Player Matchup

Arachne
Arachne
BasedShark
Arachne
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 42L
1,994 Elo+
Party 2
Nu Wa
Nu Wa
BeholdCthulhu
Nu Wa
Level 148
God Stats
6W - 3L
1,518 SR
Queue Stats
188W - 76L
1,723 Elo+
Party 2
Sun Wukong
Sun Wukong
Etileno
Sun Wukong
Level 154
God Stats
4W - 6L
1,682 SR
Queue Stats
242W - 90L
1,958 Elo+
Party 2
Team Averages
Level 149
1,566 SR
1,892 Elo+

VS

Team Averages
Level 121
1,571 SR
1,520 Elo+
Hercules
Hercules
SrCrowte
Hercules
Level 55
God Stats
2W - 2L
1,714 SR
Queue Stats
8W - 10L
1,560 Elo+
Solo
Aphrodite
Aphrodite
Яєverse
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
мιzєяy
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BasedShark
Arachne
12
2 / 5 / 3
8,953
640
7,429
13,414
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 4 / 5
9,686
692
8,143
10,692
3,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Etileno
Sun Wukong
13
4 / 4 / 4
9,507
679
9,783
16,240
9,373
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SrCrowte
Hercules
13
5 / 5 / 3
9,941
710
8,568
11,256
5,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Яєverse
Aphrodite
15
3 / 1 / 9
10,424
745
10,806
14,559
14,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
мιzєяy
Tsukuyomi
14
5 / 4 / 6
10,565
755
15,539
16,460
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
13
13
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
BasedShark
Arachne
2
5
3
0.7
L
4
4
5
1.63
L
Sun Wukong
Etileno
Sun Wukong
4
4
4
1.5
W
Hercules
SrCrowte
Hercules
5
5
3
1.3
W
Aphrodite
Яєverse
Aphrodite
3
1
9
7.5
W
Tsukuyomi
мιzєяy
Tsukuyomi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
34,913
40,346
Taken
42,275
19,705
Mitigated
30,359
8,145
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BasedShark
Arachne
7,429
4,388
0
5,859
13,414
6,672
0
3,252
9,984
0
36,698
L
8,143
1,731
0
1,116
10,692
3,660
0
3,461
7,029
44,203
0
L
Sun Wukong
Etileno
Sun Wukong
9,783
1,965
0
1,170
16,240
9,373
0
4,130
11,735
0
27,510
W
Hercules
SrCrowte
Hercules
8,568
3,018
0
2,654
11,256
5,809
641
2,339
8,917
0
21,522
W
Aphrodite
Яєverse
Aphrodite
10,806
1,621
5,386
11,062
14,559
14,187
881
2,581
11,978
59,271
0
W
Tsukuyomi
мιzєяy
Tsukuyomi
15,539
4,269
0
3,910
16,460
10,363
1,117
3,411
13,049
0
50,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
30,930
173
Minions Killed
234
0
Camps Cleared
0
758,430
Distance Traveled
793,272
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,953
640
53
4
0
281,752
3
L
Nu Wa
9,686
692
75
5
0
232,767
2
L
Sun Wukong
9,507
679
45
3
0
243,911
3
W
Hercules
9,941
710
43
3
0
276,352
4
W
Aphrodite
10,424
745
120
9
0
229,008
2
W
Tsukuyomi
10,565
755
71
5
0
287,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role