Player Matchup

Janus
Janus
ALZN_FatPig_ttv
Janus
Level 62
God Stats
6W - 5L
1,596 SR
Queue Stats
12W - 15L
1,365 Elo+
Solo
Tyr
Tyr
R4M_hacosta73
Tyr
Level 69
God Stats
4W - 2L
1,677 SR
Queue Stats
127W - 131L
1,521 Elo+
Solo
Skadi
Skadi
XxOneTw0xX
Skadi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,725 Elo+
Solo
Team Averages
Level 59
1,591 SR
1,537 Elo+

VS

Team Averages
Level 80
1,500 SR
1,344 Elo+
Nox
Nox
POISON TORCH 8
Nox
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,339 Elo+
Solo
Anhur
Anhur
eVeDx0xT98
Anhur
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 98L
1,300 Elo+
Solo
Erlang Shen
Erlang Shen
thieus
Erlang Shen
Level 87
God Stats
3W - 6L
1,500 SR
Queue Stats
106W - 143L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 8
11,488
718
10,678
7,736
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 3 / 12
11,479
717
9,152
15,830
13,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
15
9 / 2 / 10
11,801
738
14,262
9,180
2,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 1
8,785
549
4,597
16,239
5,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
13
2 / 6 / 2
9,896
619
7,482
14,286
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
thieus
Erlang Shen
12
2 / 7 / 2
9,798
612
8,824
13,676
6,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
23
Kills
5
5
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
1
11
1
0.14
W
7
3
12
4.33
W
Skadi
9
2
10
7
L
Anhur
2
6
2
0.5
L
Erlang Shen
thieus
Erlang Shen
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,092
Damage
20,903
32,746
Taken
44,201
18,569
Mitigated
16,714
9,777
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,678
283
0
2,759
7,736
2,178
476
1,450
6,286
62,044
0
L
4,597
565
751
1,682
16,239
5,468
0
4,886
11,353
26,072
0
W
9,152
2,103
657
4,681
15,830
13,810
645
2,783
13,047
0
28,409
W
Skadi
14,262
6,811
0
1,680
9,180
2,581
1,634
427
8,753
0
36,847
L
Anhur
7,482
2,139
429
770
14,286
4,656
90
3,294
10,903
0
36,525
L
Erlang Shen
thieus
Erlang Shen
8,824
4,171
0
711
13,676
6,590
0
2,578
11,098
0
39,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
28,479
169
Minions Killed
138
0
Camps Cleared
0
872,832
Distance Traveled
764,447
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,488
718
91
6
0
286,825
2
L
Nox
8,785
549
37
2
0
249,776
3
W
Tyr
11,479
717
43
3
0
306,117
0
W
Skadi
11,801
738
35
2
0
279,890
5
L
Anhur
9,896
619
62
4
0
240,162
0
L
Erlang Shen
9,798
612
39
2
0
274,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role