Player Matchup

Poseidon
Poseidon
BabyCHole
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 108L
1,573 Elo+
Solo
Cernunnos
Cernunnos
Chemicxls
Cernunnos
Level 101
God Stats
10W - 10L
1,500 SR
Queue Stats
54W - 51L
1,559 Elo+
Party 1
Yemoja
Yemoja
Leftfisher
Yemoja
Level 17
God Stats
0W - 2L
1,350 SR
Queue Stats
284W - 255L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Mole16
Sun Wukong
Level 10
God Stats
24W - 20L
1,298 SR
Queue Stats
39W - 42L
1,613 Elo+
Party 1
Da Ji
Da Ji
yayeet99
Da Ji
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
86W - 77L
1,565 Elo+
Solo
Team Averages
Level 32
1,382 SR
1,570 Elo+

VS

Team Averages
Level 32
1,583 SR
1,587 Elo+
Jing Wei
Jing Wei
SinkCoat
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,597 Elo+
Party 2
Ymir
Ymir
binkidoot
Ymir
Level 21
God Stats
12W - 8L
1,531 SR
Queue Stats
33W - 29L
1,520 Elo+
Party 2
Hel
Hel
matteucci99
Hel
Level 14
God Stats
10W - 18L
1,430 SR
Queue Stats
22W - 27L
1,580 Elo+
Party 2
Awilix
Awilix
razorwave77
Awilix
Level 10
God Stats
2W - 0L
1,698 SR
Queue Stats
20W - 13L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vbirrdy
Cu Chulainn
Level 28
God Stats
22W - 9L
1,756 SR
Queue Stats
46W - 31L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BabyCHole
Poseidon
12
0 / 6 / 3
7,589
446
4,040
9,692
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
Chemicxls
Cernunnos
13
0 / 2 / 0
7,147
420
7,394
10,185
3,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Leftfisher
Yemoja
12
1 / 1 / 0
7,480
440
3,227
10,514
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
Mole16
Sun Wukong
13
2 / 6 / 0
7,821
460
6,548
12,885
8,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
yayeet99
Da Ji
14
3 / 6 / 0
8,440
496
6,045
15,396
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SinkCoat
Jing Wei
17
1 / 0 / 2
9,750
574
7,285
8,610
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
1 / 0 / 3
8,235
484
4,614
7,455
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 1 / 2
10,406
612
10,439
9,550
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
17
8 / 3 / 7
10,056
592
12,666
12,655
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
vbirrdy
Cu Chulainn
15
4 / 2 / 3
9,265
545
8,775
10,365
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
21
21
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BabyCHole
Poseidon
0
6
3
0.25
L
Cernunnos
Chemicxls
Cernunnos
0
2
0
0
L
Yemoja
Leftfisher
Yemoja
1
1
0
1
L
Sun Wukong
Mole16
Sun Wukong
2
6
0
0.33
W
Jing Wei
SinkCoat
Jing Wei
1
0
2
2
W
Ymir
1
0
3
2.5
W
7
1
2
8
W
Awilix
8
3
7
3.83
W
Cu Chulainn
vbirrdy
Cu Chulainn
4
2
3
2.75
L
Da Ji
yayeet99
Da Ji
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
43,779
58,672
Taken
48,635
25,910
Mitigated
24,096
10,927
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BabyCHole
Poseidon
4,040
575
0
843
9,692
3,387
47
4,684
4,608
36,093
0
L
Cernunnos
Chemicxls
Cernunnos
7,394
3,678
0
2,790
10,185
3,052
266
2,356
7,733
0
51,898
L
Yemoja
Leftfisher
Yemoja
3,227
1,196
629
2,141
10,514
5,014
0
4,319
6,065
22,093
0
L
Sun Wukong
Mole16
Sun Wukong
6,548
1,044
0
1,052
12,885
8,153
0
1,241
11,644
0
33,051
W
Jing Wei
SinkCoat
Jing Wei
7,285
4,686
0
4,692
8,610
3,339
0
1,256
7,354
0
77,903
W
Ymir
4,614
275
0
3,314
7,455
4,021
30
1,385
6,070
24,172
0
W
10,439
804
1,122
4,903
9,550
3,336
626
2,396
7,154
64,473
0
W
Awilix
12,666
5,840
0
1,196
12,655
4,827
0
1,020
11,635
0
76,158
W
Cu Chulainn
vbirrdy
Cu Chulainn
8,775
2,492
0
2,330
10,365
8,573
420
1,210
9,155
3,957
50,487
L
Da Ji
yayeet99
Da Ji
6,045
1,578
0
3,472
15,396
6,304
0
2,642
12,676
0
56,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
47,712
361
Minions Killed
515
0
Camps Cleared
0
1,501,165
Distance Traveled
1,771,348
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,589
446
75
4
0
312,582
5
L
Cernunnos
7,147
420
87
5
0
259,633
2
L
Yemoja
7,480
440
36
2
0
302,633
7
L
Sun Wukong
7,821
460
60
4
0
293,058
0
W
Jing Wei
9,750
574
160
9
0
339,155
5
W
Ymir
8,235
484
26
2
0
347,004
3
W
Hel
10,406
612
136
8
0
370,236
4
W
Awilix
10,056
592
107
6
0
390,553
0
W
Cu Chulainn
9,265
545
86
5
0
324,400
4
L
Da Ji
8,440
496
103
6
0
333,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role