Player Matchup

Raijin
Raijin
Bronze III
Mochilaz
Raijin
Bronze III
Level 129
God Stats
2W - 1L
1,649 SR
Queue Stats
109W - 117L
1,541 MMR
Solo
Rama
Rama
Gold I
PLZgank
Rama
Gold I
Level 144
God Stats
7W - 3L
1,907 SR
Queue Stats
52W - 46L
1,543 MMR
Solo
Hercules
Hercules
Bronze III
Shamwhoooo
Hercules
Bronze III
Level 127
God Stats
1W - 1L
1,833 SR
Queue Stats
16W - 10L
1,535 MMR
Party 1
Athena
Athena
Gold V
TTOON
Athena
Gold V
Level 41
God Stats
0W - 1L
1,865 SR
Queue Stats
21W - 24L
1,541 MMR
Solo
Ravana
Ravana
Bronze III
hamsterboya
Ravana
Bronze III
Level 148
God Stats
0W - 1L
1,753 SR
Queue Stats
17W - 10L
1,535 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,802 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,520 SR
1,539 MMR
Neith
Neith
Gold III
DaSushiMan
Neith
Gold III
Level 109
God Stats
5W - 4L
1,237 SR
Queue Stats
181W - 180L
1,540 MMR
Solo
Guan Yu
Guan Yu
Bronze III
DaVeS14
Guan Yu
Bronze III
Level 98
God Stats
8W - 2L
1,500 SR
Queue Stats
49W - 42L
1,539 MMR
Solo
Khepri
Khepri
Gold III
MrBubbles7445900
Khepri
Gold III
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
237W - 214L
1,535 MMR
Solo
Nemesis
Nemesis
Gold II
YippsX
Nemesis
Gold II
Level 133
God Stats
1W - 0L
1,750 SR
Queue Stats
72W - 69L
1,538 MMR
Solo
Agni
Agni
Gold IV
gatoromanito
Agni
Gold IV
Level 87
God Stats
43W - 35L
1,614 SR
Queue Stats
156W - 160L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mochilaz
Raijin
13
1 / 5 / 1
7,958
468
3,718
10,912
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
PLZgank
Rama
14
0 / 4 / 1
8,129
478
8,767
12,389
4,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Shamwhoooo
Hercules
14
1 / 2 / 1
7,541
444
6,391
15,631
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
TTOON
Athena
11
0 / 3 / 3
6,862
404
3,424
14,760
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
3 / 2 / 1
8,606
506
6,348
12,011
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
PersephoneSetScyllaDanzaburouJanus

VS

Bans
ApolloCu ChulainnCthulhuErlang ShenTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 1 / 1
10,240
602
8,812
10,470
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DaVeS14
Guan Yu
16
1 / 2 / 4
9,739
573
13,042
14,518
12,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 7
8,661
509
4,987
10,660
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
YippsX
Nemesis
17
8 / 1 / 5
10,249
603
13,942
10,439
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 0 / 11
9,515
560
8,279
7,557
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
16
16
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
1
3.5
W
Guan Yu
DaVeS14
Guan Yu
1
2
4
1.5
L
Raijin
Mochilaz
Raijin
1
5
1
0.3
W
3
1
7
6.5
L
Rama
PLZgank
Rama
0
4
1
0.13
L
Hercules
Shamwhoooo
Hercules
1
2
1
0.75
L
Athena
TTOON
Athena
0
3
3
0.5
W
Nemesis
YippsX
Nemesis
8
1
5
10.5
W
1
0
11
6.5
L
Ravana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
49,062
65,703
Taken
53,644
28,475
Mitigated
33,574
19,575
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,812
5,908
0
7,595
10,470
4,039
538
555
9,915
0
81,159
W
Guan Yu
DaVeS14
Guan Yu
13,042
4,085
1,436
6,878
14,518
12,813
118
1,472
12,517
686
66,210
L
Raijin
Mochilaz
Raijin
3,718
166
0
641
10,912
4,063
0
4,094
6,818
49,527
0
W
4,987
838
0
4,667
10,660
7,458
0
1,781
8,795
21,203
0
L
Rama
PLZgank
Rama
8,767
6,819
0
4,957
12,389
4,030
0
1,702
10,687
0
62,621
L
Hercules
Shamwhoooo
Hercules
6,391
3,074
0
7,175
15,631
9,646
0
1,141
14,490
0
37,292
L
Athena
TTOON
Athena
3,424
870
0
2,054
14,760
6,261
0
3,680
11,080
24,012
0
W
Nemesis
YippsX
Nemesis
13,942
6,366
0
933
10,439
6,532
0
1,523
8,888
0
75,565
W
8,279
1,206
99
2,895
7,557
2,732
553
1,431
5,844
70,939
0
L
Ravana
6,348
1,527
0
4,748
12,011
4,475
0
3,093
8,918
0
60,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
48,404
456
Minions Killed
532
0
Camps Cleared
0
1,636,117
Distance Traveled
1,762,218
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,240
602
139
8
0
297,896
4
W
Guan Yu
9,739
573
122
7
0
346,486
2
L
Raijin
7,958
468
113
7
0
297,903
3
W
Khepri
8,661
509
21
1
0
364,985
8
L
Rama
8,129
478
125
7
0
285,942
3
L
Hercules
7,541
444
73
4
0
334,528
5
L
Athena
6,862
404
33
2
0
346,039
5
W
Nemesis
10,249
603
110
6
0
415,047
3
W
Agni
9,515
560
140
8
0
337,804
6
L
Ravana
8,606
506
112
7
0
371,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role