Player Matchup

Amaterasu
Amaterasu
HOOHAHH
Amaterasu
Level 45
God Stats
2W - 1L
1,882 SR
Queue Stats
98W - 104L
1,511 Elo+
Party 1
King Arthur
King Arthur
Tult
King Arthur
Level 43
God Stats
13W - 27L
1,376 SR
Queue Stats
23W - 43L
1,340 Elo+
Solo
Danzaburou
Danzaburou
Zionzshellz
Danzaburou
Level 68
God Stats
16W - 12L
1,703 SR
Queue Stats
226W - 228L
1,452 Elo+
Party 1
Chang'e
Chang'e
qtKuchisabishi
Chang'e
Level 21
God Stats
31W - 37L
1,605 SR
Queue Stats
46W - 62L
1,372 Elo+
Party 1
Arachne
Arachne
senseiIorenzo
Arachne
Level 102
God Stats
16W - 7L
1,541 SR
Queue Stats
193W - 189L
1,432 Elo+
Party 1
Team Averages
Level 56
1,622 SR
1,421 Elo+

VS

Team Averages
Level 46
1,612 SR
1,354 Elo+
Izanami
Izanami
OsaLadrona
Izanami
Level 16
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 3
Hun Batz
Hun Batz
TASMANIA5
Hun Batz
Level 45
God Stats
1W - 1L
1,722 SR
Queue Stats
86W - 88L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
destroyed23
Cthulhu
Level 42
God Stats
4W - 8L
1,699 SR
Queue Stats
58W - 77L
1,385 Elo+
Solo
Anubis
Anubis
kois4
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
xJairrr
Sun Wukong
Level 28
God Stats
3W - 4L
1,585 SR
Queue Stats
118W - 114L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HOOHAHH
Amaterasu
20
8 / 3 / 16
15,468
595
20,516
27,194
29,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Tult
King Arthur
18
1 / 8 / 7
13,101
504
5,647
27,856
19,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Zionzshellz
Danzaburou
20
7 / 3 / 4
15,768
606
21,498
17,186
7,022
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 7 / 12
12,725
489
7,524
19,841
7,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
20
11 / 2 / 10
15,151
583
19,824
21,719
14,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OsaLadrona
Izanami
14
0 / 8 / 4
9,293
357
3,223
13,093
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
TASMANIA5
Hun Batz
19
4 / 5 / 9
11,886
457
11,840
21,866
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
destroyed23
Cthulhu
16
0 / 7 / 4
10,665
410
8,049
22,913
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
kois4
Anubis
17
9 / 5 / 6
12,078
465
23,949
13,862
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xJairrr
Sun Wukong
20
10 / 4 / 1
13,823
532
14,887
29,821
26,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
29
Kills
23
23
Deaths
29
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
HOOHAHH
Amaterasu
8
3
16
5.33
L
Izanami
OsaLadrona
Izanami
0
8
4
0.25
L
Hun Batz
TASMANIA5
Hun Batz
4
5
9
1.7
W
King Arthur
Tult
King Arthur
1
8
7
0.56
W
Danzaburou
Zionzshellz
Danzaburou
7
3
4
3
L
Cthulhu
destroyed23
Cthulhu
0
7
4
0.29
L
Anubis
kois4
Anubis
9
5
6
2.4
W
2
7
12
1.14
W
Arachne
11
2
10
8
L
Sun Wukong
xJairrr
Sun Wukong
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,009
Damage
61,948
113,796
Taken
101,555
78,134
Mitigated
57,147
47,101
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
HOOHAHH
Amaterasu
20,516
7,312
2,527
11,663
27,194
29,214
1,894
8,782
18,412
16,472
68,784
L
Izanami
OsaLadrona
Izanami
3,223
2,451
0
1,319
13,093
2,728
574
1,228
11,819
0
30,102
L
Hun Batz
TASMANIA5
Hun Batz
11,840
2,740
0
5,614
21,866
9,018
935
2,521
19,229
0
83,799
W
King Arthur
Tult
King Arthur
5,647
1,300
0
7,609
27,856
19,797
520
3,484
24,372
439
62,070
W
Danzaburou
Zionzshellz
Danzaburou
21,498
11,677
0
9,279
17,186
7,022
5,971
7,783
9,403
0
115,620
L
Cthulhu
destroyed23
Cthulhu
8,049
419
158
1,959
22,913
12,902
444
795
22,088
67,679
0
L
Anubis
kois4
Anubis
23,949
659
768
5,440
13,862
5,657
764
1,621
12,115
77,821
0
W
7,524
912
3,541
5,890
19,841
7,651
1,708
5,313
14,528
45,310
0
W
Arachne
19,824
13,837
0
6,592
21,719
14,450
4,915
7,195
14,524
0
124,175
L
Sun Wukong
xJairrr
Sun Wukong
14,887
3,884
0
7,028
29,821
26,842
803
4,063
25,490
0
93,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,213
Gold Earned
57,745
584
Minions Killed
614
0
Camps Cleared
0
2,509,340
Distance Traveled
2,254,153
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,468
595
103
4
0
553,288
13
L
Izanami
9,293
357
87
3
0
375,646
0
L
Hun Batz
11,886
457
146
6
0
509,004
3
W
King Arthur
13,101
504
107
4
0
436,324
0
W
Danzaburou
15,768
606
156
6
0
455,833
4
L
Cthulhu
10,665
410
87
3
0
455,191
3
L
Anubis
12,078
465
121
5
0
422,015
9
W
Chang'e
12,725
489
80
3
0
448,807
1
W
Arachne
15,151
583
138
5
0
615,088
4
L
Sun Wukong
13,823
532
173
7
0
492,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role