Player Matchup

Ra
Ra
C4-C-U-L8R
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,674 Elo+
Party 2
Izanami
Izanami
Jenna Teyliah
Izanami
Level 25
God Stats
2W - 2L
1,741 SR
Queue Stats
81W - 74L
1,551 Elo+
Party 1
Cerberus
Cerberus
NerfTiamat
Cerberus
Level 8
God Stats
1W - 1L
1,737 SR
Queue Stats
38W - 18L
1,712 Elo+
Party 2
Loki
Loki
Pwhillip
Loki
Level 25
God Stats
2W - 3L
1,599 SR
Queue Stats
91W - 86L
1,517 Elo+
Party 1
Neith
Neith
lnovack727
Neith
Level 28
God Stats
9W - 8L
1,637 SR
Queue Stats
62W - 52L
1,543 Elo+
Solo
Team Averages
Level 23
1,643 SR
1,600 Elo+

VS

Team Averages
Level 23
1,570 SR
1,628 Elo+
Sun Wukong
Sun Wukong
Almightyloh
Sun Wukong
Level 15
God Stats
2W - 1L
1,733 SR
Queue Stats
114W - 114L
1,696 Elo+
Solo
Pele
Pele
Chimpasaur
Pele
Level 26
God Stats
4W - 0L
1,959 SR
Queue Stats
59W - 39L
1,699 Elo+
Solo
Heimdallr
Heimdallr
Fergiebros21
Heimdallr
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
61W - 78L
1,549 Elo+
Solo
Artio
Artio
Herpdederpde
Artio
Level 16
God Stats
6W - 2L
1,204 SR
Queue Stats
20W - 7L
1,649 Elo+
Solo
Anubis
Anubis
NoronhasBR361
Anubis
Level 29
God Stats
4W - 3L
1,452 SR
Queue Stats
39W - 29L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,200
456
10,147
9,406
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
3 / 5 / 2
8,276
460
7,129
12,512
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
NerfTiamat
Cerberus
13
0 / 4 / 0
7,790
433
4,722
11,530
11,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
1 / 6 / 3
7,505
417
3,723
11,899
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
3 / 2 / 0
8,527
474
6,660
7,107
2,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Almightyloh
Sun Wukong
17
8 / 0 / 2
10,454
581
12,965
12,484
12,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 2 / 3
10,041
558
5,680
14,372
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Fergiebros21
Heimdallr
16
5 / 3 / 3
9,580
532
8,249
10,403
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 3
8,063
448
2,563
13,096
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 2 / 1
9,994
555
6,141
7,908
4,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
20
20
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Almightyloh
Sun Wukong
8
0
2
9
L
3
3
3
1.5
W
4
2
3
2.75
W
Heimdallr
Fergiebros21
Heimdallr
5
3
3
2.17
W
0
4
3
0.38
L
Izanami
3
5
2
0.8
L
Cerberus
NerfTiamat
Cerberus
0
4
0
0
W
3
2
1
1.75
L
Loki
1
6
3
0.42
L
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
35,598
52,454
Taken
58,263
24,624
Mitigated
37,597
15,148
Healing
22,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Almightyloh
Sun Wukong
12,965
3,692
0
4,224
12,484
12,464
538
4,650
7,746
0
59,489
L
10,147
837
1,058
3,207
9,406
3,523
525
600
8,742
51,385
0
W
5,680
1,263
0
8,215
14,372
4,734
0
3,533
10,569
0
77,006
W
Heimdallr
Fergiebros21
Heimdallr
8,249
2,737
0
2,605
10,403
3,657
0
2,630
7,611
0
59,061
W
2,563
37
370
1,954
13,096
12,165
438
3,176
9,672
29,848
0
L
Izanami
7,129
4,536
0
3,693
12,512
3,653
720
3,200
9,237
0
39,286
L
Cerberus
NerfTiamat
Cerberus
4,722
652
0
2,013
11,530
11,500
0
0
11,055
50,329
0
W
6,141
637
0
4,758
7,908
4,577
1,842
72
7,796
66,772
0
L
Loki
3,723
1,157
135
2,570
11,899
3,380
92
2,940
8,835
0
33,406
L
Neith
6,660
3,040
0
2,472
7,107
2,568
946
1,964
5,068
0
46,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
48,132
438
Minions Killed
500
0
Camps Cleared
0
1,517,407
Distance Traveled
1,680,112
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,454
581
113
6
0
351,158
2
L
Ra
8,200
456
84
5
0
317,149
1
W
Pele
10,041
558
122
7
0
395,095
3
W
Heimdallr
9,580
532
90
5
0
347,444
1
W
Artio
8,063
448
51
3
0
316,713
3
L
Izanami
8,276
460
74
4
0
324,095
4
L
Cerberus
7,790
433
115
6
0
297,936
3
W
Anubis
9,994
555
124
7
0
269,702
3
L
Loki
7,505
417
68
4
0
359,031
1
L
Neith
8,527
474
97
5
0
219,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role