Player Matchup

Danzaburou
Danzaburou
ChickenHumper159
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
941 Elo+
Party 2
Yemoja
Yemoja
Duessa
Yemoja
Level 17
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
Truthwatcher37
Hera
Level 26
God Stats
20W - 16L
1,477 SR
Queue Stats
349W - 329L
1,389 Elo+
Solo
Ravana
Ravana
golden565coconut
Ravana
Level 13
God Stats
0W - 1L
1,668 SR
Queue Stats
2W - 10L
1,125 Elo+
Party 2
Camazotz
Camazotz
sugarycentaur83
Camazotz
Level 13
God Stats
5W - 11L
1,349 SR
Queue Stats
144W - 165L
1,336 Elo+
Solo
Team Averages
Level 15
1,546 SR
1,258 Elo+

VS

Team Averages
Level 16
1,443 SR
1,439 Elo+
Hou Yi
Hou Yi
DATSON1
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Slumptvfx
Amaterasu
Level 29
God Stats
1W - 1L
1,322 SR
Queue Stats
23W - 22L
1,480 Elo+
Solo
Scylla
Scylla
SpousalApe75045
Scylla
Level 6
God Stats
3W - 1L
1,294 SR
Queue Stats
7W - 7L
1,394 Elo+
Solo
Aphrodite
Aphrodite
leo_desauveterre
Aphrodite
Level 23
God Stats
7W - 2L
1,690 SR
Queue Stats
51W - 55L
1,420 Elo+
Solo
Danzaburou
Danzaburou
manner915
Danzaburou
Level 19
God Stats
7W - 7L
1,410 SR
Queue Stats
35W - 47L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChickenHumper159
Danzaburou
18
4 / 11 / 11
13,150
398
10,790
25,107
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
Duessa
Yemoja
16
10 / 5 / 13
13,875
420
19,347
18,502
20,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
23 / 6 / 13
18,319
555
56,072
21,426
8,052
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 10 / 11
13,737
416
11,561
24,052
9,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
20
7 / 9 / 6
15,325
464
21,203
42,417
41,836
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DATSON1
Hou Yi
16
1 / 13 / 12
11,953
362
7,609
25,231
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Amaterasu
Slumptvfx
Amaterasu
20
9 / 3 / 13
15,729
477
26,428
37,131
29,350
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 10 / 12
16,223
492
25,724
19,799
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
18
6 / 11 / 13
13,156
399
8,993
33,821
19,347
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
manner915
Danzaburou
20
12 / 14 / 13
16,331
495
32,344
34,441
13,547
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
102
50
Kills
39
41
Deaths
51
54
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChickenHumper159
Danzaburou
4
11
11
0.86
W
Hou Yi
DATSON1
Hou Yi
1
13
12
0.54
L
Yemoja
Duessa
Yemoja
10
5
13
3.3
W
Amaterasu
Slumptvfx
Amaterasu
9
3
13
5.17
W
11
10
12
1.7
L
23
6
13
4.92
L
6
10
11
1.15
W
Aphrodite
6
11
13
1.14
W
Danzaburou
manner915
Danzaburou
12
14
13
1.32
L
Camazotz
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,973
Damage
101,098
131,504
Taken
150,423
92,175
Mitigated
77,357
33,683
Healing
48,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChickenHumper159
Danzaburou
10,790
4,169
0
2,606
25,107
11,779
1,656
9,558
15,549
0
41,132
W
Hou Yi
DATSON1
Hou Yi
7,609
3,805
0
3,157
25,231
7,980
794
13,477
11,088
0
37,011
L
Yemoja
Duessa
Yemoja
19,347
3,334
3,523
2,582
18,502
20,904
771
5,106
13,396
40,401
0
W
Amaterasu
Slumptvfx
Amaterasu
26,428
19,297
0
9,411
37,131
29,350
3,769
14,028
21,974
0
94,604
W
25,724
685
0
1,620
19,799
7,133
447
8,707
10,578
77,111
0
L
56,072
11,772
0
3,175
21,426
8,052
2,726
6,320
15,106
135,159
0
L
11,561
3,166
1,041
2,286
24,052
9,604
2,138
8,587
15,465
0
61,721
W
Aphrodite
8,993
1,731
11,253
11,403
33,821
19,347
739
20,997
11,982
40,314
0
W
Danzaburou
manner915
Danzaburou
32,344
18,882
3,239
8,509
34,441
13,547
1,482
16,542
17,287
0
82,955
L
Camazotz
21,203
6,592
0
18,470
42,417
41,836
3,043
5,146
37,271
0
91,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,406
Gold Earned
73,392
491
Minions Killed
394
0
Camps Cleared
0
2,283,849
Distance Traveled
2,694,996
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,150
398
54
2
0
398,704
0
W
Hou Yi
11,953
362
52
2
0
433,945
0
L
Yemoja
13,875
420
39
1
0
417,302
0
W
Amaterasu
15,729
477
113
3
0
650,238
0
W
Scylla
16,223
492
108
3
0
512,696
0
L
Hera
18,319
555
192
6
0
568,166
7
L
Ravana
13,737
416
76
2
0
399,379
1
W
Aphrodite
13,156
399
40
1
0
592,037
0
W
Danzaburou
16,331
495
81
2
0
506,080
0
L
Camazotz
15,325
464
130
4
0
500,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role