Player Matchup

Chang'e
Chang'e
BulDerBear
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,590 Elo+
Solo
Loki
Loki
Sativa24
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Cupid
Cupid
Stankdank
Cupid
Level 27
God Stats
0W - 2L
1,337 SR
Queue Stats
23W - 18L
1,611 Elo+
Solo
Freya
Freya
nequjeager
Freya
Level 25
God Stats
15W - 6L
1,763 SR
Queue Stats
49W - 44L
1,554 Elo+
Party 2
Bakasura
Bakasura
vequackermann
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,540 Elo+
Party 2
Team Averages
Level 20
1,520 SR
1,592 Elo+

VS

Team Averages
Level 17
1,557 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
ElJuan246
Tsukuyomi
Level 15
God Stats
7W - 5L
1,686 SR
Queue Stats
96W - 79L
1,660 Elo+
Party 1
Janus
Janus
Oskitar181
Janus
Level 16
God Stats
11W - 12L
1,768 SR
Queue Stats
176W - 123L
1,667 Elo+
Party 1
Ymir
Ymir
Xpective
Ymir
Level 14
God Stats
2W - 2L
1,316 SR
Queue Stats
17W - 29L
1,132 Elo+
Solo
Xing Tian
Xing Tian
thrazzak
Xing Tian
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,533 Elo+
Solo
Bellona
Bellona
何佳明就是牛逼
Bellona
Level 27
God Stats
4W - 1L
1,514 SR
Queue Stats
63W - 54L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BulDerBear
Chang'e
11
4 / 8 / 7
7,474
440
12,242
11,908
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
11
2 / 7 / 1
6,616
389
4,484
11,980
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Stankdank
Cupid
12
7 / 7 / 2
8,014
471
11,943
17,339
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Freya
9
0 / 3 / 1
6,270
369
3,235
9,167
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
vequackermann
Bakasura
4
0 / 1 / 0
5,319
313
0
2,187
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElJuan246
Tsukuyomi
17
6 / 0 / 7
10,333
608
7,408
13,056
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
17
9 / 1 / 8
10,658
627
14,270
11,947
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
1 / 7 / 7
8,326
490
3,180
15,752
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
thrazzak
Xing Tian
12
2 / 5 / 7
8,169
481
4,248
12,640
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 0 / 2
11,050
650
7,249
8,530
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
24
26
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BulDerBear
Chang'e
4
8
7
0.94
W
Tsukuyomi
ElJuan246
Tsukuyomi
6
0
7
9.5
W
Janus
9
1
8
13
L
Loki
2
7
1
0.36
L
Cupid
Stankdank
Cupid
7
7
2
1.14
W
Ymir
1
7
7
0.64
L
Freya
0
3
1
0.17
W
Xing Tian
thrazzak
Xing Tian
2
5
7
1.1
L
Bakasura
vequackermann
Bakasura
0
1
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,904
Damage
36,355
52,581
Taken
61,925
19,483
Mitigated
33,084
13,515
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BulDerBear
Chang'e
12,242
2,252
251
1,445
11,908
4,096
460
8,006
3,902
32,187
0
W
Tsukuyomi
ElJuan246
Tsukuyomi
7,408
1,625
0
5,645
13,056
5,632
0
750
12,204
0
77,988
W
Janus
14,270
1,583
142
2,007
11,947
4,195
1,825
2,197
9,480
70,825
0
L
Loki
4,484
940
0
814
11,980
5,717
462
4,189
7,791
0
25,639
L
Cupid
Stankdank
Cupid
11,943
6,168
415
6,086
17,339
6,074
223
6,836
10,503
0
49,674
W
Ymir
3,180
892
0
1,690
15,752
9,298
561
3,895
11,807
33,528
0
L
Freya
3,235
892
0
3,657
9,167
3,118
74
2,667
6,500
22,058
0
W
Xing Tian
thrazzak
Xing Tian
4,248
869
0
1,081
12,640
5,582
344
5,665
6,925
16,667
0
L
Bakasura
vequackermann
Bakasura
0
0
0
847
2,187
478
0
0
2,187
0
4,683
W
7,249
2,933
0
1,449
8,530
8,377
1,858
2,696
5,600
0
66,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
48,536
231
Minions Killed
469
0
Camps Cleared
0
1,154,722
Distance Traveled
1,709,956
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,474
440
43
3
0
270,787
1
W
Tsukuyomi
10,333
608
133
8
0
384,376
0
W
Janus
10,658
627
124
7
0
378,939
2
L
Loki
6,616
389
53
3
0
321,378
1
L
Cupid
8,014
471
77
5
0
272,167
8
W
Ymir
8,326
490
43
3
0
305,314
3
L
Freya
6,270
369
33
2
0
212,351
0
W
Xing Tian
8,169
481
22
1
0
284,212
2
L
Bakasura
5,319
313
25
1
0
78,039
0
W
Bellona
11,050
650
147
9
0
357,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role