Player Matchup

Neith
Neith
ArctiGui
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CoCa--de-ViDriO
Cthulhu
Level 24
God Stats
5W - 5L
1,392 SR
Queue Stats
59W - 62L
1,364 Elo+
Solo
Horus
Horus
G2500
Horus
Level 7
God Stats
3W - 3L
1,371 SR
Queue Stats
7W - 9L
1,383 Elo+
Solo
Mercury
Mercury
I7GOOR
Mercury
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,407 Elo+
Solo
Kukulkan
Kukulkan
xTzDasuo
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,453 SR
1,431 Elo+

VS

Team Averages
Level 14
1,428 SR
1,373 Elo+
Janus
Janus
HarleiJ
Janus
Level 18
God Stats
13W - 16L
1,477 SR
Queue Stats
60W - 41L
1,614 Elo+
Solo
King Arthur
King Arthur
JayaMero_
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,084 Elo+
Party 1
Heimdallr
Heimdallr
yBomB4diNz
Heimdallr
Level 18
God Stats
3W - 4L
1,239 SR
Queue Stats
24W - 20L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zHeyGarbss_
Tsukuyomi
Level 18
God Stats
21W - 17L
1,423 SR
Queue Stats
25W - 26L
1,394 Elo+
Party 1
Ganesha
Ganesha
zSaIes
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArctiGui
Neith
10
0 / 6 / 1
5,866
419
3,349
8,570
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
6,900
493
6,249
11,664
5,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
G2500
Horus
13
2 / 3 / 0
7,881
563
3,828
8,874
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
I7GOOR
Mercury
11
1 / 3 / 1
6,488
463
4,202
8,442
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
xTzDasuo
Kukulkan
2
0 / 1 / 0
4,275
305
199
466
44

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HarleiJ
Janus
15
5 / 1 / 2
8,643
617
6,626
7,203
2,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
JayaMero_
King Arthur
11
0 / 1 / 2
6,707
479
3,679
8,085
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
yBomB4diNz
Heimdallr
11
5 / 2 / 1
7,051
504
6,040
8,648
3,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
zHeyGarbss_
Tsukuyomi
12
6 / 1 / 1
7,416
530
7,460
7,002
2,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
zSaIes
Ganesha
12
0 / 0 / 6
6,531
467
1,717
4,653
1,810
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
ArctiGui
Neith
0
6
1
0.08
L
1
3
2
0.67
L
Horus
G2500
Horus
2
3
0
0.67
W
Janus
HarleiJ
Janus
5
1
2
6
L
Mercury
I7GOOR
Mercury
1
3
1
0.5
W
King Arthur
JayaMero_
King Arthur
0
1
2
1
L
Kukulkan
xTzDasuo
Kukulkan
0
1
0
0
W
Heimdallr
yBomB4diNz
Heimdallr
5
2
1
2.75
W
Tsukuyomi
zHeyGarbss_
Tsukuyomi
6
1
1
6.5
W
Ganesha
zSaIes
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
25,522
38,016
Taken
35,591
14,722
Mitigated
13,773
9,662
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ArctiGui
Neith
3,349
1,483
0
1,700
8,570
2,634
745
4,448
3,802
0
21,388
L
6,249
688
135
4,825
11,664
5,998
0
2,540
9,014
29,942
0
L
Horus
G2500
Horus
3,828
1,802
178
1,514
8,874
3,950
0
0
8,549
0
29,661
W
Janus
HarleiJ
Janus
6,626
224
0
3,243
7,203
2,270
0
490
6,638
53,216
0
L
Mercury
I7GOOR
Mercury
4,202
1,409
0
1,310
8,442
2,096
0
833
7,539
0
30,350
W
King Arthur
JayaMero_
King Arthur
3,679
461
0
1,813
8,085
4,122
18
1,608
6,403
0
26,356
L
Kukulkan
xTzDasuo
Kukulkan
199
87
0
0
466
44
0
72
394
405
0
W
Heimdallr
yBomB4diNz
Heimdallr
6,040
3,044
306
2,886
8,648
3,309
2,300
1,232
7,341
0
31,769
W
Tsukuyomi
zHeyGarbss_
Tsukuyomi
7,460
2,187
0
2,538
7,002
2,262
0
1,087
5,790
0
41,824
W
Ganesha
zSaIes
Ganesha
1,717
118
0
1,028
4,653
1,810
444
1,482
2,971
17,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
36,348
215
Minions Killed
313
0
Camps Cleared
0
1,190,499
Distance Traveled
1,338,330
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,866
419
34
2
0
250,055
2
L
Cthulhu
6,900
493
58
4
0
266,007
0
L
Horus
7,881
563
59
4
0
295,222
3
W
Janus
8,643
617
106
8
0
268,923
1
L
Mercury
6,488
463
64
5
0
346,558
2
W
King Arthur
6,707
479
55
4
0
289,237
0
L
Kukulkan
4,275
305
0
0
0
32,657
0
W
Heimdallr
7,051
504
72
5
0
243,811
3
W
Tsukuyomi
7,416
530
70
5
0
305,850
0
W
Ganesha
6,531
467
10
1
0
230,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role