Player Matchup

Ra
Ra
Archon682
Ra
Level 5
God Stats
3W - 13L
1,119 SR
Queue Stats
46W - 108L
981 Elo+
Solo
Arachne
Arachne
S P 1 D X R
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,385 Elo+
Party 2
Odin
Odin
Teinnoir
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,436 Elo+
Party 2
Team Averages
Level 24
1,373 SR
1,267 Elo+

VS

Team Averages
Level 20
1,564 SR
1,195 Elo+
Jormungandr
Jormungandr
LastOlympian13
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,015 Elo+
Party 1
Anubis
Anubis
RustyRedKidd
Anubis
Level 20
God Stats
2W - 2L
1,780 SR
Queue Stats
23W - 58L
1,271 Elo+
Party 1
Bastet
Bastet
jertlok
Bastet
Level 25
God Stats
15W - 26L
1,410 SR
Queue Stats
46W - 81L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
9,974
623
7,243
11,223
3,479
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
S P 1 D X R
Arachne
12
5 / 7 / 2
10,341
646
10,539
16,067
4,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
12
2 / 6 / 5
9,743
609
6,844
15,900
10,170
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LastOlympian13
Jormungandr
14
1 / 1 / 14
10,374
648
5,869
9,858
6,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
14
5 / 3 / 10
11,209
701
12,868
12,803
7,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
jertlok
Bastet
15
13 / 4 / 3
12,056
754
16,320
11,286
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
19
19
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Jormungandr
LastOlympian13
Jormungandr
1
1
14
8
W
Anubis
5
3
10
3.33
L
Arachne
S P 1 D X R
Arachne
5
7
2
0.86
L
Odin
2
6
5
0.75
W
Bastet
jertlok
Bastet
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
35,057
43,190
Taken
33,947
18,085
Mitigated
19,081
4,514
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,243
751
211
2,214
11,223
3,479
0
6,566
4,657
45,026
0
W
Jormungandr
LastOlympian13
Jormungandr
5,869
2,196
0
1,177
9,858
6,900
628
4,112
5,746
35,341
0
W
Anubis
12,868
918
152
6,436
12,803
7,884
1,272
1,717
11,086
51,505
0
L
Arachne
S P 1 D X R
Arachne
10,539
8,137
0
2,089
16,067
4,436
165
7,348
8,719
0
19,776
L
Odin
6,844
3,204
0
0
15,900
10,170
0
4,873
11,027
0
21,350
W
Bastet
jertlok
Bastet
16,320
7,832
330
1,494
11,286
4,297
43
1,414
9,872
0
31,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
33,639
131
Minions Killed
158
0
Camps Cleared
0
753,387
Distance Traveled
776,691
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,974
623
85
5
0
230,157
0
W
Jormungandr
10,374
648
46
3
0
275,490
0
W
Anubis
11,209
701
73
5
0
229,413
4
L
Arachne
10,341
646
22
1
0
252,773
4
L
Odin
9,743
609
24
2
0
270,457
1
W
Bastet
12,056
754
39
2
0
271,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role