Player Matchup

Neith
Neith
ChaoticBarnacle
Neith
Level 12
God Stats
0W - 5L
1,067 SR
Queue Stats
10W - 24L
1,168 Elo+
Party 2
Yemoja
Yemoja
Cyanide_Ghoul11
Yemoja
Level 27
God Stats
3W - 1L
1,557 SR
Queue Stats
23W - 30L
1,306 Elo+
Solo
Bakasura
Bakasura
Mortal4914
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
pharel310
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,173 Elo+
Solo
Ra
Ra
spitfirelovehugs
Ra
Level 13
God Stats
1W - 4L
1,108 SR
Queue Stats
4W - 20L
1,213 Elo+
Party 2
Team Averages
Level 13
1,346 SR
1,272 Elo+

VS

Team Averages
Level 19
1,399 SR
1,328 Elo+
Skadi
Skadi
AlphaPredator96
Skadi
Level 14
God Stats
8W - 8L
1,496 SR
Queue Stats
72W - 69L
1,349 Elo+
Party 1
Arachne
Arachne
HentiMn
Arachne
Level 24
God Stats
1W - 0L
1,231 SR
Queue Stats
15W - 12L
1,332 Elo+
Solo
Yemoja
Yemoja
Lex3995
Yemoja
Level 13
God Stats
3W - 2L
1,286 SR
Queue Stats
76W - 83L
1,281 Elo+
Solo
Nemesis
Nemesis
XeShift
Nemesis
Level 25
God Stats
9W - 6L
1,482 SR
Queue Stats
374W - 434L
1,327 Elo+
Solo
Nu Wa
Nu Wa
godtierslayer99
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,537
436
3,946
7,849
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,643
376
2,603
7,677
2,571
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bakasura
Mortal4914
Bakasura
8
0 / 10 / 0
5,646
376
1,659
10,759
2,965
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
pharel310
Artemis
6
1 / 7 / 1
5,634
376
889
6,260
1,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

10
0 / 9 / 0
6,381
425
5,459
11,467
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,036
536
4,494
5,298
2,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
HentiMn
Arachne
14
13 / 1 / 3
9,738
649
8,634
11,578
4,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Lex3995
Yemoja
15
7 / 0 / 6
9,647
643
8,745
9,048
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
XeShift
Nemesis
13
5 / 0 / 2
8,801
587
3,413
6,316
2,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 8
8,044
536
7,594
3,729
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
32
34
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
0
5
0
0
L
1
3
1
0.5
W
Arachne
HentiMn
Arachne
13
1
3
14.5
W
Yemoja
Lex3995
Yemoja
7
0
6
10
L
Bakasura
Mortal4914
Bakasura
0
10
0
0
W
Nemesis
XeShift
Nemesis
5
0
2
6
W
2
0
8
6
L
Artemis
pharel310
Artemis
1
7
1
0.21
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
32,880
44,012
Taken
35,969
12,458
Mitigated
15,272
6,577
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,494
1,629
282
2,206
5,298
2,539
5,174
1,465
3,833
0
25,551
L
3,946
1,232
0
1,743
7,849
2,381
948
1,256
6,593
0
26,841
L
2,603
421
655
1,567
7,677
2,571
0
3,658
3,913
12,989
0
W
Arachne
HentiMn
Arachne
8,634
6,132
0
6,300
11,578
4,319
2,256
154
11,349
0
42,544
W
Yemoja
Lex3995
Yemoja
8,745
2,136
1,029
3,174
9,048
4,547
1,173
4,112
4,861
46,013
0
L
Bakasura
Mortal4914
Bakasura
1,659
1,067
0
472
10,759
2,965
0
3,009
7,528
0
11,566
W
Nemesis
XeShift
Nemesis
3,413
1,189
207
564
6,316
2,748
2,521
338
5,978
0
22,226
W
7,594
1,978
321
1,418
3,729
1,119
2,506
1,993
1,736
40,809
0
L
Artemis
pharel310
Artemis
889
508
0
0
6,260
1,470
0
901
5,319
0
6,704
L
5,459
655
86
2,054
11,467
3,071
454
6,769
4,320
37,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
44,266
161
Minions Killed
330
0
Camps Cleared
0
1,102,101
Distance Traveled
1,366,586
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,036
536
38
3
0
252,237
1
L
Neith
6,537
436
41
3
0
218,710
1
L
Yemoja
5,643
376
14
1
0
239,023
2
W
Arachne
9,738
649
76
5
0
319,687
0
W
Yemoja
9,647
643
95
6
0
243,448
7
L
Bakasura
5,646
376
28
2
0
262,003
0
W
Nemesis
8,801
587
48
3
0
288,016
1
W
Nu Wa
8,044
536
73
5
0
263,198
0
L
Artemis
5,634
376
15
1
0
171,313
0
L
Ra
6,381
425
63
4
0
211,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role