Player Matchup

Horus
Horus
Braigro100
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,513 Elo+
Solo
Eset
Eset
Kaldr_isagoodboy
Eset
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
LegendaryBellona
Bellona
Level 84
God Stats
1W - 1L
1,649 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TheKingsmen123
Hou Yi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,470 Elo+
Party 3
Nu Wa
Nu Wa
matthias3200
Nu Wa
Level 113
God Stats
5W - 7L
1,371 SR
Queue Stats
125W - 129L
1,373 Elo+
Party 3
Team Averages
Level 57
1,504 SR
1,471 Elo+

VS

Team Averages
Level 92
1,614 SR
1,716 Elo+
Hel
Hel
BlueToucan7438
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 23L
1,899 Elo+
Party 2
Mulan
Mulan
Criimson Ace
Mulan
Level 159
God Stats
2W - 0L
1,683 SR
Queue Stats
236W - 121L
1,680 Elo+
Party 2
Chiron
Chiron
Mr Razrback
Chiron
Level 87
God Stats
3W - 3L
1,609 SR
Queue Stats
203W - 114L
1,653 Elo+
Party 2
Kali
Kali
mista OG fresh
Kali
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 98L
1,824 Elo+
Party 2
Sylvanus
Sylvanus
tight_pond7
Sylvanus
Level 33
God Stats
15W - 10L
1,775 SR
Queue Stats
201W - 207L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 3 / 2
6,267
392
4,256
15,764
5,977
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 6 / 0
7,248
453
8,866
9,870
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 0
8,506
532
10,071
21,372
17,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 10 / 0
6,053
378
2,787
14,132
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 2
7,340
459
7,510
11,366
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 7
11,252
703
18,782
12,755
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 0 / 6
9,910
619
13,962
13,679
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
14
3 / 0 / 2
8,351
522
7,661
7,539
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
8 / 1 / 4
10,199
637
9,724
15,335
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
tight_pond7
Sylvanus
14
2 / 3 / 7
8,989
562
5,002
14,123
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
28
28
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
L
Horus
0
3
2
0.33
W
4
0
6
7
L
3
6
0
0.5
L
0
4
0
0
W
Chiron
3
0
2
4
L
0
10
0
0
L
1
5
2
0.4
W
8
1
4
10
W
Sylvanus
tight_pond7
Sylvanus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
55,131
72,504
Taken
63,431
33,618
Mitigated
36,795
21,595
Healing
37,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,782
461
3,110
7,585
12,755
6,154
57
4,327
8,428
97,658
0
L
Horus
4,256
2,883
691
4,187
15,764
5,977
803
3,413
12,351
0
19,520
W
13,962
3,936
0
7,806
13,679
11,566
16
2,790
10,889
0
67,314
L
8,866
1,192
981
1,854
9,870
3,583
1,285
2,399
7,446
42,496
0
L
10,071
4,422
0
9,894
21,372
17,103
0
1,269
19,453
6,717
56,390
W
Chiron
7,661
4,165
1,307
3,827
7,539
2,712
3,144
2,586
4,953
0
57,001
L
2,787
738
0
1,549
14,132
3,822
0
10,749
3,383
0
23,623
L
7,510
753
0
2,439
11,366
3,133
1,029
5,954
5,387
45,702
0
W
9,724
5,545
0
6,243
15,335
6,736
121
3,888
11,447
0
71,298
W
Sylvanus
tight_pond7
Sylvanus
5,002
867
2,010
5,975
14,123
9,627
30
4,784
9,339
34,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
48,701
356
Minions Killed
552
0
Camps Cleared
0
1,380,755
Distance Traveled
1,594,065
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,252
703
161
10
0
352,038
0
L
Horus
6,267
392
35
2
0
274,612
1
W
Mulan
9,910
619
134
8
0
341,229
2
L
Eset
7,248
453
74
5
0
277,235
3
L
Bellona
8,506
532
128
8
0
296,430
0
W
Chiron
8,351
522
83
5
0
281,995
1
L
Hou Yi
6,053
378
36
2
0
255,163
1
L
Nu Wa
7,340
459
83
5
0
277,315
4
W
Kali
10,199
637
108
7
0
357,344
4
W
Sylvanus
8,989
562
66
4
0
261,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role