Player Matchup

Nu Wa
Nu Wa
SparkingJustice
Nu Wa
Level 130
God Stats
5W - 8L
1,579 SR
Queue Stats
285W - 231L
1,677 Elo+
Party 3
Fenrir
Fenrir
WHEATTHICS
Fenrir
Level 88
God Stats
4W - 6L
1,592 SR
Queue Stats
51W - 40L
1,657 Elo+
Party 3
Khepri
Khepri
WavelengthBlue
Khepri
Level 27
God Stats
11W - 9L
1,636 SR
Queue Stats
68W - 46L
1,660 Elo+
Party 3
Ne Zha
Ne Zha
kinezin
Ne Zha
Level 107
God Stats
8W - 7L
1,806 SR
Queue Stats
250W - 197L
1,641 Elo+
Party 3
Artemis
Artemis
pyksilite
Artemis
Level 91
God Stats
52W - 26L
1,910 SR
Queue Stats
280W - 232L
1,692 Elo+
Party 3
Team Averages
Level 89
1,704 SR
1,665 Elo+

VS

Team Averages
Level 80
1,665 SR
1,701 Elo+
Poseidon
Poseidon
ALONELYORPHAN
Poseidon
Level 147
God Stats
3W - 2L
1,717 SR
Queue Stats
287W - 247L
1,527 Elo+
Party 2
Horus
Horus
JasonCK
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 31L
1,916 Elo+
Party 1
Cthulhu
Cthulhu
Sir_Quomsized
Cthulhu
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 52L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
bA5H45269
Erlang Shen
Level 44
God Stats
6W - 6L
1,647 SR
Queue Stats
294W - 299L
1,588 Elo+
Solo
Bellona
Bellona
wtfnikko420
Bellona
Level 29
God Stats
7W - 1L
1,963 SR
Queue Stats
91W - 16L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,230
457
9,391
8,324
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
WHEATTHICS
Fenrir
13
1 / 5 / 1
7,673
426
8,210
15,013
12,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 1 / 0
7,290
405
3,310
5,746
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
kinezin
Ne Zha
13
1 / 4 / 1
7,911
440
7,717
14,736
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
pyksilite
Artemis
14
1 / 2 / 0
8,026
446
3,085
6,754
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALONELYORPHAN
Poseidon
17
5 / 1 / 4
10,603
589
9,253
9,244
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
JasonCK
Horus
13
1 / 0 / 7
8,419
468
4,360
13,837
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
15
3 / 0 / 6
9,356
520
9,914
12,096
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
bA5H45269
Erlang Shen
16
5 / 1 / 5
9,599
533
4,907
11,125
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
wtfnikko420
Bellona
16
2 / 1 / 4
9,160
509
9,035
11,714
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ALONELYORPHAN
Poseidon
5
1
4
7
W
Horus
JasonCK
Horus
1
0
7
4.5
W
Cthulhu
3
0
6
6
L
0
4
2
0.25
L
Fenrir
WHEATTHICS
Fenrir
1
5
1
0.3
L
0
1
0
0
W
Erlang Shen
bA5H45269
Erlang Shen
5
1
5
7.5
L
Ne Zha
kinezin
Ne Zha
1
4
1
0.38
L
Artemis
pyksilite
Artemis
1
2
0
0.5
W
Bellona
wtfnikko420
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
37,469
50,573
Taken
58,016
24,856
Mitigated
43,145
11,707
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ALONELYORPHAN
Poseidon
9,253
1,417
0
1,981
9,244
3,342
563
2,599
6,353
86,805
0
W
Horus
JasonCK
Horus
4,360
2,144
2,326
6,052
13,837
11,949
463
3,223
10,396
0
22,286
W
Cthulhu
9,914
1,161
119
4,009
12,096
13,628
400
1,503
10,416
47,213
0
L
9,391
1,028
0
250
8,324
2,687
0
4,769
3,505
61,201
0
L
Fenrir
WHEATTHICS
Fenrir
8,210
2,774
0
3,160
15,013
12,252
0
8,456
6,082
0
32,546
L
3,310
567
0
1,750
5,746
2,768
0
1,730
3,941
21,473
0
W
Erlang Shen
bA5H45269
Erlang Shen
4,907
2,140
0
1,761
11,125
6,260
24
2,427
8,474
0
69,970
L
Ne Zha
kinezin
Ne Zha
7,717
2,031
0
4,356
14,736
4,616
0
3,427
11,209
0
52,422
L
Artemis
pyksilite
Artemis
3,085
843
0
2,191
6,754
2,533
0
85
6,669
0
47,020
W
Bellona
wtfnikko420
Bellona
9,035
3,275
0
6,256
11,714
7,966
198
1,862
9,676
0
82,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
47,137
404
Minions Killed
560
0
Camps Cleared
0
1,642,009
Distance Traveled
1,768,951
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,603
589
163
9
0
352,065
3
W
Horus
8,419
468
28
2
0
362,384
4
W
Cthulhu
9,356
520
106
6
0
300,908
0
L
Nu Wa
8,230
457
134
7
0
323,503
3
L
Fenrir
7,673
426
62
3
0
315,723
7
L
Khepri
7,290
405
37
2
0
324,761
4
W
Erlang Shen
9,599
533
113
6
0
384,236
8
L
Ne Zha
7,911
440
80
4
0
371,070
7
L
Artemis
8,026
446
91
5
0
306,952
5
W
Bellona
9,160
509
150
8
0
369,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role