997
542
17,491
15,871
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 2 / 9
12,263
511
13,827
9,147
5,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 8
11,762
490
15,751
12,288
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
bAiLaDoR-99
King Arthur
20
12 / 4 / 6
13,507
563
13,225
19,163
17,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 3
10,540
439
12,546
25,896
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 4 / 1
10,453
436
7,565
23,740
24,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 3
10,315
430
11,443
15,168
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
eqxae
Pele
16
2 / 8 / 0
10,214
426
6,281
20,513
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
8
1 / 11 / 4
7,703
321
6,669
13,711
7,996
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
34
Kills
10
11
Deaths
36
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaApexHunter
Sun Wukong
2
3
6
1.67
L
2
9
3
0.39
L
2
4
1
0.63
W
8
1
8
12
L
3
4
3
1.13
W
7
2
9
5.75
W
5
1
8
9
W
King Arthur
bAiLaDoR-99
King Arthur
12
4
6
3.75
L
Pele
eqxae
Pele
2
8
0
0.25
L
Bellona
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,939
Damage
44,504
72,728
Taken
99,028
55,777
Mitigated
59,182
22,352
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaApexHunter
Sun Wukong
8,645
3,146
0
4,866
16,259
9,069
1,111
3,319
12,940
0
41,281
L
12,546
9,464
0
10,167
25,896
9,363
4
8,526
16,783
0
63,914
L
7,565
1,923
0
659
23,740
24,254
410
6,111
17,265
46,533
0
W
17,491
461
2,196
5,429
15,871
17,951
1,189
1,021
14,643
66,104
0
L
11,443
4,903
0
1,972
15,168
10,700
0
5,543
9,449
0
65,832
W
13,827
407
0
4,485
9,147
5,589
871
355
8,792
50,796
0
W
15,751
8,571
590
4,566
12,288
5,201
5,516
1,359
10,929
0
65,178
W
King Arthur
bAiLaDoR-99
King Arthur
13,225
3,622
0
220
19,163
17,967
3,192
1,511
17,652
0
68,080
L
Pele
eqxae
Pele
6,281
471
0
3,769
20,513
6,869
0
6,346
14,067
0
70,417
L
Bellona
6,669
3,135
101
207
13,711
7,996
0
3,891
9,720
0
12,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,157
Gold Earned
49,225
471
Minions Killed
403
0
Camps Cleared
0
2,039,666
Distance Traveled
1,882,141
30
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,628
443
70
3
0
358,048
1
L
Rama
10,540
439
103
4
0
348,011
0
L
Ymir
10,453
436
72
3
0
387,725
0
W
Cthulhu
12,997
542
109
5
0
453,636
16
L
Set
10,315
430
115
5
0
469,338
4
W
Anubis
12,263
511
81
3
0
369,324
5
W
Medusa
11,762
490
93
4
0
428,468
1
W
King Arthur
13,507
563
118
5
0
430,190
7
L
Pele
10,214
426
106
4
0
358,398
1
L
Bellona
7,703
321
7
0
0
318,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role