Player Matchup

Bakasura
Bakasura
JWILS0N23
Bakasura
Level 26
God Stats
4W - 1L
1,927 SR
Queue Stats
35W - 53L
1,328 Elo+
Party 1
Tyr
Tyr
TexasAJP46
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
ThrobRob
Xing Tian
Level 24
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 13L
1,358 Elo+
Party 1
Anubis
Anubis
papertowel52
Anubis
Level 23
God Stats
21W - 22L
1,486 SR
Queue Stats
25W - 28L
1,394 Elo+
Party 1
Ra
Ra
swhite49
Ra
Level 24
God Stats
9W - 14L
1,348 SR
Queue Stats
20W - 26L
1,366 Elo+
Party 1
Team Averages
Level 24
1,512 SR
1,360 Elo+

VS

Team Averages
Level 8
1,480 SR
1,378 Elo+
Sol
Sol
AAKNK
Sol
Level 15
God Stats
105W - 113L
1,390 SR
Queue Stats
113W - 122L
1,334 Elo+
Solo
Ganesha
Ganesha
RICARDOCAWAII
Ganesha
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,101 Elo+
Solo
Bellona
Bellona
Reid42122
Bellona
Level 8
God Stats
5W - 4L
1,592 SR
Queue Stats
16W - 10L
1,639 Elo+
Party 2
Loki
Loki
TuffActnTinactn
Loki
Level 6
God Stats
1W - 0L
1,596 SR
Queue Stats
4W - 4L
1,316 Elo+
Party 2
Izanami
Izanami
l BJWhett l
Izanami
Level 7
God Stats
14W - 10L
1,323 SR
Queue Stats
220W - 230L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JWILS0N23
Bakasura
10
2 / 5 / 3
7,050
415
2,507
10,135
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 2 / 1
7,969
469
3,526
11,458
7,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
ThrobRob
Xing Tian
9
1 / 6 / 1
7,007
412
1,182
9,643
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
14
3 / 5 / 3
9,057
533
9,922
10,804
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 1
8,187
482
5,449
8,681
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
15
7 / 3 / 4
9,220
542
11,684
11,399
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
11
0 / 4 / 7
7,689
452
3,260
8,254
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Reid42122
Bellona
16
4 / 1 / 2
9,749
573
6,681
8,342
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
8 / 2 / 0
9,209
542
5,893
9,687
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
l BJWhett l
Izanami
12
1 / 5 / 2
8,012
471
5,613
9,058
3,273
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
20
20
Deaths
15
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
AAKNK
Sol
7
3
4
3
L
Bakasura
JWILS0N23
Bakasura
2
5
3
0.7
W
Ganesha
0
4
7
0.88
W
Bellona
Reid42122
Bellona
4
1
2
5
L
3
2
1
1.75
L
Xing Tian
ThrobRob
Xing Tian
1
6
1
0.25
W
8
2
0
4
W
Izanami
l BJWhett l
Izanami
1
5
2
0.4
L
Anubis
3
5
3
0.9
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
33,131
50,721
Taken
46,740
20,624
Mitigated
21,336
14,110
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AAKNK
Sol
11,684
4,518
0
4,009
11,399
4,571
0
7,804
3,523
47,602
3,277
L
Bakasura
JWILS0N23
Bakasura
2,507
1,810
0
1,380
10,135
3,047
5
1,543
8,542
0
23,003
W
Ganesha
3,260
655
0
939
8,254
4,090
1,129
2,151
6,053
13,299
0
W
Bellona
Reid42122
Bellona
6,681
2,012
0
645
8,342
6,310
1,185
1,301
6,866
0
63,413
L
3,526
841
0
2,840
11,458
7,301
512
792
10,416
0
35,041
L
Xing Tian
ThrobRob
Xing Tian
1,182
149
0
1,184
9,643
4,049
84
4,782
4,811
8,012
0
W
5,893
1,232
0
3,814
9,687
3,092
61
2,393
7,131
0
53,503
W
Izanami
l BJWhett l
Izanami
5,613
3,912
0
1,859
9,058
3,273
1,706
2,904
6,054
0
46,079
L
Anubis
9,922
555
0
5,180
10,804
3,852
1,046
6,237
4,567
49,694
0
L
5,449
386
258
3,268
8,681
2,375
0
1,052
7,579
39,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,270
Gold Earned
43,879
287
Minions Killed
397
0
Camps Cleared
0
1,288,831
Distance Traveled
1,658,543
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,220
542
86
5
0
269,563
0
L
Bakasura
7,050
415
46
3
0
235,242
0
W
Ganesha
7,689
452
4
0
0
369,690
0
W
Bellona
9,749
573
147
9
0
366,671
5
L
Tyr
7,969
469
72
4
0
305,326
2
L
Xing Tian
7,007
412
15
1
0
185,839
2
W
Loki
9,209
542
92
5
0
369,993
1
W
Izanami
8,012
471
68
4
0
282,626
1
L
Anubis
9,057
533
94
6
0
282,291
2
L
Ra
8,187
482
60
4
0
280,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role