Player Matchup

Fafnir
Fafnir
BabyJason666
Fafnir
Level 21
God Stats
28W - 25L
1,572 SR
Queue Stats
149W - 202L
1,400 Elo+
Party 1
Hel
Hel
BlueToad20
Hel
Level 25
God Stats
30W - 22L
1,490 SR
Queue Stats
269W - 277L
1,474 Elo+
Party 2
Sol
Sol
FelipeKlen8
Sol
Level 28
God Stats
102W - 118L
1,465 SR
Queue Stats
114W - 133L
1,434 Elo+
Solo
Loki
Loki
SuperMario11000
Loki
Level 18
God Stats
21W - 23L
1,497 SR
Queue Stats
289W - 270L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
TheDrunkSpaniard
Danzaburou
Level 16
God Stats
27W - 31L
1,449 SR
Queue Stats
49W - 53L
1,438 Elo+
Party 1
Team Averages
Level 22
1,494 SR
1,424 Elo+

VS

Team Averages
Level 11
1,506 SR
1,488 Elo+
Heimdallr
Heimdallr
Frunah
Heimdallr
Level 29
God Stats
5W - 13L
1,330 SR
Queue Stats
192W - 245L
1,409 Elo+
Solo
Artemis
Artemis
Ghostyy90lol
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
popcanman
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
romin_rezaX
Ao Kuang
Level 15
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 6L
1,469 Elo+
Party 3
Amaterasu
Amaterasu
woobaat
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
4 / 2 / 24
12,371
1,125
8,729
11,724
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 0 / 19
12,812
1,165
14,472
7,950
3,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 2 / 19
12,876
1,171
23,618
12,239
5,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
11 / 4 / 15
12,218
1,111
12,430
13,080
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TheDrunkSpaniard
Danzaburou
16
5 / 4 / 20
11,232
1,021
21,723
11,945
5,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frunah
Heimdallr
16
3 / 4 / 6
10,725
975
16,298
16,733
7,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Ghostyy90lol
Artemis
15
1 / 8 / 4
9,250
841
5,222
13,343
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
popcanman
Jing Wei
16
2 / 14 / 4
9,946
904
8,108
18,193
6,752
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
romin_rezaX
Ao Kuang
17
5 / 6 / 6
11,953
1,087
14,370
18,199
7,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
woobaat
Amaterasu
16
1 / 7 / 6
9,808
892
7,571
22,412
16,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
39
Kills
12
12
Deaths
39
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
2
24
8
W
9
0
19
18.5
W
10
2
19
9.75
L
Heimdallr
Frunah
Heimdallr
3
4
6
1.5
L
Artemis
Ghostyy90lol
Artemis
1
8
4
0.38
W
11
4
15
4.63
W
Danzaburou
TheDrunkSpaniard
Danzaburou
5
4
20
3.75
L
Jing Wei
popcanman
Jing Wei
2
14
4
0.29
L
Ao Kuang
romin_rezaX
Ao Kuang
5
6
6
1.33
L
Amaterasu
woobaat
Amaterasu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,972
Damage
51,569
56,938
Taken
88,880
34,327
Mitigated
42,881
22,768
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,729
3,271
0
1,843
11,724
14,649
0
2,378
9,243
12,859
0
W
14,472
1,623
7,223
5,465
7,950
3,645
0
906
6,973
56,779
0
W
23,618
5,863
1,142
5,252
12,239
5,143
0
3,491
8,620
47,303
0
L
Heimdallr
Frunah
Heimdallr
16,298
11,411
0
1,799
16,733
7,087
0
7,709
9,024
471
50,857
L
Artemis
Ghostyy90lol
Artemis
5,222
1,452
0
807
13,343
5,086
0
6,762
6,581
0
12,830
W
12,430
4,304
0
935
13,080
5,809
0
5,841
7,164
0
25,165
W
Danzaburou
TheDrunkSpaniard
Danzaburou
21,723
14,777
0
908
11,945
5,081
0
2,640
9,205
0
29,400
L
Jing Wei
popcanman
Jing Wei
8,108
6,581
0
1,131
18,193
6,752
0
10,801
7,392
0
20,322
L
Ao Kuang
romin_rezaX
Ao Kuang
14,370
2,608
0
4,480
18,199
7,007
0
11,308
6,891
28,404
0
L
Amaterasu
woobaat
Amaterasu
7,571
3,651
0
4,175
22,412
16,949
0
10,239
12,173
415
16,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,509
Gold Earned
51,682
207
Minions Killed
165
7
Camps Cleared
3
1,017,865
Distance Traveled
934,417
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,371
1,125
8
1
0
202,720
0
W
Hel
12,812
1,165
96
9
0
260,241
0
W
Sol
12,876
1,171
60
5
5
196,163
1
L
Heimdallr
10,725
975
72
7
2
171,889
1
L
Artemis
9,250
841
10
1
0
176,325
0
W
Loki
12,218
1,111
32
3
0
206,518
0
W
Danzaburou
11,232
1,021
11
1
2
152,223
0
L
Jing Wei
9,946
904
33
3
0
176,610
2
L
Ao Kuang
11,953
1,087
28
3
0
209,331
0
L
Amaterasu
9,808
892
22
2
1
200,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role