Player Matchup

Bakasura
Bakasura
EdgyEntropy
Bakasura
Level 145
God Stats
6W - 5L
1,625 SR
Queue Stats
113W - 61L
1,639 Elo+
Party 2
Ares
Ares
RCG33
Ares
Level 28
God Stats
11W - 4L
1,465 SR
Queue Stats
82W - 31L
1,664 Elo+
Party 2
Ymir
Ymir
RIP Fondle
Ymir
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 238L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
tucupi
Zhong Kui
Level 147
God Stats
2W - 1L
1,742 SR
Queue Stats
121W - 64L
1,649 Elo+
Party 2
Cupid
Cupid
zmanreborn7
Cupid
Level 121
God Stats
1W - 1L
1,284 SR
Queue Stats
41W - 35L
1,565 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,599 Elo+

VS

Team Averages
Level 110
1,684 SR
1,641 Elo+
Jing Wei
Jing Wei
Chrihhhs
Jing Wei
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
300W - 309L
1,541 Elo+
Solo
Thoth
Thoth
Dereknintendo
Thoth
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 264L
1,671 Elo+
Party 1
Cabrakan
Cabrakan
Roneldy
Cabrakan
Level 98
God Stats
3W - 2L
1,800 SR
Queue Stats
182W - 115L
1,739 Elo+
Party 1
Tyr
Tyr
Soulwind-417
Tyr
Level 143
God Stats
27W - 25L
1,692 SR
Queue Stats
367W - 306L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
YoshiIsSad
Ne Zha
Level 43
God Stats
2W - 2L
1,930 SR
Queue Stats
205W - 145L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EdgyEntropy
Bakasura
13
2 / 4 / 3
8,052
537
2,812
9,682
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
RCG33
Ares
12
5 / 0 / 2
8,035
536
6,221
8,951
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 3
8,842
589
5,269
8,582
7,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
tucupi
Zhong Kui
14
7 / 1 / 5
9,093
606
10,635
10,587
7,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 3
7,306
487
3,878
7,239
2,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chrihhhs
Jing Wei
13
0 / 1 / 1
7,514
501
5,056
7,316
2,372
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 2
7,425
495
3,961
6,017
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Roneldy
Cabrakan
10
3 / 7 / 1
6,912
461
4,755
12,314
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 1
8,718
581
6,695
11,121
7,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
YoshiIsSad
Ne Zha
12
2 / 3 / 3
7,553
504
4,766
11,135
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
8
8
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chrihhhs
Jing Wei
0
1
1
0.5
L
0
3
2
0.33
W
Bakasura
EdgyEntropy
Bakasura
2
4
3
0.88
W
Ares
RCG33
Ares
5
0
2
6
W
2
1
3
3.5
L
Cabrakan
Roneldy
Cabrakan
3
7
1
0.5
L
3
3
1
1.17
L
Ne Zha
YoshiIsSad
Ne Zha
2
3
3
1.17
W
Zhong Kui
tucupi
Zhong Kui
7
1
5
9.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
25,233
45,041
Taken
47,903
27,941
Mitigated
26,367
19,170
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chrihhhs
Jing Wei
5,056
2,890
0
2,757
7,316
2,372
0
2,402
4,914
0
55,983
L
3,961
438
0
926
6,017
2,070
0
3,457
2,376
43,379
0
W
Bakasura
EdgyEntropy
Bakasura
2,812
2,088
0
2,040
9,682
5,676
140
1,140
8,457
0
38,874
W
Ares
RCG33
Ares
6,221
447
0
3,816
8,951
4,689
0
1,163
7,760
17,740
0
W
5,269
1,424
0
3,085
8,582
7,596
0
1,278
7,296
62,964
0
L
Cabrakan
Roneldy
Cabrakan
4,755
581
0
1,421
12,314
9,882
0
5,729
6,429
24,008
0
L
6,695
1,245
0
4,186
11,121
7,557
0
5,906
5,215
0
55,560
L
Ne Zha
YoshiIsSad
Ne Zha
4,766
905
0
5,193
11,135
4,486
0
4,631
6,344
0
42,009
W
Zhong Kui
tucupi
Zhong Kui
10,635
1,401
0
6,708
10,587
7,616
620
4,074
6,173
49,584
0
W
3,878
1,633
598
2,923
7,239
2,364
180
600
6,639
0
53,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
38,122
465
Minions Killed
440
0
Camps Cleared
0
1,385,431
Distance Traveled
1,358,812
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,514
501
104
7
0
269,272
3
L
Thoth
7,425
495
96
6
0
256,572
2
W
Bakasura
8,052
537
101
7
0
284,629
0
W
Ares
8,035
536
20
1
0
309,016
5
W
Ymir
8,842
589
132
9
0
259,208
4
L
Cabrakan
6,912
461
33
2
0
275,597
0
L
Tyr
8,718
581
117
8
0
257,366
0
L
Ne Zha
7,553
504
90
6
0
300,005
4
W
Zhong Kui
9,093
606
105
7
0
261,359
4
W
Cupid
7,306
487
107
7
0
271,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role