Player Matchup

Ymir
Ymir
Axaik
Ymir
Level 14
God Stats
12W - 14L
1,533 SR
Queue Stats
43W - 47L
1,472 Elo+
Solo
Merlin
Merlin
ChiDotaz
Merlin
Level 16
God Stats
8W - 7L
1,676 SR
Queue Stats
46W - 44L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Ktulu6153
Erlang Shen
Level 17
God Stats
28W - 31L
1,535 SR
Queue Stats
277W - 270L
1,403 Elo+
Solo
Cupid
Cupid
josephwn1
Cupid
Level 29
God Stats
11W - 8L
1,684 SR
Queue Stats
578W - 629L
1,417 Elo+
Solo
Nemesis
Nemesis
yasuo proyecto
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,426 Elo+
Solo
Team Averages
Level 18
1,586 SR
1,446 Elo+

VS

Team Averages
Level 26
1,563 SR
1,450 Elo+
Cthulhu
Cthulhu
Bless yo Ops
Cthulhu
Level 27
God Stats
4W - 3L
1,780 SR
Queue Stats
12W - 7L
1,561 Elo+
Solo
King Arthur
King Arthur
Danum16
King Arthur
Level 27
God Stats
7W - 10L
1,540 SR
Queue Stats
517W - 549L
1,411 Elo+
Solo
Sol
Sol
No Salt Please
Sol
Level 17
God Stats
4W - 2L
1,703 SR
Queue Stats
65W - 53L
1,463 Elo+
Solo
Medusa
Medusa
WetWetShmuel
Medusa
Level 28
God Stats
83W - 64L
1,524 SR
Queue Stats
604W - 534L
1,423 Elo+
Solo
Loki
Loki
blueobsidion
Loki
Level 29
God Stats
3W - 7L
1,269 SR
Queue Stats
181W - 223L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axaik
Ymir
11
3 / 6 / 1
6,980
499
4,985
13,748
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ChiDotaz
Merlin
11
0 / 2 / 2
6,283
449
6,256
5,101
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Ktulu6153
Erlang Shen
11
0 / 3 / 1
6,583
470
5,714
8,187
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
josephwn1
Cupid
12
1 / 5 / 2
6,934
495
5,641
9,536
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 4 / 0
6,377
456
2,630
10,431
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bless yo Ops
Cthulhu
12
1 / 0 / 10
7,041
503
5,068
6,453
4,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Danum16
King Arthur
13
3 / 0 / 0
7,454
532
4,035
8,470
4,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 3
7,723
552
6,331
10,933
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
14
12 / 2 / 1
9,118
651
13,871
9,049
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 3
6,991
499
3,292
6,363
2,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
20
20
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Axaik
Ymir
3
6
1
0.58
W
Cthulhu
Bless yo Ops
Cthulhu
1
0
10
6
L
Merlin
ChiDotaz
Merlin
0
2
2
0.5
W
King Arthur
Danum16
King Arthur
3
0
0
3
L
Erlang Shen
Ktulu6153
Erlang Shen
0
3
1
0.17
W
3
1
3
4.5
W
Medusa
12
2
1
6.25
W
1
3
3
0.83
L
Cupid
josephwn1
Cupid
1
5
2
0.4
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
32,597
47,003
Taken
41,268
21,174
Mitigated
18,034
10,086
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Axaik
Ymir
4,985
1,925
0
1,646
13,748
6,650
0
3,225
10,523
18,574
0
W
Cthulhu
Bless yo Ops
Cthulhu
5,068
431
140
0
6,453
4,334
908
2,380
4,073
16,753
0
L
Merlin
ChiDotaz
Merlin
6,256
245
0
990
5,101
1,785
909
2,203
2,898
30,808
0
W
King Arthur
Danum16
King Arthur
4,035
577
0
1,535
8,470
4,616
0
1,306
7,164
0
42,469
L
Erlang Shen
Ktulu6153
Erlang Shen
5,714
2,090
0
938
8,187
6,668
110
2,821
5,366
8,578
28,262
W
6,331
1,479
0
5,872
10,933
3,584
1,352
6,499
4,434
35,407
0
W
Medusa
13,871
6,664
0
2,281
9,049
3,222
1,588
1,585
7,464
0
61,138
W
3,292
1,357
159
282
6,363
2,278
336
955
5,408
0
32,474
L
Cupid
josephwn1
Cupid
5,641
3,373
474
2,837
9,536
2,812
0
1,571
7,965
0
29,809
L
2,630
1,027
0
3,201
10,431
3,259
0
1,579
8,852
0
31,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
38,327
264
Minions Killed
338
0
Camps Cleared
0
1,278,383
Distance Traveled
1,274,330
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,980
499
21
2
0
239,677
1
W
Cthulhu
7,041
503
27
2
0
258,346
0
L
Merlin
6,283
449
50
4
0
242,665
0
W
King Arthur
7,454
532
79
6
0
275,313
4
L
Erlang Shen
6,583
470
78
6
0
262,656
0
W
Sol
7,723
552
65
5
0
255,778
1
W
Medusa
9,118
651
105
8
0
238,394
4
W
Loki
6,991
499
62
4
0
246,499
0
L
Cupid
6,934
495
56
4
0
252,865
7
L
Nemesis
6,377
456
59
4
0
280,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role